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  1. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I don't want Brad to fail myself. I STRONGLY hope he'd manage to release this game. But giving him money at this stage? No freaking way I only compliment good work; and so far VR didn't deliver anything. Once they do, we'll talk. As for now I wish them good luck.
  2. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I've said it so many times. Many people know my history in this forum and how I am pro-EQclassic; yet I didn't pay a penny to this shady kickstarter (I even asked my friends to pull out their pledges) because there's a difference between wanting to play a game and giving away your hard earned...
  3. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I would buy a game like Pantheon if it's available. However, I would never give money to a shady kickstarter campaigns like this. In fact, I convinced my friends to take out their pledges because the whole thing was fishy. I believe there are many people like me who would love to play a game...
  4. Laura

    EQN:Landmark Beta Starts March 26th!

    How do I enable mining/harvesting in my claim? It turns to be red for me.
  5. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    *shakes head* wow... this thread is so entertaining, you guys should charge for it. Oh, and Registered Idiot > Champion.
  6. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    It's hard to convince people to pledge when you don't have a game to show off. I only back games where the team have invested already in their project and the game is at least 20% complete. You create a kickstarter page asking for $800,000 and you show nothing but dreams (and some screenshots of...
  7. Laura

    EQN:Landmark Beta Starts March 26th!

    Question regarding claim flag. If you consume your flag; does that mean when the "land rush" happens those who didn't use their claim-flag have slight advantage since they will not need to create a new flag? (how do you create a claim flag anyway?) Also, I've been trying to get a claim since...
  8. Laura

    EQN:Landmark Beta Starts March 26th!

    What I love about Landmark is the lack of tutorials or distracting hand-holding crap (I hope it stays the same). You just spawn in the world and you're free. GOD IT FEELS SO GOOD! Is this hard to do? Imagine when the game has content for us to discover. Do we really need a "story" or...
  9. Laura

    Might & Magic X: Legacy

    I'm stuck at the point where I have to find some Elves (after the castle rescue incident). The only place that I haven't visited yet (I think) is guarded by two wraiths/spirits who sweep the floor with me (level 10-11ish now). Where do I go from here? The bridge is closed and I have no clue...
  10. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I am so disappointed with this Kickstarter since it honestly doesn't show ANYTHING. Most Game Projects from kickstarter that I have backed were of semi-functional game. The game was already there and all the information was well presented. You know exactly what's there and based on how...
  11. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I always hated when nights in MMORPGs are nothing but a different color palette. There's no adjustment to your character's vision. I think the reason why Brad doesn't want to do it is probably because his team can't do it. The engine, I believe, has a lot of limitations and to do custom...
  12. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I always thought overcoming inconveniences (like darkness) in an MMORPG was a key thing. It opens up a plethora of design opportunity like Spells, Items, Racial Abilities, Class Abilities that helps you overcome these hurdles. Such inconveniences are Travel Speed, Resource Regeneration...
  13. Laura

    EQN:Landmark Beta Starts March 26th!

    Dahkoht your rig must have been really impressive for its time.
  14. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    What you say is exactly what's needed but too bad most Game Designers focus on "story" and "quests" in MMORPGs when all we need is something like you describe to enjoy the game where WE create our own stories, adventures and quests.
  15. Laura

    EQN:Landmark Beta Starts March 26th!

    I didn't know there was SLI technology back in 1999 The first time I heard about SLI was years after N'Vidia buying Voodoo.
  16. Laura

    EQN:Landmark Beta Starts March 26th!

