Search results

  1. L

    EQ Never

    I guess maybe that as long as DBG is around, EQN is in development? It'll be an all or nothing for DBG if things get dropped
  2. L

    EQ Never

    AFAIK he's still there.. though he's the last one left steering the ship (aside from the new investment company)
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    Hero's Song by John Smedley - ARPG/MMO Lite

    Wasteland 2 and Divinity were still created on million dollar budgets, though. Games like Minecraft, Undertale, and Shovel Knight were made by incredibly small teams and budgets. I don't disagree that pixel art plays towards nostalgia but it's significantly cheaper to produce, insanely better on...
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    Hero's Song by John Smedley - ARPG/MMO Lite

    You just explained why pixel art is used and then in the same statement that it's no longer relevant. Do all developers have infinite money/resources for art these days, or did I miss something?
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    Hero's Song by John Smedley - ARPG/MMO Lite

    I personally like the return to pixel art for low budget games. It serves more than nostalgia; it's far, far easier to develop with and monumentally less overhead. There will always be AAA blockbuster games with top-of-the-line graphics.. and it'll cost millions and likely be a sequel...
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    Hero's Song by John Smedley - ARPG/MMO Lite

    "Our games will have no microtransactions and will be reasonably priced" .. This.. from Smedley? I'm confused now
  7. L

    EQ Never

    Yeah it definitely is a big deal, though also interesting if he is the only one going. AFAIK Darrin was a creative director and producer. Judging by their initial round of layoffs, they trimmed out all the fat and were very aggressive about it. I wonder if this is him voluntarily leaving or...
  8. L

    EQ Never

    F2P mobile? What on earth.. there's no way anything they've made so far could translate to mobile
  9. L

    EQ Never

    Also it's worth mentioning they haven't announced a new race competition for Landmark; they've always been back to back... Darrin "leaving" (presumably) plus no new race competitions coming are enough proof for me to assume this is now sinking. Oh well :/
  10. L

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    For WoW MMOs this is true; I never want to play a quest-oriented MMO ever again. I enjoy building up a character, finding new rare items, taking down challenges with a small group of friends, but I absolutely hate the feel of theme park MMOs. They are incredibly predictable; once you've finished...
  11. L

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I'm expecting Vanguard levels of disappointment with this one. Can't wait for my future sadness
  12. L

    EQ Never

    On their end, the last word we got was "Big Stuff Coming": .. followed by .. So yeah, that's it. If you don't believe them (well within reason) that's cool. I don't think they're planning on revealing anything before it's done, if they were working on something. So.. I guess just assume it's...
  13. L

    EQ Never

    Specifically, why keep EQN/Landmark around if it's no longer in production. I highly doubt Landmark is making more money than it costs to keep the servers up and running, so what purpose is there to keep it going if production is dead.
  14. L

    EQ Never

    Well we're talking about Smedley here.. I think it was clearly way too early. Him and ponytail make a dream team for way-to-early-reveals. The state we saw Landmark in when they went quiet is likely all that existed of EQNext in terms of code. Non-voxel art assets and design are probably very...
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    EQ Never

    Realistically, I think they knew they spilled the beans too early. They're withholding all information until they're ready for a traditional media sweep and reveal, instead of the slow drip we were getting before. That, combined with Landmark going on standby mode, makes it seem like they're...
  16. L

    EQ Never

    Try Shards of Dalaya if you're looking for a fresh EQ experience. It's heavily modded from the original EQ but keeps the same feel
  17. L

    EQ Never

    I think that's the arctic biome people were building in. Different biomes have different daytime lightning, fog, color tinting, etc.
  18. L

    EQ Never

    Halas competition is over.. some really impressive work: http://i.imgur.com/8l4yuEt.jpg http://i.imgur.com/Gaz8Izz.png https://scontent-dfw1-1.xx.fbcdn.net...72209644_o.jpg I think it's safe to say, at this point, that the players are making work that is as good as (or even surpassing)...
  19. L

    Fallout 4

    Damn.. base building is addicting. Was only planning on making one in Sanctuary, but have four built now with supply routes between them and fully stocked with food, water, and defense. Just finished the one in the bluffs and a trading caravan showed up with a bunch of legendaries for sale. Also...
  20. L

