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  1. Neranja

    Monsters and Memories (Project_N) - Old School Indie MMO

    Sorry, I'll have to split quote like an idiot, and as I have limited time I may have to split my answers to this over a few days. I may not even be able to read the forums on the coming weekend. I think you are basing this on a few wrong assumptions. There's a Venn diagram of what games are...
  2. Neranja

    Monsters and Memories (Project_N) - Old School Indie MMO

    It's funny to me that you use the term "Care Bear" as an insult for your "anti-socialites" argument, when it was a term used by us EQ players on PvP servers to refer to the population of bluebie servers. Also, trust me, the "anti-socialites" will find a way. The most obvious is multiboxing.
  3. Neranja

    Monsters and Memories (Project_N) - Old School Indie MMO

    The funding for the WoW clones wouldn't even exist in the first place without WoW's success, and would've gone to games in other genres if WoW didn't exist. And if you think about it, it was the success of EQ what made WoW itself possible. Everyone back in the day who had two braincells to rub...
  4. Neranja

    Ashes of Creation

    I never claimed that. In fact a lot of boxers start by "helping out my group by boxing a cleric." Been there, done that. But here's the ironic part: at the end I boxed like 4 or 5 accounts to replace the people who left the game, mostly with their accounts. It's a slippery slope: At the end I...
  5. Neranja

    Monsters and Memories (Project_N) - Old School Indie MMO

    Again with the church talk. You do realize that baby Jesus weeps when you worship something else than god?
  6. Neranja

    Monsters and Memories (Project_N) - Old School Indie MMO

    You despise WoW, yet you go around and watch Youtube videos about WoW Classic. At this point you're the same as a social justice warrior, endlessly triggered, always looking to be offended. But you are "fighting for what is good", which justifies it in your eyes. Your whole posts reeks of...
  7. Neranja

    Monsters and Memories (Project_N) - Old School Indie MMO

    I'd like to point out that in classic EQ design travel is "meaningful", and only wizards/druids have access to quick ports. So don't neglect the accessible part and its implications: Making equivalent content accessible everywhere around the game world also split the server population along...
  8. Neranja

    Ashes of Creation

    You want a more "social" game, but also admit to boxing a full group in one, so you don't have to rely on others. Not only that, you wear it like a badge of honor. To this day I can't explain this cognitive dissonance.
  9. Neranja

    Ashes of Creation

    Okay, let me rephrase my original point: WoW had both raid content for the more social/casual crowd in MC, a mix inbetween for them to progress in BWL, and high end raid content in Naxx 40. TBC did away with the former, and by reducing raid sizes to 25 a lot of raiding guilds (at every level)...
  10. Neranja

    Monsters and Memories (Project_N) - Old School Indie MMO

    So basically you're admitting to not wanting to discuss in good faith, but to just vent your frustration and anger that WoW has changed the MMO landscape forever, in a way that isn't to your liking. Is that it? Also, layering wasn't invented by WoW for Classic, it existed in Korean MMOs like...
  11. Neranja

    Ashes of Creation

    True, but how many of the more casual/social guilds raided the original Naxx? Not many of those guilds could bring 40 people together willing to do the faction/gold for the Naxx key in the first place.
  12. Neranja

    Monsters and Memories (Project_N) - Old School Indie MMO

    I'd like to point out that From Software had decades to both perfect their formula, and build up hype. Elden Ring didn't suddenly materialize. Do you remember Eternal Ring?
  13. Neranja

    Monsters and Memories (Project_N) - Old School Indie MMO

    The initial debate was about instancing or equivalent systems, basically allowing more people to access the same content at the same time. There is a difference between camping something for yourself, and being forced to watch other people get ahead of you while you are forced to do nothing or...
  14. Neranja

    Monsters and Memories (Project_N) - Old School Indie MMO

    Counterclaim: MMORPG games at their core are time investment games. The more time someone invests, the further he can progress his character. There are basically two types of challenges for players in such games: "high risk, high reward" and "low risk, but repeatable", of which the latter is...
  15. Neranja

    Monsters and Memories (Project_N) - Old School Indie MMO

    How is it that the two people said it's ok to be niche, but you have to jump up and say "it's not niche though!" Here's some facts, facts that were repeated on this board again and again: Most players of the original EQ are old now, with kids, a job and a lawn to mow on the weekend. Sure there...
  16. Neranja

    Monsters and Memories (Project_N) - Old School Indie MMO

    Let's stop right there. You are talking about "a true MMOG", like there's some sort of coveted purity or "virginity" to be had in that genre. This is not what the majority of players want, especially in this current day and age. They want to play a game to distract themselves from their real...
  17. Neranja

    NVidia GeForce RTX 40x0 cards - x2 the power consumption, x2 the performance

    AMD got burned by promising things they couldn't deliver on, and releasing unstable drivers. They'll probably never do that again, at least not while Lisa Su is still holding the reins. Unlike other companies (like Intel currently), AMD is not subsidizing GPU development by profits from from...
  18. Neranja

    NVidia GeForce RTX 30x0 cards

    And AMD seems to be still be making money off the low-end cards:
  19. Neranja

    Monsters and Memories (Project_N) - Old School Indie MMO

    And instead having to deal with merging server economies and names, plus the stigma of being a "failing game", because you already have to merge servers. Or you could do it the Blizzard way, by merging servers without actually merging servers. Now you have "Legolas-ServerOne" and...
  20. Neranja

