World of Warcraft: Current Year

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a_skeleton_05

<Banned>
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I was perfectly fine with them giving Jaina the spotlight. The entirety of Warcraft since 3 has including her growing as a character and shaping the world through her choices. Her interactions with Thrall and Varian were great, and her progression to extolling the virtues of cooperation with the Horde only to personally lose on an unbearable scale as a result of it, and to say "enough" was great. That's character growth. Sylvanas on the other hand went from being a neat character to a walking "lol so morally gray" Hitlerina.
 

Fyff

Ahn'Qiraj Raider
2,690
5,047
You guys realize we are talking about leveling 110 to 120 right? The top guy did it in 4 hours. I've done both sides twice now. I'm slow. It has taken me 10 to 12 hours each time. If that 10 hours is really what's holding people back then they need to rethink their decision to play an mmo. I spend more time weekly afk in boralus then it takes to level 110 to 120.
 
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Korillo

Molten Core Raider
502
340
The key to a good story is having a good villain. BFA currently has no well defined villain. Nobody knows what they are fighting for, so they lose interest quickly.
 

BoozeCube

Von Clippowicz
<Prior Amod>
47,443
278,359
You guys realize we are talking about leveling 110 to 120 right? The top guy did it in 4 hours. I've done both sides twice now. I'm slow. It has taken me 10 to 12 hours each time. If that 10 hours is really what's holding people back then they need to rethink their decision to play an mmo. I spend more time weekly afk in boralus then it takes to level 110 to 120.

10 hours of ass slogging garbage is still 10 hours of ass slogging garbage. Keep apologizing for the game sucking ass though I am sure you will sway peoples opinions. They fact that you spend more than 10 hours a week afk with a thumb up your asshole says all we need to hear about the state of the game you retarded faggot. WAKE UP.
 
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a_skeleton_05

<Banned>
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The key to a good story is having a good villain. BFA currently has no well defined villain. Nobody knows what they are fighting for, so they lose interest quickly.

It doesn't matter. We wouldn't even wind up fighting them if there was one.

WoD: You don't even end up fighting the main villain. You actually team up with him to fight a previous villain, but from a different dimension!
Legion: You fight some asshole planet titan that nobody gives a shit about instead of fighting Sargeras.
 

Fyff

Ahn'Qiraj Raider
2,690
5,047
10 hours of ass slogging garbage is still 10 hours of ass slogging garbage. Keep apologizing for the game sucking ass though I am sure you will sway peoples opinions. They fact that you spend more than 10 hours a week afk with a thumb up your asshole says all we need to hear about the state of the game you retarded faggot. WAKE UP.
You are a really angry man.

People expecting the leveling experience for the current expansion to get shortened to what it was the last couple months of legion are delusional. I'm not apologizing for anything. I'm also not trying to sway people's opinions. I'm just pointing out how retarded you guys are being.

Wake up.
 
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Korillo

Molten Core Raider
502
340
It doesn't necessarily matter if you fight the actual villain or not, you just need a good villain for the story. I'm mostly speaking generally here. I haven't actually played a ton of WoW. I played Legion, which I would argue the villain was mostly Gul'dan along with the Legion itself. It was a decent enough story. I quit playing WoD shortly into the 2nd raid tier so I don't know the story very well. I didn't play any other expansion.
 

a_skeleton_05

<Banned>
13,843
34,508
It doesn't necessarily matter if you fight the actual villain or not, you just need a good villain for the story. I'm mostly speaking generally here. I haven't actually played a ton of WoW. I played Legion, which I would argue the villain was mostly Gul'dan along with the Legion itself. It was a decent enough story. I quit playing WoD shortly into the 2nd raid tier so I don't know the story very well. I didn't play any other expansion.

TBC had Illidan. WOTLK had Arthas. Cata had Deathwing. All three of those expansions had them featuring prominently throughout all of it and it was a big build up to finally taking them on at the end of the expansion (WOTLK had Ruby Sanctum, but that doesn't count) and it gave players a reason to be invested in the entire experience. MoP didn't really have a main villain as it was a confluence of various elements that just culminated in Garrosh going nuts.

They played out very different from the last two (and probably three) expansions, and the "play the patch, not the expansion" approach they have now makes it even worse as you're never invested in anything other than the item level treadmill.

Legion's story was pretty great up to and ending with Nighthold. The rest was just bullshit.
 

Kaige

ReRefugee
<WoW Guild Officer>
5,399
12,151
Most expansions and their zones have some pretty solid minor villains that work out. Suramar had a rebel cause, Val'sharah had Xavius and the Nightmare, Gorgrond had the plant people that were infesting everything, Spires of Arak had the birds with their sun laser, etc etc.

These are fine with me because it involves personal disputes and I can be involved.

Fuck Jaina, fuck Thrall, fuck Sylvanas, fuck them all. Its our war. We fight, we quest, we pvp, we raid...these asses need to go back to tweaking each other's nipples in capital cities and let us rock this world.
 

Arbitrary

Tranny Chaser
26,787
70,659
You guys realize we are talking about leveling 110 to 120 right? The top guy did it in 4 hours. I've done both sides twice now. I'm slow. It has taken me 10 to 12 hours each time. If that 10 hours is really what's holding people back then they need to rethink their decision to play an mmo. I spend more time weekly afk in boralus then it takes to level 110 to 120.

