Deathwalker Plans 26 Boxing WoW

Goanad_foh

shitlord
0
0
burst mob killage incoming from deathwalker. You heard it here first.

oh yeah, whats up with the minus internetz beotches. Hook meh up I"m bringing you Sam"s retardation in all its glory from the perspective that only a 02"er can provide
 

Chris

Potato del Grande
18,291
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Goanad said:
burst mob killage incoming from deathwalker. You heard it here first.

oh yeah, whats up with the minus internetz beotches. Hook meh up I"m bringing you Sam"s retardation in all its glory from the perspective that only a 02"er can provide
It"s probally something minor like 100,000 dead Iraqis.
PEWPEW GO USA WOOOOO!
 
Chrisb3 said:
ZG mobs are not normal elites.

Outdoor elites are normally tuned for ONE person to kill with some difficulty.

Dungeon elites are tuned for FIVE people to kill with great ease.

ZG elites are tuned for TWENTY people to kill with some difficulty, if they have full blue lv58-60 gear. Most of the pulls involve multiple mobs, and raid exp suffers from very VERY extreme diminishing returns.
Well thats interesting to be sure. I didn"t know all that. Ya raid exp is surely teh sux BUT its not zero and if these mobs are super hard then I assume that they give decent exp (even though a LOT is lost by being in raid formation), but it dosnt go down to nothing and if you can kill enough mobs at the same time ....

Equal level mobs in this game are stupid easy so far, I look forward to some challenge.
 

Erronius

Macho Ma'am
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Sam, you"re like a guy that decides to sail around the world in a rowboat. You are oblivious to advice, warnings, and general maritime practices. You have no preparation, no research done beforehand, you just sail away into the sunset convinced that everything will be a-ok, while everyone else /facepalms and predicts your outcome. (a horrible analogy, I know, but it"s early and I haven"t had my coffee)

In regards to raid XP...why? Just so you can play all of your toons at the same time? Why don"t you just run your individual groups to individual camps, set up macros to /target /nuke etc, and let each group of 5 have their own spot of mobs? IMO, that would be a hell of a lot easier than trying to either run 5 concurrent 5-mans (easier mobs/respawn) or trying to run raids at your low level. Surely 5 shamans should be able to one-shot, or nearly one shot, most world spawns?

I"m sure you"ll spend a disproportionate amount of time and effort telling me why this is a so much worse idea than trying to raid ZG at your level, but whatever.

But don"t ever stop Sam.
 

Chris

Potato del Grande
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Sam, raid mobs are not designed to give exp. They are designed for level capped players.

If they gave decent exp, people would have realized by now.
 

Quineloe

Ahn'Qiraj Raider
6,978
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Sam DeathWalker said:
If any women need a rape victim hey Im up for it!
What exactly is your proposal here? If a woman told you that she"d need a rape victim would you rape a random woman and then bring it to her?
 
I mean if they need a victim, Ill be happy to be their victim, heck Ill even supply the handcuffs!

That Russian guy is unreal. Like the worlds biggest looser.

1) He is 33 and armed with a gun and she is 28 unarmed. He loses in fight with her. LoL

2) Apparently he needs Viagra to have sex. LoL

3) After they had sex HE had "genital damage". Let me assure you if a Female had sex with me I wouldn"t be the one going to the hospital if one of us did.

4) Then HE goes to the Police first to snitch her out and he is an armed robber.

Could it get worse for this guy? LoL.


Hey that idea of 5 camps isnt all that bad, Ill put on my list to try.
 
Ya raids are not designed for exp but as odd as it seems my group is an aoe group. I know that shaman arnt consider a aoe class but with thunderstrorm and fire nova totem they do more burst aoe damage then mages.

Who has taken 20 aoe characters into ZG to give a try?

Now some of the other raids seem to have mobs with very very high HP so thats not going to work there but these ZG mobs dont seem so much HP.
 
Sam DeathWalker said:
Now some of the other raids seem to have mobs with very very high HP so thats not going to work there but these ZG mobs dont seem so much HP.
You"re 100% right Sam. You should aoe the entire zone at 58-60 with your +100 spell power shaman and mages in crafted gear that you spend four months RAF"ing to 300. This is exactly how everyone did ZG three years ago, they pulled the entire zone at once and just aoe"d the 26k hp mobs.

Please fraps it.
 

