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  1. R

    Why all the nerd rage against Vanguard

    So, in other words, no. LOL Such a simple thing could have gone a long way toward making the game more appealing. What i"m thinking is, a player drops a tent/stand at a campfire in a specific area. Then others add thier own tent/stand, and perhaps adds to that campfire, or even additional...
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    Why all the nerd rage against Vanguard

    Yeah, but then it just reeks of "money/time sink". Still, there need to be incentives to even using temporary structures. Like offline merchantile. You pop your stand in a temporary mini community for the night, and your character goes into merchant mode. And other little things. Perhaps a 5%...
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    Why all the nerd rage against Vanguard

    While a great idea "conceptually", the aspect of "permanance" negates the possibility. Mostly because you"d end up with as many permanent structures as there are players. Imagine 5 or 6 hundred permanent structures all littering the countryside around a dungeon. Certainly not practical. Mainly...
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    Why all the nerd rage against Vanguard

    You realise you asked and answered your own question right? I remember the GD dragon ring very well. In the early days, if you didn"t have the shard, you couldn"t port there. So you had no choice but to run it first. But the big point is, you only had to run it once. I think thats a reasonable...
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    Why all the nerd rage against Vanguard

    Which once an expansion hits, pretty much becomes the objective. Its not really about those instances being bad or good. Its about them being worthwhile when there"s something more important to the player. Like Darnassus rep for a Draenei to buy a cat instead of an elekk at level 40. Or just...
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    Why all the nerd rage against Vanguard

    While the ring is certainly nice at those levels, it becomes a matter of worth. Any player serious about leveling thier character will likely only spend 1-2 weeks in those levels. Theres also the whole "post BC" jewelcrafting thing to consider now. And seeing as a few of the rings stats are...
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    Why all the nerd rage against Vanguard

    Yeah. I remember the 20+ page discussions about transportation on the official forums. And the 100+ page death penalty thread. I wonder if the guy that started that thread is even playing Vanguard.
  8. R

    Why all the nerd rage against Vanguard

    They should just put in summoning stones near the group hotspots/dungeons and call it a day. There"s really no point in having such a huge world, if groups can"t easily form up and get to the things they want to do within a few minutes.
  9. R

    Why all the nerd rage against Vanguard

    I wouldn"t call it misleading. Its more like a lack of understanding. But on who"s part? Is it Sigil who doesn"t understand that thier target demographic is tremendously variable? Or everyone else that doesn"t understand that they are actually part of that tremendously variable demographic...
  10. R

    Why all the nerd rage against Vanguard

    There are far too many definitions to list. Casual/hardcore is defined at the individual gamer level. You can be hardcore, while only playing 2 hours an evening. You can be casual, while playing 8 hours a day. The variations are nearly endless. It all comes down to "how" you play a game. Its an...
  11. R

    Why all the nerd rage against Vanguard

    So you"re saying its some weird bug that nothing dropped from any of the 50ish mobs I killed? And thanks for the advice. I"m sure everyone that decides to check out VG will run right to database sites.
  12. R

    Why all the nerd rage against Vanguard

    Not at all. I thought the quests were fine. I thought the tutorial was fine. My issue is with what happens when you deviate from the quest log. I"m trying to determine if this is intended or not. Based upon the responses here thus far, it seems as if its intended. Lets see if I can...
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    Why all the nerd rage against Vanguard

    Ugh... another one. Allow me to show you: Get it now?
  14. R

    Why all the nerd rage against Vanguard

    Thats not what i"m talking about at all. What i"m saying is, players should be left to thier own devices. If you want to wander off the quest path and return to it a bit later, you should be able to without penalty. You shouldn"t be penalised by a lack of loot drops because you choose to step...
  15. R

    Why all the nerd rage against Vanguard

    What part of: didn"t you comprehend? If you didn"t understand what I was getting at, you should have asked instead of offering up that witty banter that revealed you as the asshole you apparently are. Thats the issue i"m talking about right there. I did the quests on the island, and was then...
  16. R

    Why all the nerd rage against Vanguard

    Not at all. I"m talking about right after that. After being stripped and leaving that island. I didn"t really have an issue with the intro area. I though it was pretty average and on par compared to other MMOs. Killing 35 mobs for zero loot at the very beginning of the game is simply a piss...
  17. R

    Why all the nerd rage against Vanguard

    A little detail please? What about it makes it what you claim? And how does it relate to a player just wanting to jump into a toon and kill things expecting to at least find trash loot for thier troubles? What benefit is there to denying (trash) loot drops to a new player that may simply...
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    Why all the nerd rage against Vanguard

    If you"re right, then thats the most retarded fucking thing i"ve ever heard of. I should be able to create a charcter of ANY class/race/region combination, log in, kill mobs for xp, and at least get vendor shit to sell. Without EVER picking up a quest. Who ever heard of that shit? Completing a...
  19. R

    Why all the nerd rage against Vanguard

    Perhaps you care to expand on that? I wasn"t aware that certain class/race combinations were subject to some sort of loot penalty.
  20. R

    Why all the nerd rage against Vanguard

    So I bought this game just for shits and giggles. Basically to see what all the hubbub was about, after dropping it from my watch list 3 years after it was announced. Definitely lots of potential. A big problem though, is its lack of a "hook" early on. Not really much to entice the new player...