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  1. C

    Green Monster Games - Curt Schilling

    In order to keep the balance, then, players could simply be allowed to manage their own auctions, such as re-listing an item for a lower price if it isn"t selling, while being unable to place bids.
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    Green Monster Games - Curt Schilling

    And farm mats/grind faction during lunch on your phone.
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    Green Monster Games - Curt Schilling

    While reading the Ten Ton Hammer interview with Brett Close at AGDC (here) a few things popped out at me. For one, 38 Studios seems to be sticking to the 2010 release date for their first title. For a game that isn"t even in a playable alpha stage, this seems like an insanely short amount of...
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    Green Monster Games - Curt Schilling

    My experience was the polar opposite; I only had a handful of petitions throughout the 5+ years I played EQ, whereas in WoW I had dozens in less than 2 years. Server issues causing me to fall through the world while in BWL, missing items, exploiters, gold farmers, bugged mobs, missing raid loot...
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    Green Monster Games - Curt Schilling

    It"s not so much a matter of how good players look in comparison tobadplayers, but how good playersdistinguish themselvesfrom themajorityof players. FD pulling in EQ was something every monk had to learn, but the players that excelled with the class could do some crazy pulling/splitting with the...
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    Green Monster Games - Curt Schilling

    While balancing ease of entry with rewarding, skill-based play is a tricky endeavor, it"s certainly not impossible. Taking a game like WoW and introducing mechanics reminiscent of some of EQ"s specialized skills (FD pulls, Mezzing, a slew of Necro spells, etc.) can screw things up completely...
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    Green Monster Games - Curt Schilling

    Without setting off another series of tirades, I just wanted to point out that this thread was started by a long-time forum member, not Curt or anyone else from 38 Studios. Furthermore, I don"t believe our input was asked just to kiss our collective ass; the members of this board can have some...
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    Green Monster Games - Curt Schilling

    Why not just make a game with only one class and skip all that fluff?
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    Green Monster Games - Curt Schilling

    I will just say that Warhammer Online"s "public quests" is a good idea. With proper refinement and making the events more dynamic by mixing scripts, AI and player influence, it could add longevity and some spontaneity/surprise to any MMO. Sure, systematically thwarting the bandit threat is...
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    Green Monster Games - Curt Schilling

    New article on Curt & co."s upcoming titlehere. Interesting tidbits: and
  11. C

    Green Monster Games - Curt Schilling

    Or a baseball superstar like your boss. ...Or not a carebear.
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    Green Monster Games - Curt Schilling

    I don"t think it"s the hype train, really. They have said on numerous occassions they can"t get people hyped up too early because things will change, folks will lose interest, and frustration among all parties will become the prime result. It seems to me as though they (especially Curt; the...
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    Green Monster Games - Curt Schilling

    So there are 12 races that have been (initially) conceptualized, but whether or not you actually end upusing12 is still up in the air? I can dig that. It"s still exciting to get a more concrete idea as to how far you guys have come already, no matter how early on it is in the process.
  14. C

    Green Monster Games - Curt Schilling

    Today there wasan article on the front page of the Boston Globe"s Business sectionabout 38 Studios" upcoming project. We"ve heard pretty much all of it before, except for this little tidbit: So, Curt, is this accurate information, was there a mistake in the translation (I doubt most reporters...
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    Green Monster Games - Curt Schilling

    Now that you bring it up, I think having a stage of Beta testing dedicated to the modding community might be in order, somewhere between a Closed Beta for bugs and Open Beta for server stress-testing. Enough time and resources should be given to a reputable community of modders so that they can...
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    Green Monster Games - Curt Schilling

    The difference between this and a mod that displays your damage/resists/etc. is that this makes it so the player has to pay minimal attention to what is going on around them. Instead of having to look at their character or keep tabs on what debuffs they have they are hard-locked on maximum DPS...
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    Green Monster Games - Curt Schilling

    While I feel modding is an important part of any MMO now-a-days, the issue with WoW was that it became a tactical advantage instead of a matter of convenience and personal appeal. Mods that blare "YOU ARE THE BOMB!" offer such a huge bonus that it will lead to an encounter becoming almost...
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    Green Monster Games - Curt Schilling

    I hear rumor that Curt is dressing up as Munch for the event.
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    Green Monster Games - Curt Schilling

    Do I sense some "Your pitcher"s so fat..." jokes coming on?
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    Green Monster Games - Curt Schilling

    I"m not sure how long it"s been up, but 38 Studios is looking for a Concept Artist. From following the events in the Uberworlds forum I know we have a few talented artists around here that might be interested.
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    Green Monster Games - Curt Schilling

