Search results

  1. Grim1

    EQ Never

    Pretty much. I like what they had to say at the "reveal" but it sounded like a Kickstarter campaign more than anything. A lot of "We want to do blah blah" and not a lot of actual gameplay. My guess is that they still have a lot of work to do on the voxel tech and can't jump into anything like...
  2. Grim1

    EQ Never

    There has been many ideas posted throughout this thread about what people would like to see again. A random sampling of pages should bring you across them. Suffice it to say, nobody was asking for static camps.
  3. Grim1

    EQ Never

    Yeah, I'll believe it when I see it. But even if they don't provide that sense of danger, I'm sure I will enjoy EQNext just because it seems like it will be different from the pack. So 2 or 3 months of fun anyways. But if they can bring back that sense of danger then I could see being there...
  4. Grim1

    EQ Never

    Again you make too many assumptions and false statements. First you assume that everyone wants a EQ reskin yet nobody is asking for an exact copy with new graphics. But you continue to make that false statement as the premise for your whole argument. Continue to do that and you will be...
  5. Grim1

    EQ Never

    Well, I'm not one of those asking for a total reskin of EQ with only updated graphics. I do think there have been many advances in mmos since EQ's release that are good things. And I am reminded of them everytime I go back to EQ for a short nostalgia trip. However, there are many things about...
  6. Grim1

    EQ Never

    Every mmo want's WoW's numbers but the vast majority settle for much less than EvE's and are still very profitable. Also EvE is a space game, do the same thing in a fantasy setting and do it well (very important.. see Dark Fall) then the possibility for even higher numbers exists.
  7. Grim1

    EQ Never

    Well then read Creslin's statement about no game as hardcore as EQ having an audience. Since your statement is that Dark Souls is even more hardcore then you just proved yourself and Creslin wrong. Thanks for playing. EvE's sub base grew for most of their lifetime. SoE would love to have those...
  8. Grim1

    EQ Never

    Dark Souls called and said you are a pussy casual who couldn't hack it. So did 2 million plus who bought the game.
  9. Grim1

    EQ Never

    And again we have to put EvE out there to disprove your statement.
  10. Grim1

    EQ Never

    The market for a EQ3 is much larger than those two games. Their graphics are old and dated, and many people have already played those games. Most mmo players want to play games with new graphics options. But I agree that they wont make EQ3, because, as you say, they don't want to cannibalize...
  11. Grim1

    EQ Never

    If I recall correctly the first beta is for Landmark. Seems they need to get feedback and ideas on world building with voxels from the community. It is new tech, having a bunch of people test it out and find the kinks for free makes sense. EQNext is the long term project that will benefit...
  12. Grim1

    EQ Never

    Aye, there was a lot less revealed than I was expecting given their previous promises. Game is still a loooong way from release.
  13. Grim1

    EQ Never

    Lol, I hope the EQ devs see that comment. That would be awesome.
  14. Grim1

    EQ Never

    Lol, pretty big jump from 24 hour quicky mart to your scenario. One doesn't necessarily lead to the other. It makes sense to have a merchant who is open at all hours but only has very common items that perhaps cost more. Like a 24 hour quicky mart. Merchants are about profit. That is a...
  15. Grim1

    EQ Never

    In the QandA they mentioned shop keepers not open at night, but perhaps shady types would be. I'm in your camp on this. Give me a 24 hour quicky mart. They addressed that in the QandA too. They said they have a solution for it and that we would be happy. We'll see.
  16. Grim1

    EQ Never

    I don't see it as uproar. Just very healthy interest and discussion, which is good. SoE want's people talking about the game. Most of us are excited to see what they come up with. We have concerns but until beta happens it is still just speculation.
  17. Grim1

    EQ Never

    .
  18. Grim1

    EQ Never

    Sounds like Rift unfortunately. Good on paper, cookie cutter in reality.
  19. Grim1

    EQ Never

    I think most people would welcome improved ai. It has been discussed before many times in this thread. And many are fine with getting rid of the trinity. But saying it and actually pulling it off are two different things. GW2 didn't do a very good job of eliminating the trinity. It was a good...
  20. Grim1

    EQ Never

    Vanilla WoW was very good actually, it may not have had as much challenge in the early game as I would have liked but it was still fun. And there were plenty of dangerous spots in the open world if you looked for them. But even it has changed. Which is the point. It really isn't that hard to...
  21. Grim1

    EQ Never

    So I take it you love WoW and all of it's clones so much that you want a never want anything else ever. You love face rolling, it's your way of life.
  22. Grim1

