Bloodborne

Penance

Naxxramas 1.0 Raider
10,898
20,957

I knew a BB bump couldn't be what I was hoping for and yet...

celebrate happy birthday GIF
 

kroenen

Regimen Morum
8,141
34,641
Bloodborne Cinematic Edit at 24 fps Using ShadPS4 Emulator and the new DLSS 5 tech Neural Rendering
 
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Hateyou

Not Great, Not Terrible
<Bronze Donator>
19,192
51,943
24 looks like shit even when just walking. Imagine running.

Is this just a preview of showing progress or something cause otherwise who cares about 24 fps.
 
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Vorph

Silver Baronet of the Realm
12,318
6,060
I like how a video showcasing Nvidia's AI slop has a comment section that's pretty much all bots too.
 

Vorph

Silver Baronet of the Realm
12,318
6,060
I guess AI (recompile) finally did something useful for once...

1792254989141.png


Haven't played much, just enough to see that everything actually does work (and what does not work, like trying to display it in ultrawide without the pillarboxing above), but it's way better than ShadPS4 ever was for me. Online supposedly works with Hunter's Dream discord like the emu version too, which would be important for anyone wanting to play the entire game since chalices force a PS+ sub on console otherwise your build is completely gimped.

Edit: enemy AI seems ...off. In the PS4 version enemies will back away to break LOS if you're in a spot they can't get to (i.e. trying to cheese them from a perch or other safe spot) but in this recompile version they often do that even when you're standing right in front of them.

Same problems as ShadPS4 when you run it with high fps too. The game was just never intended to be run above 30 fps and physics will always break in one way or another. It's mostly visual like cloth and hair physics, but it's never exactly like the original unless you are willing to lock the fps to console level as well.
 
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Kajiimagi

<Aristocrat╭ರ_•́>
6,403
11,087
I guess AI (recompile) finally did something useful for once...

View attachment 644062

Haven't played much, just enough to see that everything actually does work (and what does not work, like trying to display it in ultrawide without the pillarboxing above), but it's way better than ShadPS4 ever was for me. Online supposedly works with Hunter's Dream discord like the emu version too, which would be important for anyone wanting to play the entire game since chalices force a PS+ sub on console otherwise your build is completely gimped.

Edit: enemy AI seems ...off. In the PS4 version enemies will back away to break LOS if you're in a spot they can't get to (i.e. trying to cheese them from a perch or other safe spot) but in this recompile version they often do that even when you're standing right in front of them.

Same problems as ShadPS4 when you run it with high fps too. The game was just never intended to be run above 30 fps and physics will always break in one way or another. It's mostly visual like cloth and hair physics, but it's never exactly like the original unless you are willing to lock the fps to console level as well.
Well cool except I got ShadPS4 running in 4K and 60hz. I kept hearing here how it's as good as ER but every damn time I went to strike an enemy it would hard crash. Hell I even bought a PS4 controller for it. Then I sent the controller back and deleted all of it. Nintendo games are easier to emulate.