Clair Obscur: Expedition 33

Lanx

<Prior Amod>
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That Grosse Tete guy respawns in one of the Act 3 dungeons. Flying Manor I think? I know, super useful info now. I'm pretty sure you can encounter everything again either through respawning dungeons or specific fights in the endless tower.
i call that mob gossamer
1747731522310.jpeg
 
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Caliane

Naxxramas 1.0 Raider
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hit a gamebreaking bug.

turned off the game immediately after act 1. like, as soon as I had control again, in camp.
loaded up the save again. was spawned inside a rock. every time I loaded this save, it autosaved as well it seems. so, started eating away at the auto-saves. thankfully didn't try that many, before reloading the pre boss fight save. so, didn't eat ALL my saves.
 

Needless

Toe Sucker
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That Grosse Tete guy respawns in one of the Act 3 dungeons. Flying Manor I think? I know, super useful info now. I'm pretty sure you can encounter everything again either through respawning dungeons or specific fights in the endless tower.
He's in the flying manor yep
 

Gravel

Mr. Poopybutthole
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Oh, there was one other thing that I remembered last night when I was finishing up the relationship stuff. I don't know that I'd call it an easter egg cause you literally would have to walk 5 feet off the main path to see, but some people might miss it.

Act 2 ending/epilogue spoiler:
When you're in the manor, you can see Noco and Monoco, the family's dog and puppy. Which makes Monoco's appearance make sense, and in the relationship stuff I talked about, how Monoco is always talking about how loyal a friend he is. He's literally a puppy.
 

Needless

Toe Sucker
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Oh, there was one other thing that I remembered last night when I was finishing up the relationship stuff. I don't know that I'd call it an easter egg cause you literally would have to walk 5 feet off the main path to see, but some people might miss it.

Act 2 ending/epilogue spoiler:
When you're in the manor, you can see Noco and Monoco, the family's dog and puppy. Which makes Monoco's appearance make sense, and in the relationship stuff I talked about, how Monoco is always talking about how loyal a friend he is. He's literally a puppy.
monoco is also one of their actual dogs, they have him on their team page at the bottom
 

Gravel

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Oh shit, well that's the actual easter egg then.

I started watching the Asmon Act 2 playthrough video, and it's crazy how different the story is when you know what's going on. I had the same reactions he did when playing, of "what the fuck is even going on." I had theories of who was actually who or what, and most of them proved at best to only be partially correct.

I guess that's maybe the best reason to NG+. The entire story changes when you know what's actually happening. And it somehow becomes even more tragic than it was the first time which is pretty nuts.

Edit: And holy shit, I realized it's even sadder than that.

Verso loved trains, and Monoco is waiting for him at the train station. It's a fucking Hachi parallel. Or that stupid Futurama dog episode. Monoco is waiting for the dead boy to return, and he never will. Oof.
 
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Kirun

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Verso loved trains, and Monoco is waiting for him at the train station. It's a fucking Hachi parallel. Or that stupid Futurama dog episode. Monoco is waiting for the dead boy to return, and he never will. Oof.
Wait until the end if you pick the non-shithead ending for even more oof. Both endings have some oof, but one is pretty sadistic IMO.
 
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Gravel

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Went ahead and finished. This game is damn spectacular. The music, the art, the story. All incredible. It's even got the narrative piece that Mike from RLM mentioned recently, the "if you were in their position, what would you do?"

It's interesting, because when I was getting to the conclusion, I was siding with Maelle; her real life is miserable. My thought process was basically, if it's real enough that she thought it was her actual life as Maelle the entire time, what's the downside of just living there forever? And yet, once the end sequence rolled and I saw it play out in reality, boy was it fucking depressing. I'm assuming that's the sadistic version.

At the same time, it's the last piece of her brother's soul, and it's still "there," so how do you leave it? I guess he did say he wanted to be let go. Although they also said she could revisit, so not sure that'd work (or if that was prior to the understanding that they'd destroy the canvas to move on, maybe?).

Then the Verso ending was just sad as fuck. But somehow Alicia seemed...content? And as I watched the expeditioners wave goodbye, I'm like...fuck, she should've continued on with them. Maybe the problem is in her ending, she was this weird god controlling everything.

I do wonder if they make any sequels. I don't think they ever really explained the other painters, nor who the Writers are, and why or how they were in opposition to each other. I also don't think I saw how it was Alicia's fault for the fire or for killing Verso, did I just miss that?

I don't play a ton of games, but this one is by far the best I think I've ever played, at least for a lasting effect. I remember being a teenager playing Final Fantasy 7 and the Tifa shit hit me like a truck. But the rest of the narrative from that game was kind of whatever. This one was a home run from start to finish.
 
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Lenas

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I remember being a teenager playing Final Fantasy 7 and the Tifa shit hit me like a truck

Suspicious Futurama GIF


Re: your last couple of questions, I don't think those things are elaborated on. Just some comments in passing and assumptions on our part.
 

