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  1. gauze

    War Dogs PvPvP 100 Person Tactical Shooter

    The medbag? If you're full on healer medic, I think it's worth.. but most people are medic second, pewpew first. It uses durability as a charge, and while I don't have math on it.. it's not as good as a med kit for a single heal but the amount of heals it does is greater, esp for the size...
  2. gauze

    General Gaming News and Discussion

    There is a lot to be said regarding with sorta boom and/or normalization of playing video games.. the average across the board is way higher than it was 20 years ago, which invites a lot of fuck you money type of people who are willing to pay a subscription to cheats for their month or two of...
  3. gauze

    War Dogs PvPvP 100 Person Tactical Shooter

    I think this is more or less becoming a norm across the board. Arma Reforger is the same, Battlebit had it, I want to the last three? Battlefields, Squad. It's essentially everyone can do it, but medics do it better. I want to say a normalization carried over from BR's but that's just a...
  4. gauze

    General Gaming News and Discussion

    I saw this morning that someone emailed him to confirm gooseman's claims.
  5. gauze

    War Dogs PvPvP 100 Person Tactical Shooter

    Just a couple games ago.. I decided to join my friend who enjoys landmining from the humvee.. we rolled up to the enemy's main road lines.. threw up mines and I would hedgehog the bridges or chokes.. as we came back around to refresh the mines we saw a ural.. so we persue him, smashing into him...
  6. gauze

    War Dogs PvPvP 100 Person Tactical Shooter

    As it is now, you'll hate it.. Once they bring in loadouts, it'll be much better. The constantly piecing something together is pretty annoying, but there is atleast a "rebuy last loadout" option. As far as the durability mechanic, it is really only the armor.. and I feel for most players...
  7. gauze

    War Dogs PvPvP 100 Person Tactical Shooter

    I have a hard time seeing the general problem, but I might be closer in the no life category than the casual; nor a slouch when it comes to point and click. The argument of balance, cost(assault vehicles a fraction of the gun price just seems silly), and time investment is all fair.. but...
  8. gauze

    War Dogs PvPvP 100 Person Tactical Shooter

    I've been apart of a handful of mastercrafted bases, but it's so damn rare. Majority of the time, there is always a glaring flaw that allows the horde to slip in.. so from my experience the whole fob winning is fractions compared to the horde. I feel like its far more difficult to get people...
  9. gauze

    War Dogs PvPvP 100 Person Tactical Shooter

    There's no winning though. On the other hand, you have every frontline or assault player complaining that there are snipers everywhere, constantly being onetapped. T4 altyns is a good design against that, so far imo. Is it fully balanced, idk. Can increase the cost, audio reduction, or...
  10. gauze

    War Dogs PvPvP 100 Person Tactical Shooter

    Lol, got clean sweep earlier today. Personally, I don't mind all of the stuffs in the game.. but I do think it would be more interesting if they had levers similar to the APC@20pts to some of the other stuff. I mentioned it with my friends regarding helicopters, in response specifically to...
  11. gauze

    War Dogs PvPvP 100 Person Tactical Shooter

    Man, at least this weekend.. I feel like i've had a vastly different experience than what was said. Most of the games that I have lost in spectacular fashion (100-5-3 ect).. has been mostly a large pack of players(presumed a stack) running around the HZ with minimal basing and zero drill calls...
  12. gauze

    War Dogs PvPvP 100 Person Tactical Shooter

    On one hand understanding why SBMM is a thing and the other hand the way things use to be. I started focusing less on "winning" the game and making plays that are "win." Lose the war, but not the battle and it's been a great deal of fun.. and even some pretty crazy comebacks. I join blue...
  13. gauze

    War Dogs PvPvP 100 Person Tactical Shooter

    Lol, spotting is crazy. The amount of free money you get because someone forgets to pull their shoot is hilarious, watching helos just fly straight into towers cus they cant pull off fast enough.. and yet people can't look up. Sat in the center of the map ontop of a brick fence x2 the height...
  14. gauze

    War Dogs PvPvP 100 Person Tactical Shooter

    Welp, first two hours were basically a wash. Servers broke as per usual but 337k player spike within the first hours.
  15. gauze

    War Dogs PvPvP 100 Person Tactical Shooter

    I'm curious how much the sweats will get done in 7 hours. Worst case you just rip guns off other people haha.. decent nerfs to artillery, tank, and fob. https://store.steampowered.com/news/app/1867240?emclan=103582791475494490&emgid=701027323413004455
  16. gauze

    War Dogs PvPvP 100 Person Tactical Shooter

    "value of community hosted servers" "the virgins who buy from cheat devs get a kick out of being acknowledged" "unskilled plebs" "go fuck yourselves"
  17. gauze

    HLL: VIETNAM

    just saw this the other day, and remembered this moment to come back to post for.
  18. gauze

    Street Fighter (2026)

