Fuck it![]()
P99 is next…?
I think everyone should send e-mails to DPG saying that P99 and Quarm are making 20k a month.
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Fuck it![]()
P99 is next…?
I don't know why people think this is unique to everquest. Try real life sometime it works the same way.By velious I was flipping lego kera augs every day you could buy them for around 40k and sell them for 150k because the server was full of retarded faggots like Punko. I'm kinda mad that I quit in Luclin had I kept playing I could of made 50k dollars apparently selling plat that took me 1 hour a day worth of my recreational time to earn to punko and other retarded whales
nope I've never met anyone in RL dumb enough to spend the average american monthly salary on something that takes me a casual hour's recreational time. Not even 1 hours work, literally 1 hour of play. Even if I were a hot chick streaming videos of me flicking my bean for an hour I don't think I could convince 1 person to pay 5k dollars to watch, I'd have to convince 500 simps to pay me $10 bucks each.I don't know why people think this is unique to everquest. Try real life sometime it works the same way.
Farewell
Hi @everyone, I’ve been part of EQEmulator for nearly two decades. Most of you know me as Akkadius, but at the end of the day, I’m just someone who fell in love with EverQuest like the rest of you. I still remember when I was little almost 25 years ago, my dad handed me the original EverQuest box after he had been playing it and said, “Hey bud, take a look at this.” That moment pulled us into a world we’ll never forget.
Long before I ever found it, EQEmu was already here - created by passionate players determined to preserve and explore the game we loved. As I grew older and had less time to play, that same passion drew me into emulation: discovering how the game worked, diving into technology, and rapidly developing my skills. In time, I dedicated years of my life to building and supporting the EQEmu project. Along the way, I’ve learned and grown immensely, and I’ve had the privilege of watching so many others do the same.
EverQuest wasn’t just a game - it had a profound and lasting impact on all of our lives. It was friendships, marriages, careers, and entire communities. EQEmu has always been about preserving the experiences official support left behind - old expansions, mechanics, and ways of playing that no longer existed. We built worlds that carried on history, and created new worlds fans dreamed up. I’ve given tens of thousands of hours to this project, but I was never alone - it was all of us, an extended family of passionate fans. Every developer, server operator, tester, player, and dreamer deserves credit for keeping this alive.
The truth is, the environment has drastically changed. For decades, EverQuest’s creators knew about the emulator scene. We weren’t hidden - we were tolerated, even respected. Today, that spirit has been replaced with hostility and lawsuits across the broader emulator scene. Seeing passionate fans treated this way is heartbreaking. I can’t keep devoting myself to something that punishes the very people who kept its spirit alive. I wish the current IP holder the best, but I don’t believe this was the answer - and I don’t think anyone truly wins from it.
So I’m done. I’m stepping away from EQEmu, winding down my projects and the services I’ve hosted, and moving on. As I step back, most services I run will shut down within 72 hours, by Monday Midnight, Tuesday morning. I’ll try to ease the transition where I can, but many things will simply go offline. This truly feels like the end of an era, but every era leaves behind a legacy - and ours has been extraordinary. As the Court has not addressed the scope of the injunction, as recently requested by THJ, my time here has run its course.
This isn’t easy - it hurts more than I can put into words. My heart is shattered. Even before this case, my summer was already filled with personal tragedy and deep loss - the hardest season of my life. I was already struggling to find the energy to keep contributing. I’ve poured countless hours, effort, and stress into this project, and the toll has been immense. But after 18 years, my priority now has to be being a dad, being present for my family, and putting that same fire into new chapters of my life. So regardless of how the climate continues to progress, this is a choice I have made.
I know this may deeply affect some of you, and I don’t say that lightly. Our worlds and communities have been home for countless players and creators alike, and I’m truly sorry for the disruption this will cause. My hope is that the communities who built them can continue in their own way.
I am deeply grateful to the fans of this game, and to this community. We all know how special EverQuest has been - but what truly makes online worlds unforgettable is the people who share them. Thank you to everyone who built, played, created, and dreamed alongside me. EQEmu was never just a project - it was proof of what extreme passion and community can achieve. That legacy will always endure.
Much love, Akkadius
Only if they are using his owned/operated servers. If they run their own servers all this would mean is there might be less/no more updates to the server code unless someone else takes up the project.Looks like most EQ Emulation is just dead now.
The first TLP with fully instanced raiding was released less than 1 year after she said that.“What we don't want to do is instance raids, which is what casuals want us to do because they want to fight Nagafen. Casuals shouldn't be allowed to fight Nagafen… that diminishes the achievement of others." - Holly Longdale
Holly wasn't good either.
Just randomly hosting in countries that don't have reciprocal enforcement treaties with the U.S. would not have protected THJ. The judge's order enjoins the devs as individuals, they would not be protected if the servers were in Russia or Cuba or some place, because the devs live in the United States. The judge's order is a legal mandate, if they refused to turn off their "Russian" servers, the U.S. judge could order U.S. court officers to arrest the actual U.S. persons who ran the server.And the thing is, they could've been greedy and been fine. But they were retarded and thought it'd be a good idea to host everything in areas subject to US laws.
Good in EQ just means the same thing as less bad, because no one within a 500 foot radius of anything EQ related is "good."Your right she did listen to feedback every now and then. Particular after Ragefire and around the time Phinny was created. But don't forget they turned down the XP between Ragefire and Phinny to sell more XP pots, that's really whay Holly was about, that kinda stuff makes the suits doing promotion happy not the gamers. She wasn't good/on the gamers side like say Brad or Blizzard before they got bought out. She was just less bad.
The first TLP with fully instanced raiding was released less than 1 year after she said that.
I'll also note--a lot of FOHers who dick ride games like Pantheon, M&M, etc specifically cite instancing of content as one of the worst things ever. While I've always thought that's stupid AF, Holly was actually making a statement that superficially seemed to align with the most vocal members of the EQ TLP community at the time, who were those same dick riders who believed 1999 EQ is the pinnacle of all gaming instead of the "piece of actual trash" it actually was.
What Holly learned is the less noisy players far outnumbered those guys and there was way more money in instancing. JChan hasn't shown flexibility in thinking like that at any point in her regime.