Calling in vehicles was buggy and for a map that size it didn't seem like you could really have enough of them, only 2 tanks, 2 anti air, and 6 transports not counting air. It would be nice if holding some of the points opened up extra options or spawned vehicles, maybe it won't be so bad once the call in bug is fixed.
While I don't think it felt like BF I still did enjoy myself once I stopped thinking about it like the past games. Heck it took me a while to enjoy the Bad Company games at first. I still think the specialists are awful but one of the devs mentioned buffing the medic chick already, I think they should give her a self revive if they don't want to add the ranged revive back in. Boris' little sentry needs to either acquire targets faster or from a longer range, as for Casper's drone just make it like the MAV or TUGs and auto spot in an area. I think they could compete with the mobility of McKay then.
One of the devs also mentioned something about adding different colored lights on the characters to help differentiate the enemy faction which sounds lazy but I'll take any help my old man eyes can get.