I guess AI (recompile) finally did something useful for once...
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Haven't played much, just enough to see that everything actually does work (and what does not work, like trying to display it in ultrawide without the pillarboxing above), but it's way better than ShadPS4 ever was for me. Online supposedly works with Hunter's Dream discord like the emu version too, which would be important for anyone wanting to play the entire game since chalices force a PS+ sub on console otherwise your build is completely gimped.
Edit: enemy AI seems ...off. In the PS4 version enemies will back away to break LOS if you're in a spot they can't get to (i.e. trying to cheese them from a perch or other safe spot) but in this recompile version they often do that even when you're standing right in front of them.
Same problems as ShadPS4 when you run it with high fps too. The game was just never intended to be run above 30 fps and physics will always break in one way or another. It's mostly visual like cloth and hair physics, but it's never exactly like the original unless you are willing to lock the fps to console level as well.