Search results

  1. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    i've maintained that they need to do this right and doing it right will take time but even I am disappointed the next stream is several months out. They showed very solid progress from stream 1 to the December stream with Cohh and that was a 5-6 month timeframe between them. Player...
  2. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Corpses have to rot. If for no other reason than to remove the asset from the zone. Otherwise, I could see players intentionally leaving corpses in zones to create extra lag. I do think a corpse summoner mechanic of some sort is a good solution. Perhaps some restrictions or a timer before they...
  3. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    But would that mean corpses never rot at all? I could see problems with that approach, including possible griefing.
  4. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I agree with your statements about crisis points but it's not corpse loss that might compel players to quit. It's item loss, which is why I separated them out. In EQ's case, they happen to be the same thing but there are directions they could take with Pantheon that don't. For instance, what if...
  5. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    So in EQ, they basically limited binding to cities only, which as you pointed out, can often be several zones away. That was indeed harsh, especially when you were naked. But having the ability to bind anywhere or even at every zone in may be a bit too much the other way for my personal taste...
  6. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    XP loss in EQ sucked but I never found it to be overly harsh. Hell, I didn't even come to expect rezzes (and thus, XP recovery) until I was well into my 40s of my first character. I think class availability of rezzes fits well within the interdependence aspect of the game so I'd be very hesitant...
  7. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    So I've been thinking lately about one of the most debated mechanics about this particular game - death, and was hoping to hear some discussion about what expectations should be for Pantheon. There's fuck all else going on right now in this space anyway so why not, right? In EQ, and especially...
  8. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Server consolidation is a perfectly fine solution to that problem. Shit, even Sony pulled it off quite well for EQ several times.
  9. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I'm fairly sure it does mean servers, not instanced zones.
  10. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I'm less concerned about the crafting system they use for Pantheon and more interested in the role/power that craftables have in the game. For example, I like the idea they've already shared that some quests will require certain crafting be done in specific locations, notably deep in...
  11. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    They've basically said in one of the Twitch streams that this is exactly what they have planned in terms of raiding. In other words, there will be a little but it won't at all be the focus of the game. Focus on the group game but with some solo content and a little raid content just to allow...
  12. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Not just no to any kind of cash shop for this game but hell fucking no. Tie everything inside the game to the sub and the sub includes everything in the game.
  13. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I think Pantheon can be that game based on what we've heard from the VR team thus far. Time will tell if it sees the light of day and holds true but I have faith based on their progress and growth thus far.
  14. V

    Everquest Mysteries

    LOL. I remember waking up, sometimes in the middle of the night, and checking up on my seller and hoping to see that big, beautiful wall of yellow text showing all the shit that sold. Was very satisfying. I can't remember for sure when this was but I'm guessing 7-8 years ago when they started...
  15. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I wasn't singling you out dumbass. I was agreeing with you that it's better to target a certain audience, which they've already stated they are - the grouper. Not raider. Not soloer. The grouper. that doesn't mean they exclude those other two play styles entirely. It just mans it's a minor part...
  16. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Kunark introduced the epics which everyone wanted regardless of play style. Outside of a few cases, it required the player to raid. Yes it was difficult but all it did was encourage people to reach out to others for assistance, whether it be creating/joining a guild, organizing their own raid...
  17. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Given their emphasis on situational items, BiS may not be so simple as with other games in the past. For example, in EQ, the Blade of Carnage was the preferred weapon of choice for warriors for a long time given it's ratio+proc. Once word spread of the item, the AoW remained the most contested...
  18. V

    Crowfall

    Whoa! That sounds like the complete opposite of fun to me. Hard, tedious and challenging, but definitely not fun.
  19. V

    John Smedley hired by Amazon to produce MMOs

    You're a lot like me then. I played EQ despite John Smedley. Not because of him.
  20. V

    John Smedley hired by Amazon to produce MMOs

    You make it sound like because they weren't able to compete with WoW, EQ dropped to nothing, which is clearly not true. The chart posted above is what I recalled and shows EQ subs still in the 200K range. That may be close to a third of it's peak prior to WoW and is a fraction of what WoW did...
  21. V

    John Smedley hired by Amazon to produce MMOs

    Small? The video game industry is billions per year in revenue. There are now dozens of platforms to develop games for. Colleges and universities now offer degrees and curriculums in video game development. There's tons of proof showing the industry has exploded in the last 10 years and shows...
  22. V

    John Smedley hired by Amazon to produce MMOs

    Depends on the type of MMO you're trying to make and the target audience that you have in mind for it. For example, if I'm interested in making a game like BDO, then I'm clearly not looking to hire someone like Brad or any of the older re-treads in the industry. That kind of game demands...
  23. V

    John Smedley hired by Amazon to produce MMOs

    The term "post-WoW" should be more defined since that could mean any time beyond 2004 when it launched. Yes, many left EQ in 2004 as evidenced by the drop in subs but that does not mean EQ instantly become some footnote. I don't recall the numbers but even if EQ subs were cut in half, that's...
  24. V

    John Smedley hired by Amazon to produce MMOs

    I'm in the crowd that says Smed is overrated in the gaming industry. I wish I was wrong because that would mean he had a proven history of successfully managing numerous A-list titles under his name. Instead, I've come to the conclusion that he is the primary reason for their failure because of...
  25. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Improved NPC AI is something nearly every MMO seems to tout so I'll be watching that one closely in the next stream.
  26. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    It probably has a lot to do with that style of gameplay that kept me playing EQ. Sure, I heard about how amazing WoW was when it launched in 2004 but I never felt compelled to leave EQ for "greener pastures". At least not right away. I eventually did try WoW but it wasn't until sometime right...
  27. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Oh I get it. And I'm not that far removed from Live as I was still actively playing during the House of Thule expansion. I think my necro had around 6K AA points at the time I quit but I had several alts/bots that were well behind that. AAs came much faster for them. And yes, auto granting was...
  28. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I remember when Luclin launched and the AA system went live, I was happy to get one AA point in a four hour grind fest in Fungus Grove on my warrior. Not sure why we used to camp that zone aside from the fact there were plenty of shrooms to pull but it was pretty shitty. Fun hearing about...
  29. V

    Everquest Mysteries

    True, but snakes could kick. Now that was a mystery.
  30. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I seem to recall Mages struggling with theirs due to the Plane of Sky 7th island drop. As time passed and loot from PoS became less attractive, it was difficult to convince guildees to go due to the time requirements. My timeframes may be different than others as I started playing EQ a little...
  31. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    The original epics in EQ were so disparate in power, longevity, and quest completion, yet they were all extremely coveted by players. It didn't seem to matter that some were relatively easy to obtain (i.e. Rogue) while others were extremely hard/long (i.e. Mage, Warrior). Almost everyone had a...
  32. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    As cool as the Fiery Avenger was for Paladins, nothing beat the warrior epic in terms of particle design. Red and blue swords that could be combined into a two hander was complete badass! I was level a lvl 17 warrior when I saw my first one. Jaw dropping at the time.
  33. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    A lean budget may actually be a good thing for VR. Obviously, they still need a certain dollar amount just to finish developing the entire game to launch. What that amount is and how much they've secured already are beyond most everyone's knowledge on this board. It brings up a topic I've been...
  34. V

    Everquest Mysteries

    Running through those drachnids from FV to Lake of Ill Omen was always an adventure, especially in the mid 20s and 30s. I also remember some fairly rare Iksar necro spawn that popped around there too. Vekis maybe? Bitch was the level equivalent of Dorn in WC.
  35. V

    Everquest Mysteries

    Everything else paled in comparison once they released the female dark elf models with Luclin.
  36. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I noticed they posted on their forums some explanations and thought process regarding many of the combos. Link below if interested. Pantheon Forums - Pantheon: Class and Race Combinations
  37. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Some interesting combos listed, such as Ogre Druid, Dwarf Chanter, and Elven Shaman. Will be interesting if they also incorporate racial bonuses/penalties along with them. And the starting cities for each race is a big deal to many people. I'm glad they're going that route.
  38. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    A hundred times this! Downtime should seem long to the beginning player but should also decrease over time through leveling. The acquisition of better items, spells, and new abilities will obviously play a major role in not only taking on harder, more challenging mobs but also in more efficient...
  39. V

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Add Dalnir and City of Mist to that list as well.
  40. V

    EQ Next: #1 Next gen MMO

    I'm largely in agreement with you in that, by all accounts I've seen/read, Smed is just plain bad at managing good game development. He just seems blinded by the lure of the almighty dollar. Not that there is anything wrong with trying to make money. Hardly. The real crime is in the lost...