    Computer Issues

    Apparently the latest Windows 7 Update is shitting up a lot of PCs.. just a fair warning. I updated last night and now my computer can't get past the startup screen. I get the blue welcome screen that continually flashes black and blue. Safe mode does the exact same thing. Apparently this...
  21. L

    EQ Never

    Yep, only their hardcore/competition builders are left. There's something like <50 people on during peak times, across all servers.
  22. L

    EQ Never

    Apparently "Big Stuff Coming!" for Landmark, likely for building EQN content:
  23. L

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Are those still around? I'm kinda curious to see the EQness, on a positive note
  24. L

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Seriously.. EQN has yet to show any final in-game locations and Pantheon is makingscenes like this. Granted they are using Unity assets, but the EQN team, with their competition slaves, has still not shown anything impressive from their end. I will never bet on Brad, but I'm surprised...
  25. L

    EQ Never

    Some well-made Kerran structures
  26. L

    EQ Never

    Pretty sure this is how Duke Nukem Forever happened. At this point they need to just put something out; if EQNext goes under, I doubt we'd ever see another EQ MMO.
  27. L

    EQ Never

    Players are building all the racial structures for EQN, so the building tools do contribute; also this is the only substantial update they've done in like half a year
  28. L

    EQ Never

    I'm just looking for an MMO that doesn't have such pathetic, slow-drip item progression. I tried playing LOTRO for a few months and every item I got was +1 to what I already had with a different skin. This seems to be the norm, if you're not playing end-game content. In EverQuest, you could...
  29. L

    Fallout 4

    Special is shown in the gameplay demo, isn't it?
  30. L

    EQ Never

    Yeah I'm actually liking their character, armor, and prop designs. I don't think I've liked anything SOE has made since the original EQ models, but I'm digging the EQN style. Rather than try to go for photorealistic (which would look terrible next to voxel environments), they are making...
  31. L

    EQN:Landmark Beta Starts March 26th!

    As cool as a gunslinger class would be, I'm doubtful if they'd commit resources to animating a whole class that wouldn't appear in EQN right now. So far we've gotten weapons that are almost definitely using EQN assets. The clothing is a little different I think, since it doesn't take nearly...
  32. L

    EQN:Landmark Beta Starts March 26th!

    The previous iteration was terrible.. you had to mine for hours to even get the basic building tools, on top of getting enough resources to build a basic house. Now they give it to you all within 5 minutes of starting the game; a set of starter houses to choose from that include crafting...
  33. L

    EQN:Landmark Beta Starts March 26th!

    Some achievements reward permanent stat boosts as well, like increased energy, hp, armor steal, etc.
  34. L

    EQN:Landmark Beta Starts March 26th!

    Not really sure how it works honestly but enemies definitely spawn more frequently by ruins. Wisps seem to appear in places with vertical ruins, exploding mushrooms tend to be scattered everywhere along floors, but I've even seen them on top of ruins. Slaugs (gollum creatures) tend to be running...
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    EQN:Landmark Beta Starts March 26th!

    I'm really enjoying this update as well. The combination of procedural content, player-crafted ruins, fast-swap gameplay-changing weapons, procedural mob spawning, and heroic movement & items are really working well together. In most MMOs I get bored with the combat almost instantly.. you...
  36. L

    EQ Never

    Dave Georgeson, Jeff Butler, 1 developer, and a bunch of CS/CR were let go. The rest of the team has spent time reorganizing and prioritizing EQNext and Landmark's future, and the latest update seems like a pretty solid direction. They removed a ton of roadblocks for new players and a bunch...
  37. L

    EQ Never

    EverQuest 3 had a couple of scrapped iterations that they felt were too close to 'the same MMO we've played for years'. The concept art still holds up, but they experimented with making Freeport out of voxels instead of geometry and kept going in that direction. There's a video floating...
  38. L

    EQN:Landmark Beta Starts March 26th!

    I think they need a dirt/decal type layer so you can actually have some variety from building to building. Everything looks super pristine right now
  39. L

    EQN:Landmark Beta Starts March 26th!

    They might use their voxel vision functionality for giving credit, which would only show when flipped on (basically each voxel in the game is given credit for who built it)
  40. L

    EQN:Landmark Beta Starts March 26th!

    Pretty sure the players are going to be building most of the voxel data for EQN, that Daybreak designers will tweak and put in-game.. So, landmark is necessary to the process