played a lot this last season, going to sit this one out until they get some consistency with their changes. This was my same problem playing in the original version of D4 and after that first bit they massively nerfed Sorc and made huge changes and I sat out for 3-4 years until this most recent expansion.
I've got no problem with course correction, and they should absolutely buff underperforming classes, fix the broken shit that rogue had with damage and barbs had with being unkillable using Selig, but apply a bit of a softer hand with stuff like Ball Lightning Sorc that was over-performing but do to synergies, they destroyed it though and its completely unplayable now.
devs still do not play their own game and rely on player testing for all of their feedback. Anyone who played for 10-15 hours after the story was complete could have told you that Warplan Activity exp was too slow, gems were WAY too rare, Mythics were obviously best in slot because thats how they designed them, runes were 99% junk, infernal hordes were way too shitty and long compared to anything else, and things like the nemesis portals / greater nemesis portals / ultimate nemesis portals that you could put points into in the warplan activities were WAY too rare. After about 100 hours of farming time, mostly on T12 I think I saw 1 Ultimate Nemesis portal, and I went to the Goblin Zone from a goblin portal 1 time after slayings hundreds and hundreds of goblins. No idea how in the hell you were supposed to get the top tier gem, much less enough to socket into a few pieces of gear.
just out of touch with whats fun and efficient and worth the time doing. Those mephisto keys drop like crazy and its a complete ball breaker of a fight, who would want to do that thing dozens of times where its a 1 hit kill if anything touches you?