Search results

  1. Grim1

    EQ Never

    http://www.youhaventlived.com/qblog/...og190810A.html One of the main problems is that it's very unrealistic. Yes, I know these are fantasy games but even in fantasy worlds most combatants would be intelligent enough to ignore the tank and go after the soft targets who are actually doing the...
  2. Grim1

    Defiance

    Haven't tried this yet. Mildly interested but there are a ton of games out now vying for my time. IF the TV show is good then I'll probably check out the game even if it gets bad reviews.
  3. Grim1

    EQ Never

    The first problem is with the trinity and the aggro model that created it. Aggro was an artificial creation for rooms that had no dimensions in early text games (that link someone posted earlier explained it). If you change the aggro model to be more realistic then the trinity isn't such a big...
  4. Grim1

    Camelot Unchained MMO

    Yep, good idea. Already spent too much time here on the wrong subjects.
  5. Grim1

    Camelot Unchained MMO

    So you want to fill up the gear bar but not any other bar..... got it. All bars bad but one. Draegan's bar is the only bar that matters and all other bars must be banned from existance... Really dude.. don't you see you've already got that in every almost game out there? Why do you even want...
  6. Grim1

    EQ Never

    Rift's travel in the early days with the debuffs etc was a pain, and not fun. Traveling from Qeynos to Freeport at level 12 or so was dangerous, scary and fun.
  7. Grim1

    Camelot Unchained MMO

    "Rushing to the endgame" has become one of the biggest problems in modern mmos. Most content created is for leveling. The endgame in most mmos is a small room with ugly walls (instanced dungeons), while they ignore the vast world they created for leveling (see GW2, or most mmos). How devs deal...
  8. Grim1

    Camelot Unchained MMO

    Yep, it is valid tactic but you need to be clear in understanding that you are accomplishing the exact same thing as a standard level increase. People who scream all the time that they "hate leveling" but still want their plus one stat sword really are laughable.
  9. Grim1

    Camelot Unchained MMO

    Which is just another way of saying level. Gear grinds are just another form of level grind and they accomplish the exact same thing... increasing stats and power. You just have a mental block on the word "level". If you want any kind of power increase over time in your game then that is a...
  10. Grim1

    Rift: Planes of Telara

    Haven't played this game in ages, been meaning to but some other shiny always gets in the way. Always admired the devs and their professionalism. The main reason I left was because raiding was too much hoop jumping and SWTOR was just about to come out (oops). Is raiding still the same hoop...
  11. Grim1

    Camelot Unchained MMO

    No, I don't care about the gear. The reason people stopped logging in is because GW2's PvE endgame is dailies and instanced dungeons. The very thing ANET said they wouldn't do. WoW already does that better than anyone else. Why copy it? Especially if you suck at being a WoW clone.
  12. Grim1

    Camelot Unchained MMO

    hahah.. that is a real sad try at justifying your losing stance. Look, I'm a GW2 fanboi, but even I can see reality. GW2 has serious issues that need to be addressed to get back the people who gave up on the game. Otherwise they will be a failure long term. GW1 still is a more successful game...
  13. Grim1

    Camelot Unchained MMO

    Nice selective editing there fuckwit. I also said they cared about box sales and that was their biggest revenue stream. Their cash shop is an afterthought. Just look at their offerings. And WoW grew every day after launch, adding servers etc. So did EQ you fucking moron. Go play on one of...
  14. Grim1

    Camelot Unchained MMO

    Yes they are lying. JQ has the longest queues at 10 to 30 minutes, they use to have over 5 hour queues. All servers had queues, now only a couple do. Anyone with half a brain can add 1 plus 1 and see that if they were getting more concurrent log ins then queues would be going up, not down. Every...
  15. Grim1

    Camelot Unchained MMO

    That's only on JQ and that happened after Prx moved there. There were some queues before that but the PRX move brought a lot of bandwagoners. Most of the rest of the servers have no queues. The lower tier servers are getting depopulated and have been for a while. The players that don't leave the...
  16. Grim1

    Camelot Unchained MMO

    Not true. If it were then they would have added servers. My guild has been on 5 servers in our travels, starting on Jade Quarry. Originally we were trying to get away from the WvW queues, but lately it's to find a server that is still active. I'm back on Jade Quarry, but now we have players on...
  17. Grim1

    Camelot Unchained MMO

    What you are reading is them selling boxes and mistaking that for people still logging in. People not logging in to GW2 isn't as big a deal for them as other mmos because their business model is based on boxes. Their cash shop loses a bit if people aren't playing, but their shop isn't the main...
  18. Grim1

    Camelot Unchained MMO

    Concurrent logins are down for GW2 and continue to decline. They are selling boxes and they deserve to, but most players only play for a few weeks and then never log in again. GW2 is not a bad game overall. Just their endgame sucks (that may change).
  19. Grim1

    Camelot Unchained MMO

    Personally, I dont' care how fast the leveling process is. All that matters is the content. If the endgame consists of just doing dailies, instanced dungeons and battlegrounds then I bail the game. So do most players. And that is why GW2 is losing so many players. Their PvE endgame is lame.
  20. Grim1