It's one more thing they made a decision to do worse than the previous expansion stacked on top of all of the other shit they did worse stacked on top of a leveling system that is ugly enough to do from start to finish that when weighed against my desire to see the other side of the story on a race/class I'd like to play I choose to not play at all.

I also suspect the median time it takes a player to go from 110 to 120 is quite a bit larger than yours.
 
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kaid

Blackwing Lair Raider
4,647
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You are a really angry man.

People expecting the leveling experience for the current expansion to get shortened to what it was the last couple months of legion are delusional. I'm not apologizing for anything. I'm also not trying to sway people's opinions. I'm just pointing out how retarded you guys are being.

Wake up.
The funny thing in 8.1 invasion stuff if it works like legion the leveling speed may be damn near end of legion fast. It already is way faster than legions start. Those islands are some crazy Xp.
 

Fyff

Ahn'Qiraj Raider
2,690
5,047
It's one more thing they made a decision to do worse than the previous expansion stacked on top of all of the other shit they did worse stacked on top of a leveling system that is ugly enough to do from start to finish that when weighed against my desire to see the other side of the story on a race/class I'd like to play I choose to not play at all.

I also suspect the median time it takes a player to go from 110 to 120 is quite a bit larger than yours.
You think most people take longer then an hour a level? I don't do islands or anything I just follow the story quests. I do think they need to do more with the story quests givers like FF14. Give them a different icon. Seriously though you think people are taking longer then that? I know all my RL friends made fun of me because I was the slowest on launch day and with alts.

kaid kaid - the discussion started because someone claimed the invasions wouldn't be legion level of good for exp. If they are that's cool. I still don't think it would help with player retention at all. There are problems with BFA and making leveling faster doesn't cure that at all.

Last night I was leveling an alt for the heritage armor. At level 35 I'm in STV. It brings back some memories. I haven't been here since like month 4 of vanilla for more then fishing. Anyways some level 110 corpse camped me for 30 minutes. It didn't particularly bother me. I just went to stormwind and turned warmode off. I just wonder what someone gets out of being 110 corpse camping someone who is 35. My guess is they suck at pvp and it's the only way they can get kills. Even then I think I would get bored.
 
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Penance

Ahn'Qiraj Raider
4,861
4,383
TBC had Illidan. WOTLK had Arthas. Cata had Deathwing. All three of those expansions had them featuring prominently throughout all of it and it was a big build up to finally taking them on at the end of the expansion (WOTLK had Ruby Sanctum, but that doesn't count) and it gave players a reason to be invested in the entire experience. MoP didn't really have a main villain as it was a confluence of various elements that just culminated in Garrosh going nuts.

They played out very different from the last two (and probably three) expansions, and the "play the patch, not the expansion" approach they have now makes it even worse as you're never invested in anything other than the item level treadmill.

Legion's story was pretty great up to and ending with Nighthold. The rest was just bullshit.

I kind of disagree with MOP. They had a clearly defined villain in the Sha and Mogu (old gods) that you discovered through cool little pieces of lore that were spread out through the world in different activities. I guess it wasn't clearly defined like TBC/WOTLK/CATA but it was written in a way that was engaging, at least to me.
 

a_skeleton_05

<Banned>
13,843
34,508
I kind of disagree with MOP. They had a clearly defined villain in the Sha and Mogu (old gods) that you discovered through cool little pieces of lore that were spread out through the world in different activities. I guess it wasn't clearly defined like TBC/WOTLK/CATA but it was written in a way that was engaging, at least to me.

Yes, but it was sidetracked by the Garrosh stuff. Overall, the narrative was split between the Klaxxi, Mogu, AvH war, Garrosh being Garrosh, Wrathion, The Pandaren, the Zandalari, the Sha, and a couple other minor elements. The Sha stuff served to make each piece relevant to the others, but it was never really the main adversary.

Don't get me wrong. I loved MoP, partly for that reason as it felt like a story actually playing out, but it doesn't fit the bill for having a core villain.
 

Qhue

Trump's Staff
7,465
4,413
Lore wise they seem to be setting up a profound universal defeat what with the "that's the last of the soldiers' line in the Saurfang cinematic. Possibly the Horde and Alliance cripple each other with the fighting rather than getting stronger RE: Wrathion's view.
 

BoozeCube

Von Clippowicz
<Prior Amod>
47,443
278,359
Lore wise they seem to be setting up a profound universal defeat what with the "that's the last of the soldiers' line in the Saurfang cinematic. Possibly the Horde and Alliance cripple each other with the fighting rather than getting stronger RE: Wrathion's view.

I hope they all kill each other and the giant fucking sword we are ignoring kills Azeroth then all the servers are shut down.
 
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Qhue

Trump's Staff
7,465
4,413
The giant fucking sword issue is just maddening... Everyone, including the players, seems more interested in what Azerite can do to make everything more powerful rather than deal with the mortal wound to the planet.

Having said that I now wonder if this isn't meant to be some sort of allegory.
 
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