    Double post.
  17. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    You know anyone can back the project with that 10k tier the whole duration of the kickstarter and just two hours before it ends they can switch to $10 (or nothing at all). The reason why the project is not doing well is due to how underwhelming the kickstarter page is and how the tiers lack...
  18. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Someone needs to notify TB, Angry Joe and Force... that's ~4 million gamers. I will try to get their contact info when I get home.
  19. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Brad if you want to push the trend of your Kickstarter make sure you notify people about your project like: TotalBisquit, Angry Joe, Force Feed and other youtube channels with millions+ of subscribers. But keep in mind they might also trash your kickstarter page but I guess Oscar Wilde has...
  20. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    800k pledge goal is scary... 800k will not fund a project like this... 2.5mil weren't enough for a TCG game and Brad wants 800k for an MMORPG?! What do they want from our money? make a game? Can they make a game with 800k?! seriously? Or are they using the money to create a prototype? The...
  21. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Just for the record, I don't worship EverQuest and I don't consider it perfect; if that's what you think. I do, however, believe that EverQuest managed to combine excellent game mechanics that I know I would love to experience again.
  22. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Am I the only one who despises pop-culture references in an high fantasy RPG? (Like modern dance moves).
  23. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    The closest game that managed to balance class roles and group formation as far as my MMORPG experience go was City of Heroes. The key was to have a variety of classes mix/match in your group. You didn't even need to have a Defender (the ultimate support archtype) if you have a couple of...
  24. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I tell you... he's playing with our hearts. Brad, you're such a tease.
  25. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    GREAT WORK! I approve of the list. Also, I would love if you can add "make every NPC attack-able." to the list.
  26. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I LOVE the limited number of slots (EQ system) where I have plenty of spells but I can only use X at the same time. Yes for fixed number of slots!
  27. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Damn... I can't keep up with this thread and getting busy with work. Do we know if Pantheon is going to be First Person View or not?
  28. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    This is the best thing I've ever read regarding MMORPG design since 1999! Stick to your game vision and cater to your target audience. The last thing we want is a mutation of a game which fails to satisfy both groups. As for voting for things we want to see and things we do not want to...
  29. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Question: About the subtitle "Rise of the Fallen"... Are they rising now because they've just fallen? Sounds like a 5 seconds YouTube video(just kidding...)
  30. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Mmm not from my own experience. 90% of the projects I backed on kickstarter was basically a reincarnation of old school games. (well all video games projects that I backed I mean). Sierra/LucasArts style Adventure Games, Isometric Turn Based RPGs, Eye of the Beholder kind of Dungeon Crawlers...
  31. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I played P99 (last year? or the year before?) with my old time friends who I played EQ with in 1999 - 2003 and we had a BLAST!!!! Despite the fact that we've done it over and over and over again. It's still a blast. On several occasions while playing P99 my friends mention how great the...
  32. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    My bad. Screw role playing in an RPG. Treat it as a game mechanic. You want to view 30 yards ahead in a dark room? You need your wizard to cast that light spell. I find it fun and don't confuse this with Skyrim darkness because that darkness is not what I'm talking about. I'm talking about...
  33. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I remember once in a game there was a fog effect which was amazing. If you use this fog effect to block your vision based on your racial/stats/lightsource/buffs then that would be great. It's basically completely covers anything from you in distance X (where X is how your character can view his...
  34. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Darkness is very important for any Role Playing Game in my opinion. I think when it's dark your vision MUST decrease. You shouldn't be able to see the exact same distance at day and at night. Some races have it easier than others true and some spells might make darkness less dark to your eyes...
  35. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I enjoy static camps btw especially when camping bosses/named with my friends. We clear the rooms until the boss pops or whenever we get bored and decide to check the other nameds/boss in the dungeon or just leave the dungeon. I don't want dungeons designed to be "consumed" in one session. I...
  36. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    But you don't have to click every NPC to discover a quest if questing was done differently. In EQ you didn't care to go to the quest giver to talk to them you just killed NPCs and when they drop a quest item; you keep that. Make the quest item leads you to the NPC (for instance a letter...
  37. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I like the OT/DT from VG that should definitely be in (it would be a shame if it's not included). But I honestly didn't like most of Vanguard combat. I remember my Dread Knight having lots of "reactive" and "chain" skills. I'm not a big fan of that system. It wouldn't make me disregard the game...
  38. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I really hope Brad adapts EQ combat system and with that combat system we'll get back all these amazing group-mechanics where pulling actually make sense, CC make sense, debuffing make sense. I so want pulling to be part of the game and all these really fun mechanics that are long gone like...
  39. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Welcome the board Brad!! I'm with the specific class roles and no spec/switching please. I don't mind hybrid class that starts as hybrid and remain hybrid (can do more than one role but not the best at doing them). I think the problem with EverQuest was the fact that Clerics in most cases...
  40. Laura

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I think the best pledge rewards are things like: 1. Name an NPC (it's an MMORPG so there are plenty of NPCs) 2. Name and help design a dungeon boss (you get to choose how it looks like, what kind of "class" it is something like that) 3. Help design a dungeon (this one should be for the big...