    NVidia GeForce RTX 40x0 cards - x2 the power consumption, x2 the performance

    If the rumors are true, this generation will be a hard time for Nvidia: Production costs for them are 50% up from Ampere for Lovelace, while AMD only has slightly higher costs, mostly for the added RAM chips (going from 256 bit bus to 384 bit bus). So if AMD can price their 7800 XT at $699 to...
  21. Neranja

    Monsters and Memories (Project_N) - Old School Indie MMO

    So basically layering with extra steps?
  22. Neranja

    Monsters and Memories (Project_N) - Old School Indie MMO

    Sadly, all other proposed solutions to this problem also have their downsides and "great cost." I still remember all the rage in EverQuest the US guilds had, just because the "fucen eurotrash" could mobilize earlier on spawns, for example after server resets and maintenance. Dynamic spawn...
  23. Neranja

    Ashes of Creation

    Well, they fired and replaced the original class designer, I think some time after WotLK.
  24. Neranja

    NVidia GeForce RTX 40x0 cards - x2 the power consumption, x2 the performance

    At the same time I don't know anyone who really likes Nvidia. Their behavior is a lot like Microsoft before the antitrust lawsuit. AMD on the other hand has the console market (except for the Nintendo Switch), which makes it hard for game development studios to outright ignore them.
  25. Neranja

    Monsters and Memories (Project_N) - Old School Indie MMO

    There is a target audience that is trying to weaponize both their autism as well as their flexible schedule. I think they call it "work from home" these days.
  26. Neranja

    NVidia GeForce RTX 40x0 cards - x2 the power consumption, x2 the performance

    What you mentioned is gaming stuff, but where Nvidia is really king though is the creator market: With things like RTX Voice, or any GPU-Acceleratred application. Things like Resolve, Premiere, After Effects, etc. While AMD is still lagging behind, they have started putting in the effort. Their...
  27. Neranja

    Ashes of Creation

    It's only a challenge when you pair these two things together: limits in player count (e.g. group, raid, instance limits) dps checks and enrage timers For example, in WoW dps checks and enrage timers really came up with Burning Crusade. Before that you just could bring more healers or tanks...
  28. Neranja

    NVidia GeForce RTX 40x0 cards - x2 the power consumption, x2 the performance

    The TI cards usually come out when the node stabilizes and yields from the fab increase, making the binning process for top end chips possible. Sure, you could get a 4090 Ti today, but they could only produce it in homeopathic doses. Also, they need something if AMD hits it out of the park...
  29. Neranja

    NVidia GeForce RTX 40x0 cards - x2 the power consumption, x2 the performance

    Depends on how well it is implemented. If they really put work into it, then DLSS 3.0 has to "predict" how the future frame looks like to create an inbetween frame to display. If Nvidia does the lazy thing, like basically every high refresh rate TV does at the moment, and the interpolation is...
  30. Neranja

    NVidia GeForce RTX 40x0 cards - x2 the power consumption, x2 the performance

    Depends on what your goals are. Nvidia aimed their new cards purely on performance, and nothing else. Rumor has it that they cost 50% more to produce that the corresponding Ampere cards. They clearly wanted to show AMD who's boss, at the cost of power usage and price.
  31. Neranja

    NVidia GeForce RTX 40x0 cards - x2 the power consumption, x2 the performance

    Rumor says AMD reference designs will come in well below 400W, more around 350W. AIB partners may go all in >400W, though, because the TSMC node allows for a lot of headroom. Which is what Nvidia utilizes this generation for their 4090.
  32. Neranja

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    Are you really going to shit up ANOTHER thread with pointless Pantheon bullshit?
  33. Neranja

    World of Warcraft: Current Year

    This popped up in my Youtube recommendations:
  34. Neranja

    World of Warcraft: Current Year

    The 2 years was for the genre as a whole. I can't really remember any big innovation in the MMO space except "battle passes" instead of subscriptions. And I use the term "innovation" really generously here.
  35. Neranja

    World of Warcraft: Current Year

    The whole genre has stagnated quite a bit. In fact so much that people are even yearning for the "good old days" where the games were complex, had a high learning curve and weren't full of "normies." Look at Pan'theon, that's the whole carrot on the stick for the donkeys following it. Sure...
  36. Neranja

    World of Warcraft: Current Year

    So this thread is basically the WoW version of Anonymous Alcoholics, where people come together, talk about their addiction and how they'll never go back, and what they are doing with their life now.
  37. Neranja

    World of Warcraft: Current Year

    You all think the other quests are going to be different? I'm just here to remind he people with the urge to "check out the latest expansion, it can't be that bad" what is going to be in it. If we have another "this is the fastest selling expansion ever", then nothing will change.
  38. Neranja

    World of Warcraft: Current Year

    I think you underestimate how a lot of the nerds got swept up in the "make the world a better place" ideology, too. Prime example are the open source communities, where you now have to have a "code of conduct", or else. A lot of these nerds are on the autism spectrum, and are probably just...
  39. Neranja

    World of Warcraft: Current Year

    Since you liked it so much: