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  1. Zehnpai

    Green Monster Games - Curt Schilling

    That anecdotal evidence is anecdotal.
  2. Zehnpai

    Green Monster Games - Curt Schilling

    I"m going to bow out of the "what is dynamic?" discussion because frankly, by the time that level of sophisticated programming is available we"ll have invented virtual reality already and the human race will have become extinct. I think that"s one of the few things I actually like about the...
  3. Zehnpai

    Green Monster Games - Curt Schilling

    Well, it"s hard to have an in depth discussion about video games of the early ages. "Do you think Ryu was driven by his desire to avenge his father or was his cold adherence to duty enough to drive him to recover the demon statue?" "Who the fuck cares. Fuck Ryu and fuck stage 6 and fuck...
  4. Zehnpai

    Green Monster Games - Curt Schilling

    It"s mostly my fault honestly. Not a lot of books can compete with my own imagination. Then again I can probably thank all the D.Aadams and Asimov books I used to read as a kid for that. Either that or all the Monty Python and Doctor Who my dad and I would watch. If I behaved sometimes my dad...
  5. Zehnpai

    Green Monster Games - Curt Schilling

    I imagine it would be more at the beginning of a long series of quests rather then at each update. Give me some exposition, my goals and then set me loose. You don"t need to have me come back at each mini-step either. For example, I never quite got why I had to report back to Tarren Mill...
  6. Zehnpai

    Green Monster Games - Curt Schilling

    Actually I meant it more as a joke based on how much some of us post to this thread about general game design rather then about copernicus, but yes, I do yell that. Mostly because of the size of my penis. Which is large. I felt I needed to point out that it was large because you seem to fail...
  7. Zehnpai

    Green Monster Games - Curt Schilling

    The problem with players telling the story in a dynamic world online is...well...the players. You give people the freedom to do anything they want and you get Second Life. You give people the freedom to do lots of things but within certain rules and limitations and you get Eve where everybody...
  8. Zehnpai

    Green Monster Games - Curt Schilling

    We should rename this thread "Debate game design with Flight and Zehn" and confuse him so he doesn"t know where to look after he comes back. That"s pretty much what this thread has been for the last 100 pages minus the occasional derail when Curt posts or somebody who has had too much sugar...
  9. Zehnpai

    Green Monster Games - Curt Schilling

    To an extent. If you really gave a shit about a games story though you tended to get it from other sources though then the actual game. In most games we"re quite content with the story being "Are you a bad enough dude to rescue the president?" In fact, the only difference between an action game...
  10. Zehnpai

    Green Monster Games - Curt Schilling

    Bard"s Tale construction set made me an angry panda.
  11. Zehnpai

    Green Monster Games - Curt Schilling

    Bad guys are always so much more interesting anyways. Savlator"s Forgotten Realms stuff kinda went downhill after the homeland trilogy though. The Cleric Quintet had the same effect. Cadderly was an awesome character up until he became infallible. Unfortunately books about unkillable...
  12. Zehnpai

    Green Monster Games - Curt Schilling

    I would imagine the point behind mini-games and other similar "fluff" features is that although they may have a high up front cost in terms of development, down the road you get insane returns from it. Simplest example is things like non-combat pets and mounts in WoW. Took some time to implement...
  13. Zehnpai

    Green Monster Games - Curt Schilling

    Eh. Once the new game smell wore off I realized it was just going to be more of the same. The "community" that typically builds in beta will fall apart as we all flock back to our WAR/AoC/WoW carry-over guilds and fragmented community. The "This is just like WoW but prettier!" will stop being a...
  14. Zehnpai

    Green Monster Games - Curt Schilling

    They do try to do thematic loot as best they can though. Skull of Gul"dan off Illidan and so forth. Anything else you can pretty much write off as "Oh, we found this on a long dead adventurer." Honestly what kills the roleplay aspect of it for me more then anything is tokens. "We need you to...
  15. Zehnpai

