Diablo 3 - Reaper of Souls

Pyros

<Silver Donator>
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Well I don't think cd should be capped, but I also have mixed feelings about pets doing 100+%weapon damage per hit without the cap even though they provide a lot of side advantages in general(such as passive effects, tanking, blocking projectiles and active effects). To me the pets were rebalanced for RoS with the crit dmg cap in mind, that's why they bumped the damage of them fairly high(sentry does 200%weapon dmg, wolf does 150% for example for DH). With crit dmg being uncapped, that more or less double their damage(assuming 40%crit, getting 300%crit dmg bonus would actually more than double the damage) and I don't feel they were doing bad damage before for passive "always on" damage that also had side benefits. I guess mostly my point of view is I felt pets were already good before, even though the cap was stupid.

The zoo DH build must be pretty crazy atm. 3pc marauder and wolf coat is like 8pets and a bunch of them actually have fairly high damage(and cleave on every hit).
 

Xevy

Log Wizard
9,069
4,296
Pretty sure the pet thing is a bug. That and the bonus vs elites shit all happening and not documented. Think they borked their formulas somehow. Also I ran 10 rifts (5 t3 and 5 t4 with 3 people total) and got 2 legendary drops. They fucked something up.
 

Delly

Trakanon Raider
3,010
671
I agree. I got 5 legendary items in 30 minutes and none were upgrades. Fix game plx.

Okay that was a lie, one was a very tiny upgrade so I don't even count it.
 

Mist

REEEEeyore
<Rickshaw Potatoes>
31,802
24,488
So after running some numbers it seems the reflective rune is indeed bugged more or less like I thought it was, instead of applying 1/4 of your str bonus to your thorns damage, when you activate it, it applies 100%of your str bonus, and also lets it crit treating it as "normal" damage instead of thorns damage. Not sure that's intended but basically instead of doubling your thorns damage, it multiplies it by 8, which is obviously quite fucking broken, and letting it crit in combination with judgement for 100%crit means it basically multiplies it again by 2 to 3 depending on your crit damage. Since they decided to also massively buff the crusader thorns passive, it leads to quite a bunch of stupidity.

Seems they're going to be hotfixing Iron Maiden though so at least it won't be outrageous damage anymore.

Oh and since they fixed the proc(it has a 2secs cooldown apparently now), this can drop again:
bDwa3Eu.png
Wow, go fuck yourself with that thing.

Also I'm pretty sure it's 1 second, or capped at your attack speed, or something.
 

Pyros

<Silver Donator>
11,319
2,424
Not mine, just linked it from reddit, but yeah the guy got some pretty crazy rolls.

Seems EU was up 3hours before the announced time.
 

Dudebro_sl

shitlord
862
2
I don't understand why they don't just make the rift bosses drop legendary items in place of the forgotten souls they can drop. Most legendaries are only good for turning into souls anyways but then at least you have a chance of getting something decent. Rifts are the perfect place to give a guaranteed legendary on the boss kill and then people would stop getting pissed off for only getting 1 junk legendary after 2+ hours.
 

Chris

Potato del Grande
<Banned>
19,988
-10,409
They could make rift fragments rarer and make it a guarenteed legendary.

I have hundreds of fragments from normal bounty spitfarm so a guarenteed legendary would be silly.
 

Leon

<Silver Donator>
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There is such a large pool of shitty glorified rare legendaries that giving one per rift boss would not break the fucking BOA oriented game.
 

slippery

<Bronze Donator>
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That's the thing, you can't trade. Who the fuck cares how much you get or what things cost. Remove the gold cost from crafting gems, put in more consistent legendaries in rifts. It isn't going to impact anything
 

Leon

<Silver Donator>
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19,163
Exactly. The current model would work with trading. In a boa system we need better and more common legs.
We need to make more legs viable and fun to build a spec around but also not have a .0001 chance to find them.
 

slippery

<Bronze Donator>
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500k to remove a flawless royal is fucking bullshit, 1.5m to remove gems from a bp is just fucking stupid.
 

Elerion

N00b
735
46
D3 timeline

Items have huge roll variance, legendaries are rare, bad and uninteresting:
"Blizz, I can never find good items, and my one legendary sucked. I am forced to trade for items. Plz fix."

Items have huge roll variance, legendaries are rare, uninteresting and occasionally best in slot:
"Blizz, I can never find good items, especially the OP legendaries. I am forced to trade for items. Plz fix."

Items have small roll variance, legendaries are common, have interesting effects, and mostly best in slot. Trading killed.:
"Blizz, I can't find the exact legendary I want for build X, and they never roll with [insert best stat here]. Plz fix. Also, please let me trade."

Items have small roll variance, legendaries are common, have interesting effects, and mostly best in slot. Methods added to gamble specific legendaries and reroll to always get the best single stat.:
"Blizz, I can't find the exact set of legendaries I want for build X, you need to make them drop even more often"


It seems a subset of the playerbase doesn't realize how ARPGs work. There is always a better set of gear. It will always require a ton of time to farm that set. If better gear isn't available through tons of farming, there is no reason to farm, and thus no reason to play the game. Making a certain level of gear easier to get does nothing except move the bar for what is considered "good gear" even higher, meaning you will be bitching about not getting that better gear easily enough tomorrow.
 

slippery

<Bronze Donator>
7,932
7,747
D3 timeline

Items have huge roll variance, legendaries are rare, bad and uninteresting:
"Blizz, I can never find good items, and my one legendary sucked. I am forced to trade for items. Plz fix."

