anyone do the 9999 one hit in act 1 yet? going to try that..
atm, lune is my most op. a little setup, but annihilates any boss.
Elemental genesis. 4 mana. "extreme damage to all enemies. 8 hits." requires 1 elec, 1 fire, 1 earth, 1 water stain. (light stains can of course standin)
so like, "medium" hits are like 1-1.5k. "low" are like 500.
"extreme" is like 9k. 4ap skill does like 45k to all enemies totally unbuffed in act 1.
so, thunderfall is +1 elec, and 1 light stain. consumes fire. medium elect. 2-6 hits. all enemies. 5 ap.
wildfire is +1 fire,+1 light. consumes 2 ice. medium fire to all enemies. 1 hit. 3 burn. 4 ap
so, thunderfall then wildfire is 9 mana. (-1 with right weapon) gives 2 light stains, 1 fire, 1 elec. which allows elemental genesis on turn 3 (or turn 2 with "go first). feeding her a +5 ap tint, from an ally helps.
order is important. wildfire first, thunderfall would consume the fire stain.
alt ordeer.
wildfire first. (burn enables maelle) then healing light. with +1 light stain weapon.
healing light is 3ap.
7ap combo. with heal.
tried one punch with lune... self buffed hit him with mayhem. 9999, 8970... that didn't count..
got it with icelance. Wasn't that hard really.
lvl 9 potierim.
last stand crit, augmented first strike, empowering last stand. solo fighter, roulette, teamwork.
heal first for light stain, which will empower ice lance.
30 vit, 33 agil, 21 luck.
level 28.