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  1. tad10

    EQ Never

    Lol. The end is nigh. WoW down to 7.7 million. 600,000 subs lost last quarter. http://www.eurogamer.net/articles/20...to-7-7-million
  2. tad10

    EQ Never

    Ah, blessed, blessedContext. In that case lol. @mkopec we can only hope your 8ballfu is better than mine...
  3. tad10

    EQ Never

    You're a tranny?
  4. tad10

    EQ Never

    http://www.m8ball.com/index.php?answer=6296073 Looks bad... I'll add that nothing I've said precludes SOE from releasing a nifty game that they then proceed to nuke into unplayable through nerfs and post-release decisions/expansions.
  5. tad10

    EQ Never

    Remember when you could use l33t speak to talk to the other side? Perhaps the problem is that Irvine is too close to Anaheim so after too many Disneyland visits Blizzard decided that controlled fun is the best fun (tm).
  6. tad10

    EQ Never

    That doesn't say anything about Trost vis-a-vis AD&D-like fantasy franchises. http://www.allgame.com/game.php?id=27659&tab=credits As always, past performance is no guarentee of future results so Aug 2d might prove to all of us that EQN is a giant turdball in which case you can crap all...
  7. tad10

    Justice for Zimmerman

    I think it is ominous that on sites as wide ranging a the WSJ to Rerolled I find a lot of commentary about civil war and succession. I don't recall anything like it, even when Ken Burns' The Civil War was the hip thing to watch on PBS. Once an Idea takes root & etc... I would be interested...
  8. tad10

    EQ Never

    Had an interesting discussion with a friend who still plays EQ and is in Citizen on fippy; as they've gone through the various expansions he says it is easy to tell when an expansion was designed by someone who played the game, or by someone who was earning a paycheck. He gave an example of...
  9. tad10

    EQ Never

    Same thing could be asked of Turbine and LOTRO. Offhand I'd say combat system is so integral to design that to redo it you'd have to redesign the game entirely and after the SWG/NGE debacle nobody wants to do that. This begs the question of how such bad combat systems got in their respective...
  10. tad10

    EQ Never

    Never saw the original but I can't imagine EQN releasing with combat that is slow. I just hope it isn't button mashing madness and has ot/dt.
  11. tad10

    EQ Never

    Speaking of Vanguard this was pointed out last week on the OVF/Offtopic Seems like a reasonable guess to me.
  12. tad10

    EQ Never

    I played emerald dream for a month or two just so I could access old-school hunter pets. Too bad the idiot Goons fucked up the PvP server population. Just think, this time next week we'll be able to argue the revealed game mechanics. Going to be a long six 1/2 days until then.
  13. tad10

    EQ Never

    Slow weapons were better. Which was unintended. You could split linked mobs though that was nerfed before 1.8. Hunter pets. Blizzard didn't realize the extent to which hunters would go to create a stable of special pets. So specials were nerfed around 1.12 or something. Wall climbing. For...
  14. tad10

    EQ Never

    I played WoW for a little under a year after that patch went live and watched the fun gradually diminish - I'm told the raid game continued to be fun until WotLK, but I rarely raid. But 1.8 is when Blizzard said fuck you to emergent gameplay. This is pretty spot on.
  15. tad10

    EQ Never

    Old Blizzard left somewhere between the release of Diablo II and the WoW 1.8 patch changes when they realized they could make more money selling to Timmy than to hardcore gamers.
  16. tad10

    EQ Never

    I think you should wait for such a pronouncement until the 2nd. As to the rest: maybe Blizzard has the worlds best development/management environment, I have no idea, I still wouldn't play any modern Blizzard game unless I was paid to. I don't care who creates the games I play, just that I...
  17. tad10

    EQ Never

    Lol. SOE had EQ and SWG (which wasn't my cup of tea, but for the right sort of player was the shit) and I enjoyed the hell out of DCUO for a month, Sigil had Vanguard and Bioware had a number of good single player RPGS. So I'm certainly willing to wait until the reveal before dismissing the...
  18. tad10

    EQ Never

    Rift (Hatsmann) blew chunks and SoV (Butler/Trost) is considered one of the great EQ expansions. The reality is (and you sorta try to make this point) MMOs are so complex no developer gets them right on purpose. Early Vanilla WoW was very good because they just copied EQ and removed downtown...
  19. tad10

