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  1. Ukerric

    World of Warcraft: Current Year

    The problem being that the garrison is (of course) phased, so you can't invite people to visit your garrison when you're offline.
  2. Ukerric

    World of Warcraft: Current Year

    People are equating the Garrison with "housing". It's not, it's basically Tiller Farm ^2 hybridized with SWtOR. You get to manage and develop a full fledged Garrison this time, and hire a bunch of NPCs that can be sent on missions to get you loot, harvest stuff or craft you stuff:
  3. Ukerric

    World of Warcraft: Current Year

    Yep. A full year of no new content save some random scenario to prepare you for Garrosh's escape.
  4. Ukerric

    World of Warcraft: Current Year

    So, Warlords of Draenor is a fake, right? (new feature: Build your own garrison? First your farm, then an entire garrison on daily quests?)
  5. Ukerric

    World of Warcraft: Current Year

    Battle.net streams the opening ceremony, plus the finals of e-Sports I think. You won't get the detailed panels on the expansion, but you'll have the bullet points description.
  6. Ukerric

    World of Warcraft: Current Year

    While we wait for the opening ceremony to troll us with no news of Titan, a few things: Item squish is what they intend to drop the inflation of damage and stats to reasonable levels. Basically, since every expansion must end with raid items that have about 110% more stats than the previous...
  7. Ukerric

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Wants: - A character development that offers breadth (opening additional possibilities/abilities) and depth (increasing power) (I've harped on this in the vertical/horizontal progression. I have no problems with a character ultimately unlocking every single abilities of every single "class"...
  8. Ukerric

    EQ Never

    I suspect that Liquids is defined as "Resources you harvest with the Bucket line of tools".
  9. Ukerric

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Background, not story.
  10. Ukerric

    World of Warcraft: Current Year

    Specially since the picture is one of a Gan'arg (the Mo'arg are the guys with a fel tank and tools bolted on).
  11. Ukerric

    World of Warcraft: Current Year

    Probably himself, thanks to time travel. (Can't even remember the name of the SF story in which the main hero is not only his own father, but thanks to sex change tech, his own mother as well)
  12. Ukerric

    World of Warcraft: Current Year

    It's "WarlordS", not "Warlord".
  13. Ukerric

    How would you re-socialize MMOs?

    Of course they have. But if you're headquartered in the EU, it's very simple to pay VAT: you pay in your headquarters' country. Done. If you're a US business distributing in Europe, without a local presence, each government where you sell will ask your for the VAT. 23 countries, 23 VAT...
  14. Ukerric

    EQ Never

    We'd talk about EQNext if there was any EQNext to talk about.
  15. Ukerric

    EQ Never

    That's mostly the right track. A good modern game design would simply have the following progression paths: - Solo outdoor for short playtime: Yields some XP, good amounts of crafting materials and thus crafted beginner gear. - Pickup group outdoor for average playtime: Yields good XP...
  16. Ukerric

    World of Warcraft: Current Year

    And this is a problem... why? No. The guy watching the fight is doing the same DPS as the guy doing his laundry. He's not winning the fight, because winning the fight should not be about doing the DPS. Because winning the fight is all about doing the top DPS, and not doing the top DPS makes you...
  17. Ukerric

    World of Warcraft: Current Year

    Well, Simon Says (the venerable ancestor of all QTEs) was also about disengaging your brain higher functions so that your fingers reacted and pressed the appropriate button as soon as the fixed cue appeared. And there's already plenty of QTE going on. WoW raiding is all about QTE anyway: dodge...
  18. Ukerric

    World of Warcraft: Current Year

    And react to what happens. I've said that before, I'm saying it again. The need to be constantly mashing buttons in the X-X-O-+-? "correct order" is a symptom of consolitis: the idea that, if your fingers aren't mashing buttons, you're not having fun. That's what consoles brought us, and it's...
  19. Ukerric

    How would you re-socialize MMOs?

    Finance and business scale. In the 2000s, SOE, and Turbine, and Mythic, and all those MMO pioneers were relatively small, autonomous structures. Basically, they had a local presence, and international sales were what happened by chance. I know, I got my EQ box by mail from a friend who was in...
  20. Ukerric

    Official EQ Landmark discussion

    And then hope to sell it on the Station Store for the lazy. The latter. You can't set spawn and stuff, only build. Basically Minecraft+, minus all the cheating tools, scripts and addons. Standalone. Your char can gate between EQN and EQL apparently. Think of EQL as the instanced housing area for...
  21. Ukerric

    EQ Never

    All 12.5 millions of them? I'd think the SOE walls would be all gooey white from floor to top...
  22. Ukerric

    Guild Wars 2

    Actually, you're not "supposed" to do anything. You should do anything you like. You have a global quest line from level 1 to 80 that will send you across various zones (at lower levels, it is defined by your race and class and the story choices you made during creation, then later, all those...
  23. Ukerric

    The Elder Scrolls Online

    My own preference for that kind of design was simple: You don't have a helmet (or any form of headgear). Period. No obstructing headgear, no problem. But the truth is that, no matter what, games don't have the finesse to let people recognize other people by facial features alone. We (as...
  24. Ukerric

    Which MMO *DO* you actually play now?