Caliane

Naxxramas 1.0 Raider
16,013
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anyone do the 9999 one hit in act 1 yet? going to try that..

atm, lune is my most op. a little setup, but annihilates any boss.
Elemental genesis. 4 mana. "extreme damage to all enemies. 8 hits." requires 1 elec, 1 fire, 1 earth, 1 water stain. (light stains can of course standin)
so like, "medium" hits are like 1-1.5k. "low" are like 500.
"extreme" is like 9k. 4ap skill does like 45k to all enemies totally unbuffed in act 1.

so, thunderfall is +1 elec, and 1 light stain. consumes fire. medium elect. 2-6 hits. all enemies. 5 ap.
wildfire is +1 fire,+1 light. consumes 2 ice. medium fire to all enemies. 1 hit. 3 burn. 4 ap

so, thunderfall then wildfire is 9 mana. (-1 with right weapon) gives 2 light stains, 1 fire, 1 elec. which allows elemental genesis on turn 3 (or turn 2 with "go first). feeding her a +5 ap tint, from an ally helps.
order is important. wildfire first, thunderfall would consume the fire stain.
alt ordeer.
wildfire first. (burn enables maelle) then healing light. with +1 light stain weapon.
healing light is 3ap.
7ap combo. with heal.



tried one punch with lune... self buffed hit him with mayhem. 9999, 8970... that didn't count..

got it with icelance. Wasn't that hard really.
lvl 9 potierim.
last stand crit, augmented first strike, empowering last stand. solo fighter, roulette, teamwork.
heal first for light stain, which will empower ice lance.
30 vit, 33 agil, 21 luck.
level 28.
 
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Kirun

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It's interesting, because when I was getting to the conclusion, I was siding with Maelle; her real life is miserable. My thought process was basically, if it's real enough that she thought it was her actual life as Maelle the entire time, what's the downside of just living there forever? And yet, once the end sequence rolled and I saw it play out in reality, boy was it fucking depressing. I'm assuming that's the sadistic version.

At the same time, it's the last piece of her brother's soul, and it's still "there," so how do you leave it? I guess he did say he wanted to be let go. Although they also said she could revisit, so not sure that'd work (or if that was prior to the understanding that they'd destroy the canvas to move on, maybe?).

Then the Verso ending was just sad as fuck. But somehow Alicia seemed...content? And as I watched the expeditioners wave goodbye, I'm like...fuck, she should've continued on with them. Maybe the problem is in her ending, she was this weird god controlling everything.

I do wonder if they make any sequels. I don't think they ever really explained the other painters, nor who the Writers are, and why or how they were in opposition to each other. I also don't think I saw how it was Alicia's fault for the fire or for killing Verso, did I just miss that?
I thought the ending was a brilliant piece of writing - an emotionally resonant allegory for how people cope with overwhelming grief, especially after losing someone they love.

Maelle chooses to immerse herself in grief. She willingly enters Verso’s painting - his memory - and clings to the “good” moments she shared with her brother, along with the "imaginary" friends she has created there (Sciel, Lune, Gustave, etc.). But over time, it becomes clear that her retreat into memory isn’t healing, it's self-pity turned to self-destruction. She’s slowly being consumed by the same sorrow and madness that has overtaken her mother. Renoir sees this. He recognizes how their collective grief is pulling the family apart.

Clea, on the other hand, channels her grief into anger but also logic. She challenges the illusion, telling Verso that it's all a lie. Her goal is to help their father prevent Aline and Alicia from fully surrendering to their pain.

What makes Maelle’s ending so impactful is its portrayal of how isolating grief can become. She’s so wrapped up in her sorrow that she ignores Verso’s pleas to let him go - even as he BEGS her he no longer wants to “exist" and to let him go. She clings to the memory of him, not out of love, but out of need. There’s something disturbingly sadistic/solipsistic(which is also great writing, since women tend to be solipsistic) in the moment where she forces him to play piano for her friends - he’s no longer a person, but a possession. It's a haunting depiction of how unchecked grief can turn even "love" into control.

By contrast, Verso’s version of the ending offers a moving meditation on the necessity of letting go. As much as we love those we’ve lost, there comes a time when we must release them. Having lost my own mother in September, I found Renoir’s words toward the end of the game especially moving. They capture a painful truth: if we hold on too tightly, we begin to reshape memories into something they were never meant to be. In letting go, the family finds peace - saying goodbye not just to Verso’s memory, but to the false narratives they’ve built around their pain.

It’s a phenomenal story. Honestly, it’s the most emotionally affecting game I’ve played since Mass Effect. And while I loved it deeply, I almost hope the studio leaves it here. There's something powerful about letting a story end where it should. If they try to stretch this world further, I fear it might lose what made it so special - much like what eventually happened with Mass Effect. There’s an art to ambiguity - knowing just how much to say, and when to let the audience fill in the rest for themselves.
 
