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  1. tad10

    EQ Never

    Got me. Again, I think uniqueness is important. People want to feel like special and unique snowflakes. It'll be interesting to see how EQN can do this. But, back to Cube World demo, it'll be fun for a while no matter what.
  2. tad10

    EQ Never

    No. Bard speed will probably be a weapon skill. So you'll have to stay as a bard. SoW on the other hand should be a character ability. On the third hand, if switching classes drops buffs then it's all good.
  3. tad10

    EQ Never

    I don't know about travel (by all accounts it is slow) but from the devs have said you can't change your base class mid-combat (good) but outside combat it is pretty quick (bad - for the reasons @Lost Ranger stated). They've also said there is some kind of loadout/inventory setup so presumably...
  4. tad10

    EQ Never

    I'm serious. She announced a couple of times (not in that panel) that she did EQ1. With respect to looking for other art - nothing wrong with that. I just assumed she googled up castle pictures or wtf for inspiration. Nothing wrong with that. I'm not happy with the Troll/Ogre direction though.
  5. tad10

    EQ Never

    @Convo Last comment on EQN classes. My big issue is not the lack of the trinity (because that should emerge) but the lack of interdependence at the highest level. When everyone can cast SOW on themselves, something gets lost. The unique classes of EQN disappear. That's why I want EQ3...
  6. tad10

    EQ Never

    Yeah that was funny when Bruman posted the no connection to the franchise bit. OTOH, I agree about the fat Ogres. There needs to be at least one cute but ugly races. Think Manatees, the Shrek franchise, Barfolomew from SpaceBalls. Etc.
  7. tad10

    EQ Never

    Except for the no trinity part. Cube world has healers (mages), tanks and pure dps and is adding cc. That's the whole freaking point.
  8. tad10

    EQ Never

    There are static dungeons and static raids in the game. As well as authored quests where the basic quest is the same (get relic at bottom of mine) but they mechanics change due to the dynamic AI. However some/many/most of the authored quest may require some/a lot of roleplaying. E.g. getting...
  9. tad10

    EQ Never

    Amazingly, the fighter tanks the mob and the dps ranger stays back. Who could have imagined -_- Also looks fun!
  10. tad10

    EQ Never

    Ukerric already laid it out. You've got 40 classes but at the end of the day you're going to build out a.... Tank, Healer, DPS or Support class from your selection of class & abilities. Whether they will be effective at Tier 5 will depend on what items, skills and classes you've gotten...
  11. tad10

    EQ Never

    That's a problem with the crafting system in most MMOs - where previous tiers of resources are pretty much useless at the current or higher crafting tier. I think levels work. I think there's been games with too many levels (60 to start for WoW? Really?). VG would have been a better game if...
  12. tad10

    EQ Never

    Re: levels Zehn, myself, Grave and a couple of others theorycrafted pretty much the exact EQN item/skill progression system years ago on the old 38Studios thread on fohguild. At the end, IIRC Zehn was in favor and I was opposed (Can't remember what Grave or anyone else preferred - RIP...
  13. tad10

    EQ Never

    I want to beta EQN with you Sir. You've got the right attitude.
  14. tad10

    EQ Never

    Why the Jimmies buddy?
  15. tad10

    EQ Never

    I'm telling you SOE is well aware that EQN isn't going to suck a ton of their players from EQ1/2. They also know that EQ1/2 are both long in the tooth. You do the math.
  16. tad10

    EQ Never

    No goes to comments I made earlier. Convo tweeted him So maybe we can get a "If you build it, we will come" from SOE. But to all those people who think Brad should be the Creative Director or a Producer on EQ3? Are you fucking crazy? Lead Designer, maybe. Just maybe. But nothing beyond...
  17. tad10

    EQ Never

    Go see the Brad tweet. EQ3 is coming... Just after EQN/L, EQN, EQN/Moba.
  18. tad10

    EQ Never

    Nowhere. I'm way in the back near the only free plug in that room.
  19. tad10

    EQ Never

    That's cool. So from the picture: It seems like they can divide the tiers so: Tier 5 top: Tier5b:tier5c:tier5d raid? Or other silly combinations - but basically I don't see why not at the tier5 bottom level? If you're at a tier 4/tier5 on the surface seems like you've got to get...
  20. tad10