    Nothing. I'm in Minecraft, where I indulge in massive projects (the current one began last Feb, and is about... 1/3rd complete) in SMP on my guild's server. I do pop in GW2 from time to time because it's F2P (so I don't have a sub nagging me to play as much as I can) and was designed as F2P...
  25. Ukerric

    EQ Never

    The genius of Minecraft is that it gives you just enough structure to make things, while not blocking you outright from creation ("there are 15 building models for your town. What, it's not exactly what you wanted to make? Hey, us modeling those additional buildings for you costs!"). And the...
  26. Ukerric

    38 studios Auction Nov 14th and 15th.

    Yep. At that point, anything back is better than nothing.
  27. Ukerric

    38 studios Auction Nov 14th and 15th.

    Anyway, we had that discussion back in the old forums when 38S went down in flames. When people go "but devs only make 85k a year", they seem to assume that devs require 0 square meters of rented office space, their equipment is free, and they don't need utilities like electricity, heating...
  28. Ukerric

    EQ Never

    Yes. In those days, you endured, because it was - litterally - the only game in town. These days? They adjust. They click "uninstall", post some scathing comments on their friends' social network, and go to the next game which doesn't try to punish them for choosing the wrong race 5mn after...
  29. Ukerric

    EQ Never

    You actually never started in complete "Is this thing broken?" pitch darkness. You always started in somewhere lighted. The thing is, until you had a light source, there were starts where you literally couldn't do anything else, except waiting there and maybe having a look around until the sun...
  30. Ukerric

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yep. A PVE game needs sharply defined roles in a group, or it degenerates into a every-toon-for-itself-dps-fest. What a game does not need, however, is a "DPS" role. You have between 3 to 6 core roles that are required: tank, heal, CC, pull/scout, buffing, debuffing. But nobody is "a DPS"...
  31. Ukerric

    The Long Dark

    Ooooh, a rip-off from the Change series byS. M. Stirling. Here's a hint for the devs: please avoid direct references, like having your main character called Mackenzie (well, better than Havel - that would be even more obvious).
  32. Ukerric

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Well, it's very simple. If every class does not have about equal opportunity to partake in all aspects of the gameplay there is, then what happens when the player discovers after 20 h... 50 hours... 100 hours... 200 hours... whatever that his choice when he began to play months ago locks him out...
  33. Ukerric

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    To be correct: You need some activities that are useful available solo. The most obvious would be XP and getting craft materials, but you can include others. The idea is that, if you have time (over an hour), you can seek out a group; if you don't, you can do stuff solo. Oh, and if you want a...
  34. Ukerric

    The Elder Scrolls Online

    PvP appears to be a straight copy of GW2, only with a single map instead of splitting it in 4. The rest... all those moderns western RPG look the same to me these days...
  35. Ukerric

    Your best raid or mass pvp experience across the genre?

    That was on Sebilis, the french Ubisoft-run server.
  36. Ukerric

    EQ Never

    Well, you can't really figure out crafting until you've figured out itemization first, and we've got very little about it. The core ideas on classes, we know; the items... not so much. All we know is that you have the usual armor+jewelry+weaponry set, those have no stats on them but effects...
  37. Ukerric

    Your best raid or mass pvp experience across the genre?

    I think PVE-wise, the most memorable raid was one of our Agnarr the Stormlord kills in BoT. I don't even remember exactly what went wrong, but basically, we entered his room, got all slaughtered, and one ranger started kiting him round and round and round. Meanwhile, we rezed everyone where we...
  38. Ukerric

    EQ Never

    That is almost certainly going to be the case for the 8 or so "core classes" in Qeynos. Check on wiki the trainer, see how much it wants, bring it, done. Then you're going to get the faction-based trainers which are going to require you to be on the lookout for opportunities to get faction...
  39. Ukerric

    EQ Never

    There's probably going to be an intrinsic bonus in that the (common) equipment is going to favor sticking to your class skills. Remember the panel where they said "if your warrior tries to use a wizard TP in the back of the enemy then use a rogue's backstab, he won't have enough energy to chain...
  40. Ukerric

    EQ Never

    No. FOTM requires a relatively small (for the hardcore-18-hours-a-day-play catasses) time to get from whatever to the so-called FOTM. When your games does not support selectable skill-based system, but lets you grind from character creation to "operational" in a week or two, then you get FOTM...