Yea, responsivness and visuals are great, the game just feels fun until you have played a week to a month and notice that there are no deep mechanics under the hood. Hell even that would be ok for most games I guess, just not for Diablo 3 and/or Blizzard. Also funny how the graphics were what got all the flak a year before release and they are one of the better aspects.
I have pretty much given up on the game becoming even close to what I hoped it would be because after half a year they had done little to adress the problems besides copying some D2 features that the forums were asking for. An expansion is the only way to get enough focused changes and new systems added because a patch for them is a success when they balance 3 skills and add a half-dozen crafting recipes that are slightly better then what randomly drops. All the while taking 14 weeks for that. Then I look at SC2 and its supposed "expansion in under a year" and what became of that, realize that a D3 expansion before 2015 is unlikely. So will it still matter then? Kinda doubtful.
I would love it if they could turn this game around, but right now - I just don't have faith in that team to perform *any fucking thing* that remotely resembles a turnaround.
My thing is, to be totally honest - I'm not a huge gamer anymore. I have other things to pump my time and focus into. So when D3 was such a big letdown, and it was the only game I was really looking to make time to play, it was real sad face.
I think they could turn it around but it require some major redesign.
1) Strip RMAH immediately - if they aren't willing to acknowledge this or change this completely, game over.
(or)
2) Make all legendaries non-auctionable - i.e. you can't sell them on the AH. And make them still more powerful than any yellows. Right now, yellows can still be more powerful. An alternative would be, make them all BOA but - that creates a separate issue.
(and)
3) Runewords, bitch.
4) Make the cutscenes and quest bullshit optional through a menu icon.
5) Immediately patch the game to use the Diablo text.
6) Endless dungeon.
...
There are a lot of others that would bring the game back in line. However, some of the core problems with the game include things that aren't so easily changed, and that's a big challenge. The most obvious being that the Diablo 3 world just doesn't, well... feel like Diablo should. It's not scary. It's filled with evil butterflies and wasps, not hell-raging demons and darkness.
I don't know that they could fix that, or even want to, since they are set to "dominate the console market with their much anticipated console release of Diablo 3!" - eat a dick.