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Pasteton

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Hm not spoiling anything here I hope - but come on, mass effect? I played this on story mode cuz fuck the gay reflex bullshit - which is basically the same as watching a movie , and it is far more emotionally impactful than mass effect ever was. Mass effect was just a cool plot that makes you wonder about what’s next. This shit nearly brought me to tears, and is not only thought provoking but disturbing. It’d be an excellent black mirror episode
 
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Needless

Toe Sucker
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anyone do the 9999 one hit in act 1 yet? going to try that..

atm, lune is my most op. a little setup, but annihilates any boss.
Elemental genesis. 4 mana. "extreme damage to all enemies. 8 hits." requires 1 elec, 1 fire, 1 earth, 1 water stain. (light stains can of course standin)
so like, "medium" hits are like 1-1.5k. "low" are like 500.
"extreme" is like 9k. 4ap skill does like 45k to all enemies totally unbuffed in act 1.

so, thunderfall is +1 elec, and 1 light stain. consumes fire. medium elect. 2-6 hits. all enemies. 5 ap.
wildfire is +1 fire,+1 light. consumes 2 ice. medium fire to all enemies. 1 hit. 3 burn. 4 ap

so, thunderfall then wildfire is 9 mana. (-1 with right weapon) gives 2 light stains, 1 fire, 1 elec. which allows elemental genesis on turn 3 (or turn 2 with "go first). feeding her a +5 ap tint, from an ally helps.
order is important. wildfire first, thunderfall would consume the fire stain.
alt ordeer.
wildfire first. (burn enables maelle) then healing light. with +1 light stain weapon.
healing light is 3ap.
7ap combo. with heal.



tried one punch with lune... self buffed hit him with mayhem. 9999, 8970... that didn't count..

got it with icelance. Wasn't that hard really.
lvl 9 potierim.
last stand crit, augmented first strike, empowering last stand. solo fighter, roulette, teamwork.
heal first for light stain, which will empower ice lance.
30 vit, 33 agil, 21 luck.
level 28.
1747849160634.png


Lune vs Maelle pressing stendhal
 
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Kirun

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Hm not spoiling anything here I hope - but come on, mass effect? I played this on story mode cuz fuck the gay reflex bullshit - which is basically the same as watching a movie , and it is far more emotionally impactful than mass effect ever was. Mass effect was just a cool plot that makes you wonder about what’s next. This shit nearly brought me to tears, and is not only thought provoking but disturbing. It’d be an excellent black mirror episode
Hence why I said since. It's definitely more emotionally affecting than Mass Affect, but also the most since.
 
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velk

Trakanon Raider
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anyone do the 9999 one hit in act 1 yet? going to try that..

atm, lune is my most op. a little setup, but annihilates any boss.
Elemental genesis. 4 mana. "extreme damage to all enemies. 8 hits." requires 1 elec, 1 fire, 1 earth, 1 water stain. (light stains can of course standin)
so like, "medium" hits are like 1-1.5k. "low" are like 500.
"extreme" is like 9k. 4ap skill does like 45k to all enemies totally unbuffed in act 1.

so, thunderfall is +1 elec, and 1 light stain. consumes fire. medium elect. 2-6 hits. all enemies. 5 ap.
wildfire is +1 fire,+1 light. consumes 2 ice. medium fire to all enemies. 1 hit. 3 burn. 4 ap

so, thunderfall then wildfire is 9 mana. (-1 with right weapon) gives 2 light stains, 1 fire, 1 elec. which allows elemental genesis on turn 3 (or turn 2 with "go first). feeding her a +5 ap tint, from an ally helps.
order is important. wildfire first, thunderfall would consume the fire stain.
alt ordeer.
wildfire first. (burn enables maelle) then healing light. with +1 light stain weapon.
healing light is 3ap.
7ap combo. with heal.

It's a little easier to just buff her crit and then do elemental trick ( gives you the 4 elemental stains ), then elemental genesis.

Unfortunately this becomes mostly useless later in act 2 when you run into elemental absorb enemies. Lune is still the GOAT* of act2 damage though, you can just use lightning instead - stormcaller adds a lightning strike to everyone's hits which lets you sneakily bypass the damage cap.

* without cheese that is - I do not recommend because it will ruin any semblance of difficulty but if that's the way you roll..
The first two trash mobs in Dark Shore drop level 23 corspeo and have pretty predictable attacks, if you are good at parry you can pick it up early act 2 and then be disappointed when you can beat every story encounter by just having Verso shoot them in the face
 

Lanx

<Prior Amod>
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man it's so weird to play ng+ and in the prologue everyone is like yea, we're gonna get gommage'd bleh!

and then you see lune playing her guitar on top of a piano, and sophies like you 2 ever get together
 

Gravel

Mr. Poopybutthole
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Saw a comment on a random YouTube video, but if you want to farm the shit out of some Colours of Lumina, and you haven't killed the Chromatic Danseuse yet (Old Lumiere), you can basically kill the two clones and it'll resummon them instantly. Dodge the attacks of Danseuse. Each clone drops 5 Colours. I did it for not quite an hour for 825 of em. Much better than doing random bullshit fights for 2-5 at a time. Unfortunately it's a one time only thing though, so hopefully that's enough.
 
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