Erenshor is much more casual friendly imo. This game there’s a lot of traveling back and forth, and it feels fairly grindy, and I’m only around 30 and haven’t tried camping specific items or anything yet. Not sure I’ll continue this one once it gets to the really grindy part but I’ll get my moneys worth either way. They’re both fun for what they are.For those that have played both, how does this game compare to Erenshor? I think I may stick to that one, 20 minute spawns with 1/50 chance to have the item I want sounds like shit I just can’t do anymore after college, lol. Sounds like this one is fun times though.
For those that have played both, how does this game compare to Erenshor? I think I may stick to that one, 20 minute spawns with 1/50 chance to have the item I want sounds like shit I just can’t do anymore after college, lol. Sounds like this one is fun times though.
Erenshor is really cool when you get off the island. People running all over the place, big open zones, cliffs, etc.Yeah mid 40s is a bit of a wasteland. The quests I am running include: Trying to kill Water Elementals is an occasional wipe. Trying to get a 5% drop off Frost Giants is a slow grind because they have mucho hps, and you need your head on a swivel for the stupid dragon.
The Twisted Haunt, which I think is the elemental dungeon Kirun keeps mentioning, is pretty good but I get bored running it over and over (although the 3 elemental bosses give 60k+ experience at level 43).
One thing Erenshor has that Ancient Kingdoms doesn't is other groups in game like a real MMO. Trying to find a mob to kill in the noobie area is the real MMO experience. I've never gotten past the opening area of the first dungeon on the noob island, so plan to main that game when I get bored of this one.
I second the Twisted Haunt rotation, although at level 48 right now it is a bit of a slog without an XP potion. The purple gear the bosses occasionally drop is great. My warrior went from 4800 to 6200 hps fully buffed with upgrades. One of them drops a 325 base damage 2H warrior sword (item level 466!) if you want to go DPS. They also drop a blue 135 base dam 1hder (Lamentation) and a purple 150 base dam dagger. And the aforementioned staff (item level 422!) and other armor.Mercs only gain about 1% HP, 1% mana, and +1 damage per veteran level, so the scaling isn't that significant. Hitting 50 and unlocking the fourth merc is a huge boost, though, because you can run double healer, a tank, and a DPS (and for some fights, even triple healer). Some of the veteran abilities are also incredibly important, especially the first one that heals the entire party while restoring mana and rage. I honestly recommend just running the boss loop in Twisting Haunt over and over to hit 50. It also gives you a better chance at some early purples and the Staff of the Elements the Earth boss drops is reeaaaalllly good (over-itemized for its level IMO) for healers/casters.
It also feels pretty essential that your PC is a DPS class. Merc DPS is just awful since you can't control their stats, skills, or optimization in any meaningful way.
I almost managed to take down the Ancient Cyclops today, but I can't quite beat his enrage timer before he wipes me. I'll probably need to farm more gear - either to increase my tank's survivability or just hope for a lucky assassinate crit. This is one of the rare cases where playing a healer as the PC would actually help, since you could position yourself outside his AOE stun and keep the tank topped off. The NPCs just aren't smart enough to handle that. Once he ramps up in enrage, he hits harder while the entire party is stunned, and I can't quite keep my tank alive long enough for the healers to recover and start healing again.
Yeah, I did the other 3 and figured why not get this quest off my list. Nope, had to run away after the tank died. This was at around level 40, but I definitely don't see it happening anytime soon. I'm 45 I think right now, there's no way.By the by, anyone run the Forgotten Altar in the fire zone? Even at level 48 the mobs are so tanky and spawn so fast that my team gets overwhelmed. It is so much harder, by like 100x, then every other altar in the game so far. And the quest is ranked level 40. I don't understand it. My team is average item level ~ 1,200 and I am 1,631 and I can't do it.
Yeah, I did the other 3 and figured why not get this quest off my list. Nope, had to run away after the tank died. This was at around level 40, but I definitely don't see it happening anytime soon. I'm 45 I think right now, there's no way.
EDIT: Although...I think maybe it scales per your level, because the rewards do. Have any of us gone back and done the "easy" ones after hitting 40? Maybe those are ass rapers too now.