Items have huge roll variance, legendaries are rare, uninteresting and occasionally best in slot:
"Blizz, I can never find good items, especially the OP legendaries. I am forced to trade for items. Plz fix."

Items have small roll variance, legendaries are common, have interesting effects, and mostly best in slot. Trading killed.:
"Blizz, I can't find the exact legendary I want for build X, and they never roll with [insert best stat here]. Plz fix. Also, please let me trade."

Items have small roll variance, legendaries are common, have interesting effects, and mostly best in slot. Methods added to gamble specific legendaries and reroll to always get the best single stat.:
"Blizz, I can't find the exact set of legendaries I want for build X, you need to make them drop even more often"


It seems a subset of the playerbase doesn't realize how ARPGs work. There is always a better set of gear. It will always require a ton of time to farm that set. If better gear isn't available through tons of farming, there is no reason to farm, and thus no reason to play the game. Making a certain level of gear easier to get does nothing except move the bar for what is considered "good gear" even higher, meaning you will be bitching about not getting that better gear easily enough tomorrow.
I'd agree with you if the vast majority of legendaries weren't rare+1 items. The number that are actually unique and build impacting is pretty small, and they are actually more rare than your shitty rare+1.
 

Haast

Lord Nagafen Raider
3,281
1,636
It seems a subset of the playerbase doesn't realize how ARPGs work. There is always a better set of gear. It will always require a ton of time to farm that set. If better gear isn't available through tons of farming, there is no reason to farm, and thus no reason to play the game. Making a certain level of gear easier to get does nothing except move the bar for what is considered "good gear" even higher, meaning you will be bitching about not getting that better gear easily enough tomorrow.
Legos are soulbound and a lot of them are trash. They SHOULD drop a lot. It's how every other ARPG has worked. For instance, Meph runs took about 5 mins in D2 and legos dropped in ~33%-50% of runs. I average maybe a lego per 90 mins in D3 and I CAN'T FUCKING TRADE.

I'll never understand the argument against lots of lego drops when they are soulbound and the strong majority of them are turned into crafting mats. What's the harm in lots of drops? That I might occasionally get an upgrade that keeps me interested in the game?
 

Leon

<Silver Donator>
5,669
19,163
D3 timeline

Items have huge roll variance, legendaries are rare, bad and uninteresting:
"Blizz, I can never find good items, and my one legendary sucked. I am forced to trade for items. Plz fix."

Items have huge roll variance, legendaries are rare, uninteresting and occasionally best in slot:
"Blizz, I can never find good items, especially the OP legendaries. I am forced to trade for items. Plz fix."

Items have small roll variance, legendaries are common, have interesting effects, and mostly best in slot. Trading killed.:
"Blizz, I can't find the exact legendary I want for build X, and they never roll with [insert best stat here]. Plz fix. Also, please let me trade."

Items have small roll variance, legendaries are common, have interesting effects, and mostly best in slot. Methods added to gamble specific legendaries and reroll to always get the best single stat.:
"Blizz, I can't find the exact set of legendaries I want for build X, you need to make them drop even more often"


It seems a subset of the playerbase doesn't realize how ARPGs work. There is always a better set of gear. It will always require a ton of time to farm that set. If better gear isn't available through tons of farming, there is no reason to farm, and thus no reason to play the game. Making a certain level of gear easier to get does nothing except move the bar for what is considered "good gear" even higher, meaning you will be bitching about not getting that better gear easily enough tomorrow.
No, having played D2 and D3 quite extensively i understand the farmind required for BiS gear, or 'better' gear. I'm talking sinking hundreds upon hundreds of hours and finding 20 pig stickers, 20 fucking schaeffer's hammer and blackthorne pieces of shit and not one fucking TF or Shard of hate, not 1 piece of zuni or tal rasha and only ONE fucking piece of Nat. No mask of Jeram before or after RoS either. The database is bloated with rares + gooders, in a BOA system, that doesn't work if your drop rate is abysmal.
No, i don't solo, 4 people games in T3.
I would be perfectly fine finding some sets with shitty rolls but at least be able to use them in order to you know, farm to get the perfect rolls/better items. As it stands right now, i'm not even seeing shitty rolls of desirable items/build enhancers items.
 

Korrupt

Blackwing Lair Raider
4,832
1,228
So how does eDPS work on butcher? there's a rage timer, that's visible? Or you time it somehow, so it's very easy to determine DPS?

Edit: Wonder if this build would work... Acid Cloud spam setting off Fetishes...

Witch Doctor - Game Guide - Diablo III
Exactly theres 180s before his room explodes with fire. I like to do it at least 3-5 times when I switch items to test things out. A lot of items that show paper DPS increases are sometimes an actual loss, like the SoH on my Wizard was a huge eDPS loss compared to a weapon with 200 raw damage. I have a full set of Firebirds 6pc (level 70 set) that I tested last night and it was total junk.

Let me know, I wont be on tonight but tomorrow we can go test shit out. You're a WD anyway, mask + gloves = free T6 clearing. I got carried in T6 by Rootzo last night watching his pets mow shit down. I think he killed T6 Azmodan in 14 seconds.
 

slippery

<Bronze Donator>
7,932
7,747
Anyone have a good farm for Shard of Entsteig Plate? I'd like to try to craft Aughild Bracers and Shoulders but I can't get any of the ghosts for it.
 

Leon

<Silver Donator>
5,669
19,163
I believe one dropped for me form the event in the crypts (was doing bounties in T6 to check out a few things). The bounty was to actually do that event, so it's fairly easy to farm. Check act I cemetary bounties, if one of them is the countess or baroness or w/e the fuck that event is, take it, kill the ghost there, he has a chance to drop the item.