    I wasn"t slamming discussion, it seemed like you were giving a negative forecast without real reason. VG and SWG are failures, but the individuals involved at the top weren"t nearly as talented as those in 38 Studios (for example, Brad couldn"t lead his company out of an empty parking lot). Like...
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    Green Monster Games - Curt Schilling

    Based upon the expertise of the employees, the creativity of McFarlane/Salvatore, and the many years of leadership and team-building that both Curt and Brett have. You"re welcome to your skepticism, but why try and rain on the parade of others that reallydohave faith in their ability?
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    Green Monster Games - Curt Schilling

    I feel, however, that 38 Studios" priorities aren"t the same as Sigil"s: Curt & co."s focus isn"t just "Let"s make great games," it"s a focus on becoming the pinnacle of entertainment companies, both internally and publicly. While Sigil may have been in it for the long haul, the folks at the top...
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    Green Monster Games - Curt Schilling

    While Curt is new to the whole game developer scene, his compatriots certainly aren"t. He"s got a team backing him with the experience and know-how so that the potential (I know, after Vanguard we alldespisethat word) for a great title is there. I don"t doubt that they have the talent and...
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    Green Monster Games - Curt Schilling

    At least you don"t cosplay a hot elf chick. Nowthatwould make for some headlines. And nightmares.
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    Green Monster Games - Curt Schilling

    No one is proposing that fixing one issue will solve all the problems in a game. There are, however, major points of discontent among the player base that need to be addressed, even if it means having to tweak and balance other portions of the gameplay in response. Asking the general public for...
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    Green Monster Games - Curt Schilling

    Call me crazy, but I think you"re in the wrong thread...
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    Green Monster Games - Curt Schilling

    I concur with the "Harvesting ftl" sentiment. Also, I really hate population imbalances. Not just with servers and factions, but while leveling up as well. There are some areas that are overcrowded with players, ending up in quarrels over spawns, then other areas where there aren"t enough...
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    Green Monster Games - Curt Schilling

    Curt, I recall you commenting earlier in the thread on having an idea as to how Vanguard"s subscriptions would turn out. Now that Sigil has been broken up, Vanguard is floundering, and the interviews ofBradanda former Sigil employeehave exposed the poor management, would you say your...
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    Green Monster Games - Curt Schilling

    So, is that confirmation the game will be set in a Fantasy universe? It was marker/ketchup/jelly/lipstick!!
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    Green Monster Games - Curt Schilling

    I can"t see the future, so debating whether or not 38 Studios" initial venture into the games market will be a good one is pointless. However, setting 2010 as a potential release date doesn"t sound like a "long" development time-line to me at all. If anything, it sounds too short, especially for...
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    Green Monster Games - Curt Schilling

    Man, I wish news had more than 5% of what people were actually interested in. Nice to see 38 Studios getting more exposure, but we hardly heard from Curt at all! Totally weaksauce.
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    Green Monster Games - Curt Schilling

    If only the 38 Studios CEO knew of this discussion he might be able to set the record straight. Then we (including myself) could stop making assumptions based upon little or no knowledge. Ah, to dream...
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    Green Monster Games - Curt Schilling

    I was under the impression that Curt is the CEO of 38 Studios, meaning he owns it and works with the financing/construction, but Brett (the president) is the one actually doing a lot of the managing of departments, keeping people on-task and on-schedule, while the various leads (McFarlane...
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    Green Monster Games - Curt Schilling

    Thereisn"t?! Better start telling some of the other developers that; I don"t think they got the memo.
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    Green Monster Games - Curt Schilling

    Well, the thread has stagnated a bit. With the official baseball season starting up (while not as time-consuming for Curt as others, it still takes time out of his day), 38 Studios being in hush-hush mode, and Moorgard/Blackguard still rather sheepish in these parts it was bound to happen. I...
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    Green Monster Games - Curt Schilling

    That pitch that just sunk at the plate and hit as a mid-field pop-fly was gorgeous. Also, keeping tabs on the runners on first must be hurting at least a bit. Extra stress on the arm playing babysitter can"t be fun. EDIT: Molina needs to just go away. EDIT2: And he goes away! What a...
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    Green Monster Games - Curt Schilling

    The only word on what kind of setting their flagship title will encompass is that it"s an original IP created by McFarlane and Salvatore, and that they"re not saying what it is. While I agree it is hard to imagine what kind of room is left in the Fantasy MMO genre, there"s no reason to get...
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    Green Monster Games - Curt Schilling

    Y"know, with everything going so swimmingly I can"t help but wonder with dread when some giant atom bomb of a disaster will hit either the company, the game, or the early fan base. I guess that"s just my jaded inner gamer.
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    Green Monster Games - Curt Schilling

    For anyone that didn"t notice, for the loading bars it doesn"t go up to 100%, just the number 38. Nice touch. The whole website is very slick and enjoyable. Kudos to the mastermind!