Search results

  1. uniqueuser

    Crowfall

    I can't decide who's more responsible for preventing us from having nice things: these degenerates or the bluebie/carebear crybabies, but all of them should have their fingers amputated.
  2. uniqueuser

    Palia

    People always invoke this bullshit "diamond in the rough" notion to decouple visuals from gameplay as if it can be commonly applied. Far more often than not, games that have objectively (yes, art is objective) bad graphics/animation are bad games overall.
  3. uniqueuser

    Palia

    "Gritty" is just a catch-all that describes anything that isn't this faggot shit: As cartoonish and highly stylized as EQ and especially WoW are, they're still gritty compared to that. While the above seems superficially pleasant it has a quality to it that's cheap and plastic, a...
  4. uniqueuser

    Palia

    EQ Next was destined to be this exact sort of trash so it's better it was binned. And that old look vanished forever when the market opened up to kids and the aforementioned middle-aged cat ladies en masse. Budget cartoon worlds populated by non-threatening retarded babyface characters are here...
  5. uniqueuser

    Crowfall

    Just give it another 6 years and I'm sure it'll turn out great. :rolleyes: Also release is such a meaningless concept in the context of these crowdfunded forever alpha early-access perpetual beta shitshows.
  6. uniqueuser

    Palia

    you can tell because the art has that veneer of f2p mobile trash
  7. uniqueuser

    Ascent: Infinite Realm

    So bank on it being even worse then.
  8. uniqueuser

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    They're amateurs who believe the underlying technical concept (zones) has to be perfectly reflected in the world design.
  9. uniqueuser

    New World

    If "skips" like boosts and fast travel are desirable things what does that really say about the design in the first place? This tired vertical-only progression end/elder game shit and related tropes have been stagnating MMOs for decades now and they've gotta go...but probably won't because devs...
  10. uniqueuser

    New World

    The term "quality-of-life" has really earned its place in the lexicon of soulless buzzwords describing games in the last decade or so. I see it as an admission of greed/sadism for witholding a feature or just plain ignorance of its necessity, take your pick.
  11. uniqueuser

    World of Warcraft: Classic

    https://www.wowhead.com/news/show-your-pride-with-blizzard-pride-apparel-now-on-gear-store-322291 I'm more inclined to believe the TBC launch date is meant to coincide with the start of faggot worshipping month than anything at this point.
  12. uniqueuser

    Ashes of Creation

    Explicitly designing for PvP paradoxically results in not only bad PvP, but typically a bad game overall. Too many games turn out like an overmixed cake because devs are so terrified of any lumps in the batter they'll beat it into a fine, homogeneous state and then wonder why it crumbles after...
  13. uniqueuser

    New World

    ^ Guys in here worried about graphics when the game itself isn't compelling enough to warrant playing more than a month. Damn, do we ever get what we deserve. :trump:
  14. uniqueuser

    New World

    Imagine a major western MMO that wasn't a stylistic knockoff of a generic Asian game these days. You'd have to since it doesn't exist.
  15. uniqueuser

    New World

    Where did this queer "drag-weapon- on-ground" technique come from? It's gotta be weeb shit, right?
  16. uniqueuser

    World of Warcraft: Classic

    Think I've said it before but WoW peaked on pservers and Classic was objectively a regression. It played like shit (wonky leeway, absurd spellbatching window, broken class mechanics...), neutered mobs and full-retarded pathing/reset exploits made the PvE easy as shit, the leveling meta (dungeon...
  17. uniqueuser

    Ashes of Creation

    Everyone loves the idea of an MMOMGPLAYERDRIVENOPENWORLDSANDBOX game...until it comes time to actually implement mechanics that support the label, such as the ability to simply manipulate items outside your inventory. Then real visionaries like Steve Sharif and apologists like yourself discuss...
  18. uniqueuser

    Ashes of Creation

    when stupidity meets exclusivity
  19. uniqueuser

    Ashes of Creation

    At this rate, every skank with an onlyfans should be getting into game dev to capture the simps who piss away their money on pixels over titty pics.
  20. uniqueuser

    Mortal Kombat (2021)

    I miss the days of unplanned sequels relying on awkwardly retconned details to even work; but MK 2021 just phones it in because the follow-up was already a foregone conclusion, which is pretty brazen for a movie that's barely memorable.
  21. uniqueuser

    Ashes of Creation

    I skimmed through this and landed on 1:15:00 where he mentions that items won't be droppable on the ground. 2021 and they still can't match the most basic functionality found in online games from 25 years ago.
  22. uniqueuser

    New World

    Building any system around arbitrary cooldowns is inherently shitty design, yet it's the basis for practically every game's combat mechanics over the past two decades.
  23. uniqueuser

    Star Citizen Online - The search for more money

    Crowdfunded early-access forever alpha/beta bullshit is just the game development equivalent of edging: keep your customers in a state of indefinite arousal, milking their wallet dry but avoiding the final "release" that brings them back to their senses.
  24. uniqueuser

    Crowfall

    No, for three reasons: A) it's gay, 2) it's old news, and D) it's shit overall. The pace isn't as feverish but it's still afflicted by the same Asian disease and the usual comorbidity of cooldown management cancer. As an aside, arbitrary cooldowns + MMO action combat has to be the most...
  25. uniqueuser

    Crowfall

    Even a certified weeb admits the combat is trash, @Kirun. "Best in the space" in this case amounts to biggest cat turd in the litterbox. This action combat (which Crowfall is emulating, and badly) that was introduced by cashgrab Asian grinders is one of the worst things to infect Western MMOs...
  26. uniqueuser

    Crowfall

    Some wouldn't be able to handle that level of innovation, which is too readily sacrificed at the Altar of Balance to appease idiots.
  27. uniqueuser

    Mortal Online 2

    Trammel saved UO from continuing to bleed subscribers but permanently castrated it in the process, like applying a tourniquet to your balls. Since that time there's been this consensus that PKing per se is the problem, and as a consequence we get shitty "designed for PvP" games that fail by...
  28. uniqueuser

    Crowfall

    So you gladly suffer every awful element of a generic Asian grinder just for some flashy (yet still bad) combat. We've got too many guys in here happily ordering shit salads, no one's gonna open a new steakhouse at this rate.
  29. uniqueuser

    Crowfall

    Would you rather people celebrate all the MMOs in development that suck?
  30. uniqueuser

    Mortal Online 2

    This describes the first Mortal Online in a nutshell, so it's about all I'd expect from any "sequel". No doubt that'll be enough to bilk cock-loving morons into buying another barren sandbox game.
  31. uniqueuser

    World of Warcraft: Classic

    It's their shitty April Fool's Day joke, retards.
  32. uniqueuser

    Crowfall

    Yeah, I mean honestly guys, who'd expect a team of 50 people working over 6 years with almost $40 million in funding to produce something that isn't dogshit, right?
  33. uniqueuser

    Crowfall

    Then this game is doomed, because Crowfall has the worst combat I've ever seen in an MMO. This shit is even jankier than Asheron's Call and that came out over 20 years ago.
  34. uniqueuser

    Riot Games MMO

    Can't foster their corporate culture without collecting everyone under one roof.
  35. uniqueuser

    New World

    Since they've already got their employees pissing in bottles they decided to capture the poopsocking demographic too.