Quineloe

Ahn'Qiraj Raider
6,978
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SalaciousTunare said:
You"re 100% right Sam. You should aoe the entire zone at 58-60 with your +100 spell power shaman and mages in crafted gear that you spend four months RAF"ing to 300. This is exactly how everyone did ZG three years ago, they pulled the entire zone at once and just aoe"d the 26k hp mobs.

Please fraps it.
It will be a huge mess because of the axe whirlwind that stuns without DRs. If you have 30 of those axe throwers on your raid, everyone will be permastunned.
 

Flight

Molten Core Raider
1,229
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Sam, you seriously need to take some advice, mate. I"ve RAF"ed well over 30 characters, so what I"m suggesting is from experience, not theory.


The point I want to make to you is for post lvl 60/61. 61-70, then 70-80 takes so much longer than previous levels that it makes the debate about how to lvl to 60 insignificant.


Level a char to 80 and use it to boost. Make it a Druid. Quite apart from being far, far faster to level your chars, you will learn massive amounts about the game from solo leveling and maybe joining a few PUGs.


Out of interest, what classes make up your primary boxed set up ?
 

Erronius

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Flight said:
Level a char to 80 and use it to boost. Make it a Druid. Quite apart from being far, far faster to level your chars, you will learn massive amounts about the game from solo leveling and maybe joining a few PUGs.
Sam will never do it, he"s bound and determined to level his 30 at the exact same time, 30 on screen, it"s been suggested to him to level 1 or 5 at a time with RAF, and he"s refused every time.

Flight said:
Out of interest, what classes make up your primary boxed set up ?
Frawdo said:
Sam, what is the name of your guild for your characters in WoW, I want to watch your progress via armory
"The Deathwalker Empire"
 
Ya as you can see from the armory my mages are higher then my shaman. The mages are still on RAF (bout 1.5 months left). I will probably get them to 60 first before going back to work on the shaman.

I"v reset up things so that the Pal is no longer leader as she was sucking up to much exp from the mages (and at level 54 all the pirates are grey to her). Now the highest mage is the leader and the 5 man mage group gets all the exp, with the shaman tag boosting them.

Tag Boosting - PvE - Instances and Advanced Tactics - Dual-Boxing.com Community Forum

So you are suggesting that anyone who wants to box should just level up a single toon to 80 before they box and then instance boost 4 others at a time unlinked to the 80 but the 4 rafed together as a chain. ....

I am sure I in for a lot of leveling but if you look at my EQ guys I think few if any have spent as much time leveling as I have.

Well the mobs stun but so do I. War Stomp and Blast Wave have stuns.
 
The mage has lot fewer HP and armor then the Pal but it works out ok as during the pulling (well running into mobs lol) he takes like 1/2 damage then blast wave gets all the mobs off him and they walk back just in time for the fire nova totems to fire. Meanwhile 5 of the shaman heal the mage up. Mana never hardly budges. Of course the shaman won"t be able to be much help (cept healing) in 10 or so more levels.
 
Once the 5 mages hit 60 Ill have 120 levels to grant (they are in a

1-2
1-3
1-4
1-5

Set up where 2,3,4,5 can grant to the 1 account. Im going to make a 6th mage, but not sure on the 7th. I could bring in some of the shaman to the "1" account and grant them up to 60. But thats 50bucks each total to transfer them to the account then off the account (have to wait 30 days also) to their permanet account (Ill try can get a mage in his 20"s or 30"s to grant up so as not to waste grants on the lower levels).

Or I can make a warlock for transportation purposes. Or a 7th mage (then I might run 32 characters so all can port easy).

Any ideas on how best to use the 120 grants?
 

Chris

Potato del Grande
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Sam DeathWalker said:
Once the 5 mages hit 60 Ill have 120 levels to grant (they are in a

1-2
1-3
1-4
1-5

Set up where 2,3,4,5 can grant to the 1 account. Im going to make a 6th mage, but not sure on the 7th. I could bring in some of the shaman to the "1" account and grant them up to 60. But thats 50bucks each total to transfer them to the account then off the account (have to wait 30 days also) to their permanet account (Ill try can get a mage in his 20"s or 30"s to grant up so as not to waste grants on the lower levels).

Or I can make a warlock for transportation purposes. Or a 7th mage (then I might run 32 characters so all can port easy).

Any ideas on how best to use the 120 grants?
Make two lv60s?