    I've been excited for him in the role, but I am holding out for an Ichi the Killer moment where he just becomes swol.. probably related to him obtaining or using Psycho Power; atleast I assume he doesn't have it at the moment or the actual reveal will be wild. Only thing that leads me to that...
  19. gauze

    Street Fighter (2026)

    11:11 is the best takeaway, but the tldr; capcom is heavily involved with it
  20. gauze

    General Gaming News and Discussion

    I've been under the impression that a Elden Ring-ish title is coming, if not Elden Ring 2.. While no official announcements, iirc they've expanded their employees and I am pretty convinced that Nightreign and Duskblood are essentially "beta" test of features that will be rolled into their next...
  21. gauze

    Street Fighter (2026)

    I'm sure it looks corny/campy to some, but am happy so far..
  22. gauze

    General Gaming News and Discussion

    There are a handful of people I run into who reminisce that sorta Halo golden era as peak FPS'ing, followed by CoD(we're all in our 30s).. but I think it has a lot of do with the bar of entry. I got a PC when I was young because some guy at circuit city talked my mom into getting it.. but i'd...
  23. gauze

    Masters of the Universe (2026)

    From what I understood, is that the whole on-boarding human portion of the first act is just ass.. it's a clear "hey kids!" moment.. and then once it gets to Eternia bits; it gets closer to the fun. Somewhere I heard someone say the words along the lines of early 2000s comic movies where they...
  24. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    Guess Archer and Druid are also the other two. I was really hoping Fighter was gonna be one.
  25. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    Ain't much to do r/n until they release the first 4 class reworks and/or ttk changes :c Only thing this open playtest got going, is the population of the game is higher than a 200~ average but spread across a couple servers.
  26. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    To the point I mentioned, without a hard definition of the full game; I can't commit to either point being wrong or right. I can admit i'm vanguard'ing my feelings and hope, and understand the concerns; but again.. it's a scope I would rather see approached in 2026. I don't want the world to...
  27. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    This is probably as close as I can to get to agreeing. I've been under the guise of 30mins to 1hr.. and as high as 4hrs.. but a 12hr I could get behind of being an okay idea. It's not something I want, personally.. but I get the concern/argument/desire. As far as rose tint on useable items...
  28. gauze

    HLL: VIETNAM

    Haha I was doing napkin math to try explain why my friend needed to hold the line instead of pushing into it because we were on the eastern? flank of the frontline and that I could only assist so much due to having to make sure we have a squad beacon a couple meters back, while maintaining a...
  29. gauze

    HLL: VIETNAM

    I was originally gonna write what sucked the fun out of the playtest was the performance issues, watch Drewski played and saw while it performed better; it still had issues prior.. realizing it was just a thing, and figure it was gonna go the way of HLL. So the delay is welcomed.. Managed to...
  30. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    Poorly trimmed to highlight a more focused point... While I can agree that two separate conversations are happening, they collide. It's a sorta emergent gameplay scenario, thus why saying it trivializes instead of break.. but I think there are just other solutions that could achieve same goal...
  31. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    The most painful part, after about 30+.. finding groups takes way too long, not really a massive incentive to push 60.. I don't have any skin on how long it takes to get 60 but I can comfortably say there aren't a ton of groups running the higher you get.. i'm sure if you get the tank/heals...
  32. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    Personally, the concept of a general recall ability trivializes aspects of the game. While I absolutely understand Quaid's concerns and agree they are valid.. it's not what I would want in my game.. nor am I going to spout that he's wrong or it would be a bad mechanic; keep fighting your fight...
  33. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    It just sounds like FFXI Renkai's but on a singular character. You do a series of spells/abilities to get a bonus outcome, tis an ps2 mmo mechanic from 2002 as far as I know. I could be wrong, but reading it.. I got the idea that you choose to do raw damage or buff/debuff. I wouldn't be...
  34. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    Personally I don't see an issue with disenchanting(its found in harvesting nodes too), but find the problem to be that there is no real money sink at the moment.. so people who've been playing longer have accumulated weath purely from grinding, getting gold really isn't but a couple hours...
  35. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    Says hes been around in the old days, but seems to forget the pain that is leaping lizzy and other NMs.. Not that it didn't exist before it, it was the first time I learned about RMT. I played FFXI Horizons roughly a year? or so ago at this point.. and Leaping Lizzy still had 5+ people at the...
  36. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    So while your points are your points, and it's sorta my experience.. I assumed the arrow changes were reflective of other people than it was the individual. As far as I understand, while you could let pet mobs give xp; currently they do not.. but prior to the change, the corpse would remain in...
  37. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    I have a feeling that it won't be nearly as dramatic.. I could be absolutely wrong, but I think the base of most, if not all the abilities are in the game already and it'll just be remixed to some degree for theme whether it's changing the percent damage, proc, or damage type.. or how something...