jayrebb
Naxxramas 1.0 Raider
Now that I have a few characters to 30 I have to say that I've gone from agnostic to annoyed by the MTX. I don't really pay attention to any of this garbage but the sheer number of currencies and the ongoing in-your-face request to buy layers and layers of other systems is pretty exhausting. It definitely feels more predatory than other games I've played casually.
I had to laugh at the 800% VALUE MTX offering right at the start. As if. 800% of what? Some other thing that you made up and assigned an arbitrary value to. Its pretty amusing but I can see how people get sucked in. Besides, we all know the real goal there is to get someone to pay ANYTHING for something because the likelihood of making follow-up purchases explodes if you have invested even a little. I don't recall the actual metrics but getting someone to pay that very first time is the key friction point across all MTX.
Anyway, the gameplay as a mage is simple fun. I have two spells that interact with the other two spells so I can position myself for combos and such. It's decent fun for a shitty mobile game. But all the trappings and MTX and pseudo-competitive shit (leaderboards are meaningless if they mix payers and non-payers) is a real turn-off. I won't give them any money for the sheer point of it; whereas I happily spent a little money in Genshin Impact because it was fun to do so.
These games basically give me a headache beyond the actual gameplay and while I hope this shitty approach stays siloed and doesn't ruin D4 - I have my doubts.
It's a pilot of what to expect in D4