    EQ Never

    That's why FTP is the worst idea in gaming.
  20. tad10

    EQ Never

    My instinct is that you're wrong here Ut. As noted, I'd given up on SOE but now the tea leaves suggest some unholy combination of Storybricks, Sandboxiness, Jeff Butler and Pixie Dust has turned it around for EQN. We'll see in 7 days. Edit: Well unless the FTP model ends up screwing...
  21. tad10

    EQ Never

    I think you can put in consequences for fuckheadedness: you start pking the world treats you as a killer, KOS in towns, you start burning down forests all NPC druids and wild animals hate you and you're KOS in the wild. Etc.
  22. tad10

    EQ Never

    I cant see SOE thinking this far ahead. I think they lucked out on the storybricks ai stuff.
  23. tad10

    EQ Never

    Georgeson is a concern. Butler has creative experience at Sigil and at SOE (you forget that he was head of the unnamed-most-likely-EQN prototype team that formed right after SOE bought Sigil) though I'm certainly pleased they hired Trost (presumably to help fill in the blanks). Though the...
  24. tad10

    EQ Never

    Hi Ut. You forget that I (and a few others in this thread) liked Vanguard. Despite (and in the case of the bugavator becasuse of) the many bugs, and before it got thrashed post-APW/FTP it was probably my favorite game, even over EQ. So I've got no problem with Butler as Creative Director. I...
  25. tad10

    EQ Never

    I don't mind paying money for something I like ($180/year no problem), I just don't like the FTP model precisely because it is designed to nickel and dime you, however the market has spoken and the idiots want FTP instead of PTP. @Gask fair enough but I still think there's only so much...
  26. tad10

    EQ Never

    I have no idea what this means. And with respect to the content comments: I'm all for keeping old content relevant for as long as possible but at some point it has to become passe or your players aren't advancing in any meaningful way. That said, I can think of a lot of Smedley and Producer...
  27. tad10

    EQ Never

    I can't imagine SOE not doing this. Easy $$$ for them and Sony Games had a horrible fiscal year.
  28. tad10

    EQ Never

    How did this work for PS2?
  29. tad10

    The NSA watches you poop.

    http://autos.yahoo.com/news/hackers-...010808189.html
  30. tad10

    EQ Never

    I don't see a problem with two threads. A newsy SOE Live thread and commentary here. Just easier for folks to find info if we start a new thread and put the key information in the OP as we get it.
  31. tad10

    EQ Never

    Fair enough. Anyway, we shall see if lightning has struck twice ("One small step for man...") or if EQN is all smoke and mirrors ("Oh, the humanity..."). If convo or someone else doesn't beat me to it, I'm starting an SOE Live Live thread on the 1st.
  32. tad10

    EQ Never

    Eh. Verant was spun off from SOE and, AFAIK, existed mainly as a mechanism to transfer money from Sony to the various folks at Verant when it was acquired. Stock options on shell companies for the win. In any event most (all?) of the key people at Verant are back working for Sony now
  33. tad10

    EQ Never

    Smed has promised a playable alpha/beta of the game, not a demo for SOE Live. We shall see.
  34. tad10

    EQ Never

    Except the combat is insane.
  35. tad10

    EQ Never

    Less fun for people who want to grief without consequences. As for less realistic, give me a break, you don't get to randomly gank people in the real world without consequences.
  36. tad10

    EQ Never

    Nobody knows anything for sure.
  37. tad10

    EQ Never

    That was my original supposition, but the deleted bit in the last mini-video release convinced me that they expect the players to help them build the world and since it is mostly non-instanced that means building during beta or live.
  38. tad10

    The NSA watches you poop.

    What are you talking about? Cars always explode when they hit things. I've seen it happen many times on the Simpsons and in many Arnold Schwarzenegger movies. -_-
  39. tad10

    EQ Never

    I get what you meant but there's other stuff going on in the background beyond just skilling up in carpentry. A player or dev has to design the keep elements (moat, bridge, main gate, chapel, etc) that's where the project spark/player studio stuff comes into play. We've been talking about two...
  40. tad10

    47 Ronin

    Keanu is watching you.