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  1. tad10

    Sports writer kills himself, leaves behind website describing how and why

    Having known children, wives and friends of people who have done something similiar - I'm going to go with screw him. Suicide screws them all up, especially the kids. Tolerance of suicide is not a good thing.
  2. tad10

    EQ Never

    Was she terrible? With all due respect to Polygon there are a lot of terrible people in the industry who don't know what the hell they're doing but somehow managed to get to the game designer or manager level. Dumar might have mentioned something about that sometime, somewhere.
  3. tad10

    EQ Never

    That's too unwieldly. How the hell do you find anything that's not actually on the paper doll? I assume each loadout is both a base class/ability and itemization load out. Which could indeed get ridiculous. They'll sell loadouts in batches of 20.
  4. tad10

    EQ Never

    I don't know man - the problem with corpse runs for me is that these days I can't stay up until 3am to go on an extended corpse run if I fucked up or if a buddy screwed up. I actually liked the VG compromise. You could always get your corpse back, but at an XP loss that hurt. So if you...
  5. tad10

    EQ Never

    One area where I've always disagreed with Zehn and others is that I believe you can mix hardcore and casual elements in a game. An example I'd use is this: allow players to choose one of three XP curves when leveling - a 10% faster leveling but subject to corpse runs and XP loss, including...
  6. tad10

    EQ Never

    Doesn't PS2 have a sub model? Anyone? Bueler?
  7. tad10

    EQ Never

    In part because of the FTP model, they have to make it easy to get in. There can't be a "hardcore" EQ3 or whatever without a subscription model.
  8. tad10

    EQ Never

    Well, as you know technically hybrids like Paladins or Druids are multiclassed - but you traded greater solo utility for being not as good as the pure classes on a raid. The problem with modern multiclassing is there is no tradeoff.
  9. tad10

    EQ Never

    Yeah a center for ants.
  10. tad10

    EQ Never

    I lean toward this because of how it altered your gameplay as a monk in EQ but switching between roles in VG was so freaking convenient given the original slow travel that I'm now okay with multiple paper dolls but I'd like a better reason (you've got a bag of holding, blah blah blah).
  11. tad10

    EQ Never

    Ithiosar flies to ruined city after fall of Bastion. I'm pretty sure the dragon says just that in the first story. Edit: Beaten by Lleauaric.
  12. tad10

    EQ Never

    Natives are restless. Need more info Sony.
  13. tad10

    EQ Never

    Magic and/or smoke and mirrors
  14. tad10

    EQ Never

    Pirates and Ninjas should be exclusive. Just like SK and Paladin.
  15. tad10

    Name that game

    @Aladain Loadrunner. @MacCheese I'm pretty sure I played that game, but can't remember the name for the life of me.
  16. tad10

    EQ Never

    A good place to start ->
  17. tad10

    EQ Never

    Eh. They're both okay. Not quite Fritz Leiber but certainly readable.
  18. tad10

    EQ Never

    All I'm getting from this novellas is that old EQ kobolds are now called Phyxians.
  19. tad10

    EQ Never

    Just say Disneyworld. It's okay. You're amongst friends.
  20. tad10

    EQ Never

    Lol. This discussion again. You missed the 20 pages on this a few days back I'm guessing. Also another week gone bye and no combat doc.
  21. tad10

    EQ Never

    Exactly. There's no need to invent new elemental gods, rename Bristlebane and etc. It's not like the Seraphs have to be just 9 gods, or wtf. It's like the Chewbacca defense, it just doesn't make sense and it's also a bit of a kick in the nuts to the RPers.
  22. tad10

    EQ Never

    What AV were you playing? Early AV, was one of the best parts of Vanilla WoW until every Timmy was 60 and they started nerfing it hard. Training what's his face from the graveyard into the alliance never got old.
  23. tad10

    EQ Never

  24. tad10

    EQ Never

    This made me laugh for some reason. We will see if anything new shows up at Gamescon, I think PAX will be limited to press interviews.
  25. tad10

    EQ Never

    That's right buddy. Who needs any sort of consistency or continuity right?
  26. tad10

    EQ Never

    It's more about whether or not the game is Everquest.
  27. tad10

    EQ Never

    I don't mind some changes to the lore it's the fact there are so many of them that's the problem. Nothing wrong with a little simplification but this is a little crazy.
  28. tad10

    EQ Never

    The heart just adds that extra... "I'm going to kill you but in a sweet loving carebear way". Nice.
  29. tad10

    EQ Never

    Exactly.
  30. tad10

    EQ Never

    Better<Red Panda Pirates>
  31. tad10

    EQ Never

    https://www.everquestnext.com/downlo...e-teir-dal.pdf We've got some story and a bit of lore.
  32. tad10

    EQ Never

    It's all about continuity. If they're going to call it an EQ game they have to have some continuity. I'm willing to give the mthe benefit of the doubt (against my better judgment) on the mechanics but not on a retarded storyline.
  33. tad10

    EQ Never

    Dude they were twisted by Innoruuk which explains why they're blue, like being SK's and Necros and living underground. There's no good reason for any of that in EQN lore.
  34. tad10

    EQ Never

    They've revealed enough. The godlore is terrible. No Innoruuk? Dark Elves are just a caste of Elves? That shit has to go. Star Trek was a reboot. As Dahkoht said it's more like a curb stomp. A major purpose of lore in a reboot is continuity - Kirk is still Captain. Spock is still a Vulcan...
  35. tad10

    EQ Never

    I'm still holding out hope for a South Park MMO
  36. tad10

    EQ Never

    Eh, I'll go further than that. As designed it'll be great - it's freaking Diablolcraft + possibly eve. It's just the fucking misuse of the IP that's driving me nuts. Mangling what Furious said earlier, if this wasn't called EQ I'd be all fanboi about it. Edit: It's like getting a bagel...
  37. tad10

    EQ Never

    I'm done with "realistic" stuff until we get the honest-to-God can't differentiate between real and CGI visual effects. Sometime in the next 20 years if we don't get hit by an asteroid. Until then I'll take Pixar/Disney/DreamWorks.
  38. tad10

    EQ Never

    It's interesting to read the blog about that video - it covers the problem with voxels: http://procworld.blogspot.com/2013/08/lean-trees.html Small things and thin things are difficult and small things and thin things that are close together are almost impossible.
  39. tad10

    EQ Never

    I am not EQN's biggest fan, but tbh I have no problem with EQN's look and I mean both the girl, lion-o and the foliage. Only lion-o's armor was over the top. It's probably because I saw Vanguard's character graphics age before my eyes from sweet (2007) to meh (2010).
  40. tad10

    EQ Never

    At least Fansy will be happy: the Good Guys won.