    Camelot Unchained MMO

    Oh, they are still selling boxes that's for sure and they are not a failure. But more people are leaving the game than new ones coming in. The actual amount of people logging has been decreasing drastically for some time now. The lower tier servers are ghost towns, even most mid tier servers...
  21. Grim1

    Camelot Unchained MMO

    Actually, GW2 is losing players, lots of them. A huge reason for that is that their PvE endgame consists of grinding dailies and instanced dungeons for plus 1 stat loot. They copied WoW's craptastic model and people are leaving because of it. The only thing unique in GW2 is WvW and the...
  22. Grim1

    Camelot Unchained MMO

    And yet every mmo that caters to the masses that you say want this fast jump to endgame has failed.. except the king of that style, WoW.
  23. Grim1

    Camelot Unchained MMO

    I generally enjoy leveling more than the endgame in current mmos. Usually when (if) I get to max level on my main, then I just start playing my alts more. Leveling content is usually much more interesting than endgame content in most mmos. I'm not against playing more of the endgame in a mmo...
  24. Grim1

    The Elder Scrolls Online

    Sounds like a dev who is blaming someone (or something) else for his failures. As Denaut already explained so well, engine discussions in regards to mmo's are largely irrelevant. The use of the Hero engine doesn't matter, what they do with it does.
  25. Grim1

    Camelot Unchained MMO

    The current set of devs that rule the mmo industry are cowards. Just look at the GW2 devs and the pathetic crap they have put into their game. GW1 was also groundbreaking in many ways. GW2 is pretty lame in comparison. GW2 is still better than most current mmo's, but they wimped out on the...
  26. Grim1

    Camelot Unchained MMO

    Nope. And that is why nobody plays it anymore. But as failures go it lasted hell of a lot longer than the 3-4 weeks the current bunch of mmos get. The 2 faction problem is huge though, game breaking in many ways. It's debatable if fixing the other things would have mattered.
  27. Grim1

    Camelot Unchained MMO

    Gotta agree with Kedwyn also, WAR had a lot going for it. Our DAoC guild stayed there for a looong time. It wasn't perfect, far from it, and like many I rage quit a few times in frustration over some of their boneheaded decisions. But other than DAoC, no other game got RvR so close to being...
  28. Grim1

    EQ Never

    You do have a reflex reaction against any idea that changes the current mmo paradigm though. And a first person mmo is definitely not the current rule. As for copying EQ1, I would play that game and it would do well. But it wouldn't be the "next big thing" for the reasons copying WoW doesn't...
  29. Grim1

    EQ Never

    Hah. I say that because it's shorthand for your constant arguments for more of the same. You always say you want something different but in the end everything you argue for is just a copy of what we already have. You argue against anything that changes the mmo space in any significant way and...
  30. Grim1

    EQ Never

    Saying it doesn't work has already been proven wrong since EQ1 was a first person game and was very successful. And it has all those traditional mmorpg elements that you claimed force games to be 3rd person. Your WoW centric viewpoint has skewed your ability to think outside of the box, or to...
  31. Grim1

    Vanguard - I don't give a fuck if it's dead, It's still brown as fuck (Download link in 1st post)

    Probably not feasible for Vanguard. But if it could be done in some form then it would be a huge draw to any game that did this.
  32. Grim1

    EQ Never

    Market research is very much like polling. The questions you ask determine the result. And the conclusions based on those results are often times faulty. If you ask people if they hate gun violence then most of them will say yes. But it would be wrong to conclude based on those results that...
  33. Grim1

    EQ Never

    Ford didn't use market research to get his company started. In fact he was laughed at by the people who thought his idea for a car for the masses was failure. And all of Job's best ideas WENT AGAINST market research. Admittedly, some of his failures also went against market research. It isn't...
  34. Grim1

    EQ Never

    If that's the only reason to play a 3rd person game then why even have combat? You could just make a fashion show mmo and make billions (which isn't that bad an idea actually). The thing is an mmo doesn't HAVE TO BE 3rd person to be successful. Only morons believe that. There is room for a...
  35. Grim1

    EQ Never

    Are you seriously equating market research with science? Lol. All you have to do is look at history to know that market research is just another word for maintaining the status quo. And yet history has shown that everyone from Ford to Jobs and beyond who had a "vision" that went against...
  36. Grim1

    EQ Never

    Ahh yes. The research boys told you the magic formula for making good games... always believe the market research guys. Next to "design by committee", market research is the holy grail of creativity and success.
  37. Grim1

    Camelot Unchained MMO

    Daoc2 is ok with me.
  38. Grim1

    EQ Never

    You don't know that. You are just assuming it because of your "everything must be WoW" bias. Thank god FPS designers know better.
  39. Grim1

    EQ Never

    So do you play a dude in third person games? In tight leather or in a dress? Lol.
  40. Grim1

    EQ Never

    Yep, given the option of an extended 3rd person then most players will have to use it because of the greater field of view. I think Draegan's idea of a limited 3rd person over the shoulder view, along with a first person option, is the best compromise. It doesn't give 3rd person an undo advantage.