Search results

  1. tad10

    EQ Never

    I think the StoryBricks guys can pull it off. *knocks on wood*
  2. tad10

    EQ Never

    eqn.junkiesnation.com 4 belief systems: 8 gods are part of the Serpahs 4 gods (e/a/w/f) are the four Veeshan Kerran hippy religion.
  3. tad10

    EQ Never

    Blog for Lore panel is up. It was a half-assed effort on my part.
  4. tad10

    EQ Never

    Nope. Innoruuk is out. I skipped a lot of the panel but I'll post what I got.
  5. tad10

    EQ Never

    "Qeynos is the Mos Eisley of Norrath" - Lore Panel
  6. tad10

    EQ Never

    I'm guessing no more than 8 or 10. Seemed clear there are not a lot of total abilities per class, maybe as few as 6.
  7. tad10

    EQ Never

    Ditto.
  8. tad10

    EQ Never

    Yes we asked this at Pool Party. They haven't sussed it out. It should cause problems.
  9. tad10

    EQ Never

    Fair enough :-)
  10. tad10

    EQ Never

    Lol
  11. tad10

    EQ Never

    More than 4 character abilities per class, much less than 40 character abilities for class (many more classes than any one class' abilities). Is the current official answer unless there was clarification somewhere else.
  12. tad10

    EQ Never

    Already asked. They haven't decided.
  13. tad10

    EQ Never

    Nobody asked the obvious - does class determine load-out question. I'll try and track down a dev. Also stop saying GW2. It's MTG and LOL - they made a straight up comparison.
  14. tad10

    EQ Never

    SOE Panel
  15. tad10

    EQ Never

    Butler: Who has played Magic the Gathering and League of Legends? A new expansion alters the strategic landscape of the game. The strategic landscape alters. Keeps game fresh and interested. Will put up blog now
  16. tad10

    EQ Never

    There is player building in EQN. Landmark templates can be imported in to EQN by players once they have an "area in EQN" whatever that Georgeson comment meant.
  17. tad10

    EQ Never

    I've got my live blog up for the Landmark Panel at eqn junkies
  18. tad10

    EQ Never

    Tomorrow. 1:00 to 2:00 I'm planning to non-live blog it. We'll see. I really need to stop staying up so late.
  19. tad10

    EQ Never

    did not get this vibe at all but will try and confirm at class panel. Seemed more than 4 abilities per class and it was a pita to get them all. You could only slot 4. Gear seems to be passives except for procs like the boots from the example. Not sure though. I will try and ask.
  20. tad10

    EQ Never

    All I know from dev speak is that there are four types of abilities (Utility, Movement, ?, ?) and that some classes do not have specific abilities (Warriors have no utility abilities) and that you get different abilities based on gear. So I have no clue. Hopefully more tomorrow at the class...
  21. tad10

    EQ Never

    40 to start, they will add additional classes (confirmed). Seemed likely that some classes will be relatively rare.
  22. tad10

    EQ Never

    Nope. Devs are not talking beyond the Georgeson quote earlier - up to marketing, lots of ways. no date set, not even a hint of a date.
  23. tad10

    EQ Never

    Devs had no problem with Anakin Skywalker scenario totally switching from one to other due to whatever. Only issue was simultaneous SK/P abilities on the hotbar. But again, Talisker was specific that it wasn't decided.
  24. tad10

    EQ Never

    Generally you can do it - Talisker said the are thinking of a few specific very limited limitations such as Paladin/SK abilities not being allowed. Stuff that is totally opposite. Not decided but IMHO he didn't seem to like the idea of having both P/SK abilities at the same time.
  25. tad10

    EQ Never

    No artificial blocks. Devs example of opening into a cavern and falling to death/dying to mob. You want to screw yourself you can.
  26. tad10

    EQ Never

    Devs gave example of can't break into tier 3 (down) if you don't have a tier 3 pick. No idea if that was serious or not. I think if SOE does this right it is WoW Vanilla/EQ 1999 - you have to play it. Even Dumar and Ut are going to end up playing it.
  27. tad10

    EQ Never

    Gear is key to abilities. But his attitude was why twink when you're multiclassing.
  28. tad10

    EQ Never

    Think of levels 1-10 as tier 1. levels 11-20 as tier 2. Etc. But tiers are a combination of abilities, achievements and gear. Instead of being granted level 11, you have to earn it by acquiring the right things.
  29. tad10

    EQ Never

    Also my question. I asked about special servers like Tallon Zek (4 factions) and he said they had better ideas and didn't like factions. There were four of us hammering him for about ten minutes.
  30. tad10

    EQ Never

    lol I was in the same group as this guy when talisker talked about BOE/BOP. Auto-attack was my question.
  31. tad10

    EQ Never

    Items are mostly BOE/BOP (confirmed not sure what they're calling it). As per the eqn.junkiesnation.com lots of "well-known" items will be in game from EQ/EQ2. Crafting is like PvP not talking about it. The swg/copper comment previously is the most I've gotten. General comment is "crafters...
  32. tad10

    EQ Never

    It lasts longer than 10 minutes. Depends on pop.
  33. tad10

    EQ Never

    Nothing on this specifically, but devs stressed mob AI. Not shown on combat demo at reveal - mobs were stupid.
  34. tad10

    EQ Never

    NOthing is given. You've got to find it out in the world.
  35. tad10

    EQ Never

    I think you're wrong. They are heavy into uniqueness. Hardcore people will be known
  36. tad10

    EQ Never

    nope. Different gear means different abilities. If you're rocking elvish ranger armor you have different abilities then me in my qeynos armor. It seems yo be mtg as noted earlier by lithos or lenas I think eqn will be huge. As I said before reveal eq1 only folks may hate it but whatever
  37. tad10

    EQ Never

    You got me. The rallying cry kill the evil god example seemed huge 100+ but wasn't a "raid" more like everybody on the server gang up.
  38. tad10

    EQ Never

    Yes. Raids are small. Go back a page or two. Small = ???
  39. tad10

    EQ Never

    Nobody said this.
  40. tad10

    EQ Never

    You're not getting it. To make the best cleric possible in the game takes forever. You have to get the right gear, right weapons, right spells, right abilities. Nothing is handed to you.