    EQ Never

    EQ is nothing like it was back during the classic days up to Velious or even Luclin. Everything has changed too much to get that feeling again. The progression servers are closer but even they don't have many of the basic mechanics that old style EQ had. And besides, been there done that. And...
  23. Grim1

    EQ Never

    You are talking specififally dungeons. Which you don't reach until level 15 or so in Rift. I forget what that was in WoW. That's usually after a day or two of playing. Unless you are grinding it out in a long session and skipping the open world content just to level. Until you get to dungeons...
  24. Grim1

    EQ Never

    Lol, you can make challenging content without forcing people to play months of faceroll beforehand. Just tune the mobs a bit tougher for one thing.
  25. Grim1

    EQ Never

    Use to be a Route 666 in Arizona. The devil's highway.
  26. Grim1

    EQ Never

    Much of the challenge in heroics is just getting there. You have to wade through weeks of boring content that has no challenge, to level up and gear up enough to do heroics. There should be challenging content from day one. Making me play the retard version of the game for months before...
  27. Grim1

    EQ Never

    The individual boss mob fights are more technical in modern mmos but in every other sense dungeon crawls are much simpler now. You move from separate mob group to mob group without care about roamers or splitting up packs to large to take on en masse. Dungeon crawls in EQ took much more skill...
  28. Grim1

    EQ Never

    It was much harder to dungeon crawl with a bad group in EQ than in any other mmo. Sure a good group usually didn't have any issues because they had the skill to know how to keep things from going pear shaped. But bad groups ended up looking at the loading screen very fast and running back to...
  29. Grim1

    EQ Never

    Yeah, that is the part I was hoping for most. Doesn't look like it though. It's too bad, EvE is the only modern mmo out at the moment that has any real sense of danger.
  30. Grim1

    EQ Never

    I liked camping rare spawns and rare drops but it could get ridiculous at times. There must be a better way to do it that can some how get that sense of accomplishment without forcing people so camp static mobs ad nauseam. And unfortunately, camping mobs doesn't work well anymore because of...
  31. Grim1

    EQ Never

    Lol. We were an FFA server that had to fight the Asians, Aussies and all the rest. The GM's gave up trying to police us because we griefed each other non stop with trains and the like. And temporary bans didnt stop us. We just made sure to recruit people who were good at what they did. We missed...
  32. Grim1

    EQ Never

    I agree, but they won't tune it that way. Mmo devs are pussies. Just look at what happened to GW2 and they are a much more talented lot than SoE.
  33. Grim1

    EQ Never

    Another point. When I played EQ I was already deep into my career and engaged to be married. I still managed to play in an endgame raiding guild with required attendance. It didn't hurt my career, my marriage or my time out at the bars with my friends. Just because you are incapable of managing...
  34. Grim1

    EQ Never

    Lol, all the casual games are failing already. And it's because they are too easy and made for the casual pussy. A sense of challenge is what humans crave. Not faceroll boredom. Good games sell because they are challenging and made well. If EQ was remade and they did a good job of it then of...
  35. Grim1

    EQ Never

    SoE will never make a real sequel to EQ. It was almost an accident that EQ was made the way it was. Nobody realized what it would become or there would have been more oversight. A lot of the systems we enjoyed about EQ would never have made it in the game if SoE's management had realized how big...
  36. Grim1

    EQ Never

    It looks like a good game so far. Hard to tell until we actually get our hands on it though. But it will definitely be different than the standard crap that has been coming out for the last few years. Hopefully they pull it off. As for it being Everquest, that's up to the player to decide. I...
  37. Grim1

    EQ Never

    Yep. I applaud SoE for having the balls to do something new with the tech, but I have serious doubts that they will ever make any gameplay where choice actually matters. Too afraid of losing the casual chimps. The lack of consequence in mmos is part of the reason they all suck now.
  38. Grim1

    EQ Never

    Paladin epic ftw.
  39. Grim1

    EQ Never

    I think getting rid of the trinity is a good idea. It's not realistic. Just give players the tools to fight and give the AI enough rudimentary ai so that they make some basic target decisions that make sense. And make the content hard enough that the players can't just faceroll it. The players...
  40. Grim1

    EQ Never

    The main problem with GW2's pve is that it is just too easy. The mobs are tuned for mindless button mashing, skill is not required to accomplish anything in their PvE game. Even the dungeons are pretty much faceroll. They can get more challenging if you rise up the tiers but being forced to run...