They made a point to actually say it wasn't officially Borderlands 3, that they might go with a different title all together, but that it was definitely the next Borderlands game and that it was already in development and several of the people on the stage were working on it now that Battleborn was Gold. Some people would remain on the Battleborn team to support the various updates and the Season worth of DLC, but that the lion's share of the creative folks would move steadily over to Borderlands. Mikey Neumann even said that he had worked on Scooters illegitimate son named Scooper as a character, but that it was certainly not a done deal that such a kid would feature in the game.
I feel like they have milked Borderlands dry and without some innovation on the basic formula, it's gonna stink. My biggest issue is probably the level and damage formula, it was alright in the original, but then BL2 went bonkers with the numbers and I heard TPS wasn't much better. The game works when you have appropriate or slightly stronger weapons, but grinds to a halt if you don't despite still doing the same stuff.
Those were fun games, my kids still play these all the time, especially the last one, after 2, my son was just playing it this week with his buddies. Its a cool FPS MP PvE which is kind of lacking in the marketplace. Most MP FPS are all about PvP.
TPS was lacking a lot of charm and character that carried the first two. Also, outside of Athena's melee tree(which still had severe limitations itself), the skill design was not that great. Most of skills were just +gooder and synergized in uninteresting ways. BL2's Mechromancer was probably the pinnacle of what you could do with this game's skill and combat system.
Funny story, apparently one of the devs lives in my apartment complex. We drunkenly ogled his girlfriend at the pool and then invited him over to drink with us when we left. He mentioned working on battleborn, told him it sucked, then he said they were releasing borderlands 3.
These were fun coop games with friends at first but we were all pretty damn sick of them by the pre sequel and we never even bothered to finish it. I don't really have high hopes for this one though based on Gearboxes record, it sort of seems Borderlands was a fluke. Their lead designer for Borderlands left, the writer lost his damn mind, their Aliens game was horrible and apparently a huge scam to take money from Sega, Battleborn is boring as hell, don't know what they were thinking with Duke and the whole social media tie in codes giving loot in Borderlands 2/TPS was shitty. Still hoping that maybe it won't suck and won't have any social media bullshit tied to it.
TPS was lackluster but Borderlands 2, especially the Tiny Tina DLC, was great. The problem I felt with TPS was it felt like half a game - there simply wasn't enough content and not enough good DLCs. BL3 is going to need to go back up to BL2 levels of content for it to be good, and the writing needs to be way more like BL2 and way less like TPS.
I enjoyed TPS. It was not as good as the main games, but it certainly had a thorough injection of Australian humor into the mix. Well that and you can play as a killer ClapTrap and I could not possibly pass that up.
Note that even while it wasn't as good as what I would expect from a BL3, it was still significantly better than many other games out there.
People who found SJW shit in TPS are the same people who criticize SJW for reading too deeply into everything. The only thing that was even remotely SJW was Torgue's speech about the friendzone which I, personally, found hilarious.