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  1. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Like the back of your head, ala a zoomed in, over the shoulder third person? Just admit you want the advantage and laziness of third-person and be done with it. The whole 'not like I'd actually see in real life' argument is hilariously idiotic and about the worst 'realism' argument I've ever...
  2. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    And third person view isn't a realistic, true-to-vision representation either. My guess is you just personally prefer third-person, probably for it's advantages, so are coming up with reasoning to support your personal preference. Just say you like it better and I can respect it. Because by...
  3. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    The camera options never seemed intended to use as normal, but just to help get screenshots. :P The people I knew used first person because it gave more accurate control of your movement. This could often be seen when a caster got agro and started moving spastically until they got back into...
  4. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    The only way to see your character and the work you've put in is by every cave having vaulted ceilings so you can watch your character fight? I don't personally mind third person for the outside world. I just get sick of indoors and dungeons being gargantuan in scale to avoid camera issues...
  5. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Vanguard is the best example. The world was challenging, but not impossible to navigate. You had to learn your way around and pay attention, mostly, to not die if you were wanting to travel. Getting a mount was huge, not only for speed but because you didn't instantly get dismounted and there...
  6. popsicledeath

    The Elder Scrolls Online

    I'm not saying it was perfect. I'm saying it was pretty good, especially as a start in a new, widely accepted game (even then). It was a ton better than the shit it became. It was even better than the shit in later games. All because devs trying to implement pvp systems makes it into...
  7. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I always thought there were even too many starter areas in EQ. Neriak, for instance, was an awesome city and could have easily supported troll and ogre starting characters. Vanguard was the worst, by having a ton of races, so a ton of starting areas. The starter village to racial city to...
  8. popsicledeath

    The Elder Scrolls Online

    Oh, I just meant, you know, having a world where you could randomly encounter the enemy as you were leveling or go hunt them where they were leveling. WoW at launch was pretty good for that. You could be on some quest or out exping and get in a fight. It is sad that by now when we think of...
  9. popsicledeath

    The Elder Scrolls Online

    You sure? Because I remember starting on a pvp server and having it actually be pretty good pvp until the battle grounds were shoved up my ass.
  10. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I think any game that succeeds on the level they're working at will be a test of compromises. While I want a huge, open, seemless world, I know it's probably not that feasible. That doesn't mean I want a world where zoning from one area to the next requires running down a hallway only vaguely...
  11. popsicledeath

    The Elder Scrolls Online

    I'm just going to uninstall ahead of time by not bothering to ever install the game.
  12. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I want to role-play as a wizard who can teleport anywhere at a moments notice, slay dragons with a blink of an eye, and triple wield flaming great-swords.... so, anything other than that would simply ruin my immersion. Immersion is a funny thing. When a player is talking about what they...
  13. popsicledeath

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    Second tutorial zone? I don't have a key and haven't played the game, but consider it judged, because I don't like games where you describe part of the world as a second tutorial zone. Is the world design really this shallow/blatant/thinly-veiled that there's what can so easily be described as...
  14. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Mark me down for some level of spell/ability limitation. I like the idea of having a set of spells for different situation. To not only plan for what might go down, but plan according to what you'd be fighting and who with. That shaman can slow, so your enchanter can load some other situation...
  15. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I hate flagged zones. I think the 'keeping out' should be done by mobs kicking your butt.
  16. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    VICTORY IS OURS! If this were PBS I'd have just called in a pledge to order the full dvd of the program I'm DVRing!
  17. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I'm still somewhat sympathetic to the idea you put a ton of time into a game and then end up quitting or being highly discouraged because you really just aren't having fun with your class. I don't want instant hot-swapping. But some kind of way. Like a quest where your level 40 ends up level...
  18. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Cmon, tad, don't fail me know! We both want to know if combat will have ot/dt or else we'll riot because it's the only right way to do combat!
  19. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    That they'll have a 'con' feature and mobs will be randomly generated so you don't have to 'start over' when you die? :P It's really not that bad. I don't want to turn it into a 'what games have you played' discussion, but in EQ or similar games you're a noob, go outside noob town, and...
  20. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    How about on a Pantheon website you have a developer roundtable, ask poll questions, discuss the results and game features, and then actually have it matter and not be a huge crock of shit like with EQNext? Brings people to the website, gets them involved, lets them hear from devs, AND lets...
  21. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I just hope it's a starting point in a player's decision to engage a mob, not practically providing a conclusion on whether you should engage. I swear it's gotten to the point games should just tell you your odds of winning and you can press a button and simulate your victory. See also...
  22. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    It's not a guess, it's a reasonable assumption. You just barely killed that mob called an orc peon. Are you going to then try to solo Chief Orc Daddy himself? Only if you're an idiot, and you'll learn your lesson and thus have lurned how 2 play. So, no, it's not a guess, it's using your...
  23. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Same way we handled it in EQ. Give us a general measuring stick like the /consider function based on levels, if the game has levels (skill totals, if the game has skills, etc). Then, the bigger orc that spawned in the middle tent? Assume he's stronger because he's bigger. That Dwarf that...
  24. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yeah, your group of 6 adventurers are fighting mobs while your crafter buddy is nearby at a forge making provisions that provide a 'sharper weapon' buff and your diplomacy friend is discussing the nature of war with the king of the bugbears you're murdering to find a peaceful resolution...
  25. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Adding any number of extra spots in a group for dps doesn't make a game inherently more fun, first of all. Not to mention a game balanced for 8 man groups means content is tuned for, what, 5 dps spots, which is what everyone will aim for. A tank, a healer, maybe a support or second...
  26. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    There were also good moments. Like, unless I'm remember way wrong, wasn't there somewhat serious talk of larger group sizes that thankfully enough sane discussion on the boards helped shout down. Because no, being able to add 5 or your dps friends instead of 2 isn't necessarily going to make...
  27. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Be careful to not over-do it. I hear a fully stocked fridge on every floor was what did in the Copernicus project.
  28. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Even after dinging 50 you still chased level 50. Exp loss and raids where you die a lot were a motivating factor to keep playing the game, not to quit as many modern-mmo-ists would have us believe. Having items that were still rare and sought after outside of the raid zones/mobs where exp...
  29. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    The convention/unconventional one was 7/10. I say keep going!
  30. popsicledeath

    Ever, Jane: A New MMO Set In The World Of Jane Austen.

    Your nets will simply have to be hand-written, good sir.
  31. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Challenged with the claim that mediocrity is often what sells, Quaid ends up citing several mediocre games he for some reason then admits probably did make money. Then, while lost in his own lust to troll others to prove they really are the idiots he believes everyone else to be, doesn't wait...
  32. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Not having a clue about EQ for the last decade is probably a good thing. All this big-dick-swinging over EQ is taking me back. One word: contested content!
  33. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Trick question? MMO's without levels don't have endgames?
  34. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Competition is socializing for epeen man-children with daddy issues. That's just science. Speaking of carebears, I miss the shit out of Sullon Zek. Brad? Brad? Brad? Brad? BRAD? ....please?
  35. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    It almost worked in Rift!
  36. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I dunno, I got you to bitch about having to wait so long for groups, claim you played a healer, flash your e-peen to support your argument, and then have to write: which was almost as good as which really did tug at my heart strings! Oh, and somewhere in there you admitted you don't have...
  37. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Remember that one time that one guy you knew either quit or re-rolled his moderately high level character because he didn't have the perfect stat allocation at character creation? I miss that.
  38. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    WHAT?! Spell graphics had shit dps!