    EQ Never

    Oh yeah. Aradune tweeted too. https://twitter.com/Aradune
  21. tad10

    EQ Never

    Fedor:
  22. tad10

    EQ Never

    Every freaking time the words 'fun factor' were used at SOE Live and elsewhere (as in this video) I want to pull my eyes out. I know they felt they had to come up with some other word than "Vision" because of McQuaid but couldn't they have come up with something better than 'fun factor'?
  23. tad10

    EQ Never

    I told the dude: wait until you play in the beta against the combat AI before going nuts. I'd prefer EQ/VG combat myself but if the AI works out as designed almost everyone will enjoy this game for a while (me) and some people a long while (other people).
  24. tad10

    EQ Never

    Fanmade Hentai with EQNext chick incoming on 4chan in 3.. 2..
  25. tad10

    EQ Never

    Kingdom of Default!!!!
  26. tad10

    EQ Never

    UI with painting tools. You can see the UI with character/weapons abilities on Butler's screen ->
  27. tad10

    EQ Never

    They already showed off the glide boots so flight seems likely but the islands are all T3 or above, so going to take a while to get there.
  28. tad10

    EQ Never

    I'm batting .675 how are the other guys doing?
  29. tad10

    EQ Never

    Nah. Butler knows what he wants and that's what is getting made. Roundtable is smoke and mirrors to get players invested as mulligan said.
  30. tad10

    EQ Never

    Yes they need some kind of in world pvp. Even on non pvp servers
  31. tad10

    EQ Never

    Speaking of LOL. 50% confidence that soe is also making eqn/moba where you can import your eqn character into an eqn moba. Hopefully this is not only pvp and they put in pvp continent as has been suggested.
  32. tad10

    EQ Never

    I was just thinking of the regenerating dungeons down below. Tiny suggestion seems to be random loot for those guys (pure speculation) and itemized loot for the authored content/RCs. We'll see.
  33. tad10

    EQ Never

    I get a Diablo vibe as well from the pregenerated stuff. Not so much from the SB/RC stuff. Was it Ukerric or Lithose or Lenas who called it EQNdiablolcraft ? I wish I'd quoted that.
  34. tad10

    EQ Never

    You are forgetting the MTG element and focusing too much on Pok?mon. They made it clear that some items you found would completely change your strategic possibilities. Like playing with or without five Moxen and a Lotus in your deck.
  35. tad10

    EQ Never

    That's Darren McPherson/Talisker/Lead Designer. He was drunk at the pool party and four of us ambushed him. I swear Georgeson came over and pulled him away eventually because he was afraid Darren would reveal too much. Definitely the most approachable guy on the EQN team at SOELive.
  36. tad10

    EQ Never

    The purpose of this game is PvE. -Quests (Authored Content) -Progressing Storyline (Rallying Calls) -Exploring regenerating content (Digging into the ground) -Hanging out with NPCs and developing relationships with them (SB Dynamic Content) Collecting classes is one method of advancing...
  37. tad10

    EQ Never

    You can't stop the founding of cities, but you can slow it way down. They even gave the example of a server that simply wasn't progressing. There doesn't appear to be an AQ like auto-advance feature. I'm actually with you and prefer the - we can stop it entirely - but SOE wants its story to...
  38. tad10

    EQ Never

    Exactly the vibe I got with the "Mos Eisley" comment. Founding Halas, Neriak, etc. etc. Neriak could be interesting because the "good guys" will be trying to stop the "bad guys" from founding it (well if SOE is smart and brings back Innoruuk for the DEs).
  39. tad10

    EQ Never

    Did you or anyone in anyway see all of EQN coming? No. Me neither, and if you go back you'll see I predicted 60-70% of EQN and totally missed EQN/L. So clearly SOE is doing things differently with regards to this product.
  40. tad10

    EQ Never

    Yes, they've done more. I don't know about a lot more. Crafting is almost completely done because it's going into EQN/L. I'm sure they're still working on the combat AI because they just hired the StoryBricks guys late last year (Oct/Dec? Not sure). So whatever the hell AI they were working...