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  1. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    This is huge! Thank you so much!!!
  2. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    You joke about this but tbh that sounds like a good time if I want something more active.
  3. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    Yeah, there is going to be a closed beta starting Soon TM.
  4. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    This is exactly what Rogue is. You only have three abilities with a cooldown short enough to be considered "spammable:" 1. Stab. Deals damage, more from behind. 10 second cooldown. 2. Evade. Reduces hate from your current target. 10 second cooldown, shared with Swift Strikes. 3. Swift...
  5. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    Actually, Rogue is. I have 11 skills that I really want to mem at any given time with like 1-2 additional situational ones.
  6. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    I think their single target strike semi-recently gained the ability to dispel, right? That should be useful in some additional situations, considering caster mobs will actively buff any other mobs they come across. Still, I wouldn't say no to an additional Inq skill.
  7. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    I haven't gotten very high level on my INQ yet but at least from what I can tell according to their spell list, they do actually have the same amount of CC capacity as an Enchanter, but without the buff suite. I do think they might need a bit more to keep up with SK/Fighter but their control...
  8. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    Alright buddy I've had it up to here with you. You are not one of the posters giving good feedback like Kirun and Quaid, you are continually complaining about how the game isn't for you and you hate playing it. Feedback is valuable from people who actually like the game and have suggestions on...
  9. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    These are probably the most important places for us to give feedback, then. If we can find these opaque, friction-heavy systems and say "hey, we don't see the vision here," hopefully NWC can take that as instruction to either better integrate those systems into deliberate game design or scrap them.
  10. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    I think this is a fair criticism but I also think that it's not applicable to every system in M&M with friction attached to it. Let's take a look at the lack of a compass, for example. In M&M, I'd say great care has been taken in order to support the removal of the compass via astrological...
  11. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    New zone optimization seems decent. I'm not going to say Night Harbor was buttery smooth with 700 people in the zone but it worked which is a good thing!
  12. Kriptini

    Daybreak Sues The Heroes Journey EQ EMU Server Devs

    Sometimes it's okay to just let things die. They get gross if you keep them on life support too long.
  13. Kriptini

    Outward 2

    I haven't heard any statements from the developers regarding this but... I think it's believable. In 2024, Nine Dots announced that they were working on three games: Outward 2, Lost in Prayer, and Witherbloom, all (assumedly) off the backs of Outward. Witherbloom hasn't had any updates since...
  14. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    Looks like the purpose of the upcoming stress test is to pack as many people as possible into Night Harbor and see how it holds up. Should be... interesting.
  15. Kriptini

    Daybreak Sues The Heroes Journey EQ EMU Server Devs

    Reddit drama has to be the worst posts ever made on this forum. We come to post here specifically to get away from you nerds.
  16. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    Essentially, Skyrim's system. You will get your butt kicked if you try to go into a vampire den at level 5 but bandits remain a reasonable challenge as high as level 30.
  17. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    I don't disagree with this, but I think MnM isn't the game to do it. (I do feel like 60 levels might be too many, though.) Erenshor has a pretty good way of doing it: the dialogue of interest is highlighted in NPC quest text and you can click it to advance, with the exception of secret prompts...
  18. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    Have you tried Fellowship? I think they're doing exactly what you talk about (except there is substantial vertical progression through gear).
  19. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    "Low level content becoming obsolete" is a foundational issue of any game with a vertical progression system. FFXIV's solution is so bad that it actually turns people away from the game. Nobody likes level scaling down to do old content, they're forced to do it for their weekly currency because...
  20. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    Let's please not use FF14 as a standard for anything other than Stockholming mouthbreathers into repeating the same boring junk over and over and doing everything they can to take the "multiplayer" out of MMO. If you want to talk about games that did "level scaling" right, let's talk about games...
  21. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    We're not that hard to please. Tbh they probably could get rid of corpse runs, shrink the zones, and put in maps... and we'd still want to play it.
  22. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    I really don't think server costs are going to be as high as you guys think they are. Scaleable server tech allows them to only pay for as much oomph as they need, so if they end up only having 5,000 players, they'll only need to pay for servers that host 5,000 players.
  23. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    That's just a normal part of game development, man. There are a lot of issues that you just don't see until you bring in players, and even then, there's the matter of triage. If these bugs persist for long times, then I agree that's an issue, but I think it's reasonable to be more lenient during...
  24. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    They can absolutely make it work on that budget. It just means that they'll all be part time on the project or exclusively on profit-sharing plans while they continue to work their day jobs, which is essentially what they're doing now. From a business standpoint, that wouldn't be super...
  25. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    I don't hate the idea of fighting to escort people out of dungeons, but dungeons need to be designed with that in mind. Dungeons that are mega hallways are probably a no-go, instead they should have hub areas or shortcuts that allow people to get out of the dungeon in a reasonable amount of...
  26. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    There are gate potions in the game, but they're very expensive. The world - and individual zones, even - are too big for the locomotive options the players have access to at this point. I'm hoping mounts will really help,
  27. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    Vanilla WoW was just single player questing with a chatbox and the occasional dungeon.
  28. Kriptini

    KATANAUT - 2D Sci-Fi Eldritch Horror Roguelike by a Forumbro

    Thank you to everyone who has already bought and reviewed the game! We've managed to hit the TOP of Steam's New & Trending chart!
  29. Kriptini

    KATANAUT - 2D Sci-Fi Eldritch Horror Roguelike by a Forumbro

    Splattercat's play of the demo was huge for our wishlists. The game releases in less than an hour and we're super anxious to see which of the content creators we sent keys to will be streaming.
  30. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    If the cartography skill is convenient enough, I can see people engaging with it. It can take a lot of work to design an aesthetic, useful, and accurate map when you don't have access to the game development environment. If the cartography skill is convenient enough to allow you to uncover a map...
  31. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    Never, but I was speaking with regards to M&M, not classic EQ.
  32. Kriptini

    KATANAUT - 2D Sci-Fi Eldritch Horror Roguelike by a Forumbro

    The winner of the raffle is @Captain Suave ! Check your DMs for your Steam key! Thanks to everyone who entered, and I hope you check out the game tomorrow!
  33. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    ...well, that's the duality of man in action, I guess.
  34. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    That's so... inefficient. You only get 10 bank slots without bags, and a bag that gives you 6 slots for items of medium size or smaller costs only 1 silver and some copper. You can get 60 bank slots for a measly 15 silver, and by the time you find yourself needing more, you'll be able to easily...
  35. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    FYI, shared bank slots were confirmed, they just haven't been implemented yet. As far as limited bank space goes, it's limited by the bags you purchase to fill your bank with. So while there is certainly a theoretical maximum, it's pretty large. I have about 100 slots of space on my main...
  36. Kriptini

    Monsters and Memories (Project_N) - Old School Indie MMO

    I don't know man, his first few days of frustration could've been solved by just inviting those other people running around fighting lowbie mobs to groups. A lot of these people are their own worst enemy. In the last test, I would routinely see 20-30 players LFG, but how many people actually...
  37. Kriptini

    KATANAUT - 2D Sci-Fi Eldritch Horror Roguelike by a Forumbro

    Release is tomorrow! I'll be drawing the raffle winner for a free copy in about 8 hours.