7 Days to Die

Void

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Just picked this game up for the first time ever because I was having a crafting survival itch. I've played it for the past week and there is a lot to love about it, but I didn't realize that they changed the skill system at some point. I want a mod or a game that uses the "learn by doing" method, not the "hope you find the right books" method. I'm still so fucking far away from making a cement mixer it isn't even funny.

I have watched various videos and read articles about the overhaul mods listed in this thread, and none of them totally grab me either. I'm not opposed to a class system like in Rebirth or Darkness Falls, but those are also designed for people that have truly mastered the game (or at least have played for more than a week) and I'm not looking to completely change how the game plays yet, as I've barely scratched the surface of vanilla. But I was really thinking it would have skill level ups like the original game did, where if I use a spear I get better with a spear, or if I cook I'll get better at cooking. Not hoping I find enough cooking books to unlock the next recipe (granted, cook books are super easy to find).

Are there any mods that just roll the skill system back?

As an aside, browsing through mods of course I saw tons of them that look pretty cool. Thinking of using a UI mod, maybe that one that lets you sort your shit into nearby crates, etc. Anyone have some suggestions for good mods to use that don't completely change the game?

If there is another similar survival crafting game that is as engaging as this one but has the skill system I want, please feel free to let me know about that too. I'm in the mood to grind skills, just not loot drops.

Thanks!
 

Harshaw

Throbbing Member
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Just picked this game up for the first time ever because I was having a crafting survival itch. I've played it for the past week and there is a lot to love about it, but I didn't realize that they changed the skill system at some point. I want a mod or a game that uses the "learn by doing" method, not the "hope you find the right books" method. I'm still so fucking far away from making a cement mixer it isn't even funny.

I have watched various videos and read articles about the overhaul mods listed in this thread, and none of them totally grab me either. I'm not opposed to a class system like in Rebirth or Darkness Falls, but those are also designed for people that have truly mastered the game (or at least have played for more than a week) and I'm not looking to completely change how the game plays yet, as I've barely scratched the surface of vanilla. But I was really thinking it would have skill level ups like the original game did, where if I use a spear I get better with a spear, or if I cook I'll get better at cooking. Not hoping I find enough cooking books to unlock the next recipe (granted, cook books are super easy to find).

Are there any mods that just roll the skill system back?

As an aside, browsing through mods of course I saw tons of them that look pretty cool. Thinking of using a UI mod, maybe that one that lets you sort your shit into nearby crates, etc. Anyone have some suggestions for good mods to use that don't completely change the game?

If there is another similar survival crafting game that is as engaging as this one but has the skill system I want, please feel free to let me know about that too. I'm in the mood to grind skills, just not loot drops.

Thanks!
There is one overhaul nod that sounds like what you want. I am pretty sure that it is Undead Legacy.

The books, while kind of annoying, can be solved a bit by focusing skills at the start. Just put points in stuff you want to get books for the most. If you like get 1 pt. in skills here and there it opens up your magazine pulls more. Also this game has a secret AI that knows what you want and will drag it out as long as possible. Then sometimes you will craft that thing you've waited so long for and then loot it on the next poi.
 

Void

BAU BAU
<Gold Donor>
10,095
12,239
There is one overhaul nod that sounds like what you want. I am pretty sure that it is Undead Legacy.

The books, while kind of annoying, can be solved a bit by focusing skills at the start. Just put points in stuff you want to get books for the most. If you like get 1 pt. in skills here and there it opens up your magazine pulls more. Also this game has a secret AI that knows what you want and will drag it out as long as possible. Then sometimes you will craft that thing you've waited so long for and then loot it on the next poi.
I'm aware of the tip about focusing skills, but even with that I'm struggling on some (and not with others). Also, I hate having to put points into something early on just to get books, when the points really aren't where I want to spend them.

I'm not seeing where it says that about the skills in UL, but I'm not saying you are wrong either. Most comments do mention it is a serious grind though, including the crafting being a huge slog. I might try all the different overhaul mods out to see if any fit, but honestly I'd just love a skill overhaul mod...although now that I say that, I understand it is a pretty serious undertaking that would require reworking more than just skills.

It sounds like if I could just roll the game back to an earlier point before skill books, but keep all the QoL and graphical improvements, it would be what I'm looking for.
 

Harshaw

Throbbing Member
<Bronze Donator>
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I'm aware of the tip about focusing skills, but even with that I'm struggling on some (and not with others). Also, I hate having to put points into something early on just to get books, when the points really aren't where I want to spend them.

I'm not seeing where it says that about the skills in UL, but I'm not saying you are wrong either. Most comments do mention it is a serious grind though, including the crafting being a huge slog. I might try all the different overhaul mods out to see if any fit, but honestly I'd just love a skill overhaul mod...although now that I say that, I understand it is a pretty serious undertaking that would require reworking more than just skills.

It sounds like if I could just roll the game back to an earlier point before skill books, but keep all the QoL and graphical improvements, it would be what I'm looking for.
You will be losing quite a bit if you do. It's been this way since launch of 1.0. I think you have to go back to Alpha 19 for the skill system you want. I could be wrong though, I haven't played much lately.
 
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Gavinmad

Mr. Poopybutthole
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I'm still so fucking far away from making a cement mixer it isn't even funny.
Unless you're spending your days just dicking around you should easily have lvl 30 workstations by the time you genuinely need to move on from cobblestone. I was not the biggest fan of the change to skill magazines but after finally having played again I have to admit that the pacing of unlocks matches the rising zombie threat level pretty well.
 
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Gravel

Mr. Poopybutthole
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I wouldn't recommend Undead Legacy until you've played the base game...a lot.

That shit is brutal.

Incredibly fun, but brutal.
 
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