    Green Monster Games - Curt Schilling

    Don"t hate me because I"m right. Hate me because I"m beautiful. I"d link you to the post but I lost all my bookmarks when I reformatted. Cliff notes is that if you do the Zehn the MMO way it"d still take you 40+ clears to get everything everybody in the raid wanted out of a dungeon. More then...
  16. Zehnpai

    Green Monster Games - Curt Schilling

    Good point. I come to this thread to wax intellectual about video games, not break down into a Utnayan vs. Duppin 20 page derail. So here goes. I whole heartedly agree with your point, but not your implementation. It"s no secret that I hate random loot. It"s simply not -fun- in a group...
  17. Zehnpai

    Green Monster Games - Curt Schilling

    Can"t, too busy building a country since I stopped just posting opinions and ideas about what would make a better country and decided to just fucking do it. Also stopped posting ideas and opinions on what would make for a kick ass action movie and started filming one in my backyard. Megan Fox...
  18. Zehnpai

    Green Monster Games - Curt Schilling

    13 years of watching developers flail around and ruin great IP"s does that to people. Personally I just want to know why Blizzard hasn"t allowed me to re-arrange the order in which my twinks show up on my log in screen yet. 8(
  19. Zehnpai

    Green Monster Games - Curt Schilling

    Dymus, we recalled it twinks with benefits. The important thing is just to make creating alts enjoyable, no matter how you go about doing it. Your disadvantages can be mostly mitigated depending on how you handle it. Simply put, quests can be reset. You already do it for new characters...
  20. Zehnpai

    Green Monster Games - Curt Schilling

    WoW keeps getting enough new players that I think they didn"t want to dilute the mid-game. They put a lot of work into the quest flow and funneling players to new places I don"t think they wanted to add +2 more zones to each level range despite how nice it would be for older players. Honestly...
  21. Zehnpai

    Green Monster Games - Curt Schilling

    To be honest, I"ve yet to watch more then a single inning of a baseball game. I prefer a real man"s sport like Starcraft or Counterstrike. I spent more time playing basewars as a kid then I"ve spent watching, playing, reading or talking about actual baseball. Now basewars was baseball I could...
  22. Zehnpai

    Green Monster Games - Curt Schilling

    I think I"m just going to stop calling it the job system and simply refer to it as alts with benefits since the job system conjures up so many misconceptions. Though hopefully it"s at least another 30 pages before we argue over it again. It reminds me of the arguments we used to have about...
  23. Zehnpai

    Green Monster Games - Curt Schilling

    See, my plan is to sell a lifetime subscription for 140 million dollars as the only subscription model and then invite Hatorade to play it since he"ll play anything. It"s a plan that cannot fail.
  24. Zehnpai

    Green Monster Games - Curt Schilling

    Yes, because guilds sweat over and lose sleep at night thinking about the mythical 25 paladin/druid raid that can be anything, any time. Only it didn"t happen like that. The sky didn"t fall James. It"s okay. Everything will be okay. You"ll...be okay. Go take some midol and jerk one out.
  25. Zehnpai

    Green Monster Games - Curt Schilling

    Good point. We should discuss idea"s for classes. It"s been awhile since we had to rickshaw a thread like that. I"ll start. You could like have a class that"s like a ranger, only with magic. And it would have a pet! You could like summon it and cast magic but you"d have arrows too! It would...
  26. Zehnpai

    Green Monster Games - Curt Schilling

    Can we not keep bringing up EQ community being the be-all end-all goal? That was debunked back on like, page 3. In another thread. 5 years ago. And let"s seriously not bring up the "if I wanted to solo I"d play a single player game" argument as well. I think you missed the point. Like, if I said...
  27. Zehnpai

    Green Monster Games - Curt Schilling

    The method doesn"t exactly matter to me, so much as the results. But I"m going to contend with this statement just for the fuck of it and because I need to take my mind off the pug I was just in. All these things have already been irrevocably "damaged" or are simply non-issues. If a player...
  28. Zehnpai

    Green Monster Games - Curt Schilling

    Because it"s better then listening to Flight talk about management structure and the impact of 15th century gothic art on modern day break room design?
  29. Zehnpai

    Green Monster Games - Curt Schilling

    So roll up different characters every time if that"s your thing. It"s a little extra legwork but if it means that much to you, do it. Or fuck, they could make it so that you can choose whether or not to have the same character name on all your alts, make sure all loot is BoA, allow you to...
  30. Zehnpai

    Green Monster Games - Curt Schilling

    It"s a suspension of disbelief thing. Again, the whole "Why does Arugal have five heads" issue that"s inherent with questing in a multiplayer setting. The fact that I can save the town from maurading goblins as many times as I can make characters already isn"t much of a stretch from it"s the...
  31. Zehnpai

    Green Monster Games - Curt Schilling

    Eve also had the advantage of being set in space. And the thing about that is space is big. Really big. Huge, mind-bogglingly big. So when space turns out to be a huge bunch of largely nothing, nobody really bats an eyelash. Plus it"s been proven that anybody who plays Eve is also legally a...
  32. Zehnpai

    Green Monster Games - Curt Schilling

    Most pugs agree on loot rules beforehand. *COUGHCOUGH* You could even further solve the problem by letting people choose their loot off a mob rather then it being a random drop. Then all pugs do is random to see who gets loot rights and then they can pick whatever the fuck item they want...
  33. Zehnpai

    Green Monster Games - Curt Schilling

    Exactly. Even with the job system people will gravitate towards the class they enjoy most. I"d link you my post where I went over this, but I lost all my links when I reformatted recently and I"m too lazy to search through all my posts to find them again.
  34. Zehnpai

    Green Monster Games - Curt Schilling

    This is balanced by players wanting so much more of it. I created a guild of alts just to have a guild bank to store all my stuff in. I have 13 characters across 3 accounts. I"m taking up a shitload of space as is. My Paladin alone has a tanking avoidance, tanking block, pvp ret, pvp holy, dps...
  35. Zehnpai

    Green Monster Games - Curt Schilling

    Because giving a character a bonus due to him having some kind of mystical connection to another character based entirely on them being linked by credit card makes more sense. The "lolrealism" card breaks down pretty damn fast whenever someone tries to play it. Having a character already...
  36. Zehnpai

    Green Monster Games - Curt Schilling

    Man, can you imagine WoW with sub-jobbing? I don"t think there"s a spreadsheet program around that would be able to handle the number crunching at EJ. They"d have to call in Nasa to figure that shit out.
  37. Zehnpai

    Green Monster Games - Curt Schilling

    Right, I mentioned that already. My question wasn"t what"s the tradeoff so much as what about the job system would take so much time that it would cost you other features? I had a really long post following this but I read it like 3 times and I was boring myself just reading it. I"m going to...
  38. Zehnpai

    Green Monster Games - Curt Schilling

    The feature by itself weakens literally nothing. It"s only if you have to choose between features that this becomes an issue. And when it comes to low investment time to high return this feature is a pretty huge trump card. I"d still be doing Naxx if I could get the gear for my alts. I mean...
  39. Zehnpai

    Green Monster Games - Curt Schilling

    I will admit I applied for a job there but I think they realized the first time anyone suggested EQ-style AA"s or forced grouping I"d black out and 3 days later wake up to find that the entire building had been burned down and everybody and their families and everybody they loved had been...
  40. Zehnpai

    Green Monster Games - Curt Schilling

    Diablo2 wasn"t so much about the game though as it was character building. Diablo/Mephisto were slot machines and you were gunning for ridiculous stats. MMO"s as made obvious by how much we hated random loot during the T1/T2 days don"t quite translate as well. Casuals enjoyed LDoN because it...