DAOC: Origins - New Server

sticktastic_sl

shitlord
185
0
Published 10 January 2014 | By Cody


The news you've been waiting for: Beta ends on January 14. The server goes live on January 16 @ 18:00 CET!
That's 17:00 British time, Noon in North American Eastern time, 11 AM CST, 10 AM MST and 9 AM Pacific time (PST).
To determine your local time when it's 18:00 in Paris (CET) use this Time Zone Converter:Time Zone Converter - Time Difference Calculator
 

Gecko_sl

shitlord
1,482
0
I'm really not sure I'm into playing this. Base exp and PVE in Vanilla SI are really a huge disappointment. Also, the best part of DAOC is group vs group combat. Back in 2001 I played with the same people I played EQ with and we rocked. Most of them don't even game anymore, or are even more casual than I am.

I did like reading this on their forums:

The XP rate here is already faster than Uthgard, we will have SI zones, old RA's, and classes like the Necromancer and BoneDancer that Uthgard lacks. I think Origins can keep a healthy population as Uthgard. We'll see anyway!
So, anyone else besides Hatorade and I playing? Anyone interested in setting up some groups and maybe exping our way into a nice gank squad?
 
558
0
Im probably gonna roll a spiritmaster for some solo capability during off hours and i think feedback is that its a solid pvp class? Probably have 10+ people in this thread interested in playing
 

Gecko_sl

shitlord
1,482
0
I'd prefer to do Albion. They have more interesting classes and better PVE. I'd like to play a Sorcerer. I'm assuming a majority of people will play Midgard, but if that's not the case I'd be interested in playing a Savage there.
 

moontayle

Golden Squire
4,302
165
Albion was always my preference. It struck a nice balance between the dark and brooding Midgard and the bright cheerfulness of Hibernia. Plus, you know, Friars.
 

Destante

Lord Nagafen Raider
66
1
Will probably be playing a paladin/Alb, never played Daoc live but had a bit of fun messing around during this beta period and not playing anything else atm.
 

Tonic_sl

shitlord
429
1
I'll end up downloading and playing, but very sporadically (as I have the PoE bug still). Between work, commute, kid, wife, how the fuck do people play games when they get older? Party's fucking ovaahhh.
 

Hatorade

A nice asshole.
8,186
6,610
I'll end up downloading and playing, but very sporadically (as I have the PoE bug still). Between work, commute, kid, wife, how the fuck do people play games when they get older? Party's fucking ovaahhh.
I sacrifice sleep all week sleep in on sat morning and repeat.
 

Tonic_sl

shitlord
429
1
Someone on their forums made a pretty legit post about the ideal Alb setup -

That did happen with some groups I will admit but not all the time. Alb groups specifically would avoid until big RAs but they are also the ones with the strongest RAs. I know most people think Mid's are the strongest but this patch was the patch that mercs got buffed and they were extremely good. Only problem is it took some groups a bit longer to adapt them because they were crap for so long before then. I'd say a good alb group on origins will consist of atleast 2 mercs, with probably arms, 2 clerics, sorc, minstrel and the last spot would either be another merc or paladin.

I wouldn't be surprised to see the top alb group being 2 misntrels, 3 mercs, 1 arms, 2 clerics, and being one of the best setups on the server. With that setup you have all chain+, 2 bofs, 2 sos(the most op ra in the game) 3 mercs that do insane damage and have dirty tricks to shut down damage from the other side., and an arms for slam. You have 2 minstrels as your mezzers granted not as good as a sorc but still very capable. The thing this setup lacks is roots but with 3 mercs and an arms you dont really want a whole lot of roots so your snares are never on immunty. You have good interrupts with 2 minstrels and a ton of damage as well.
 

Nightmare

Golden Knight of the Realm
109
55
Yeah this was the time when the Alb melee assist train really tore shit up. My guild on Guin/Alb Black Company mainly ran a PBAoE ice wiz group but at this time I think all of us rerolled into some kind of melee with most being mercenary. We would run around solo as a merc with a round shield and 1 handed blunt to make us look like a cleric. When a stealther would try to jump you all you had to do was switch over to your over main weapons and shit on them.
 

Hatorade

A nice asshole.
8,186
6,610
Funny that mercs are good because that is what I was going to roll anyhow with the switch to Alb.