Depends on the game - I like to purchase some for filling out the bookcase but I don't touch them too much, sorta like how people buy novels they never read to show off.Why the fuck do people even buy strategy guides?
Some of them are really lovely; if it's a game I'm stoked for enough to buy a CE I'll probably get the strat guide too to complete my display. The Black Flag CE was pretty awesome, although I wish I had been able to get my hands on the Black Chest addition they had in the UK, but alas. The strat guide for that was a gorgeous book with a cover wrap of Kenway; I'm thinking of opening it just so I can use it as my backdrop but I'm really bad at opening any CE that doesn't require me to get a code out of it.Why the fuck do people even buy strategy guides?
You are master of the new Urth. Trying to explain that game to people these days is just...awful. "You were a dinosaur, you fought to the death...shit was bananas." "What you mean like Killer Instinct?" "Yes. No. Go to your room."I got a strategy guide for Primal Rage once. I remember feeling very betrayed when I found out there were cheat codes for that game that weren't in the guide!
I believe what they are trying to show is a bit more than you took from it. The AI on previous games was horrendous; the AI in this game seems to be expanded enough to make commands mean something a little bit more. There was far less of "walking into stupid shit" that I could see in the demo, and commands seemed to hold for far longer.Regarding the recent trailers/gameplay videos
Game developers need to stop trying to sound overly dramatic/cool. I can't be the only one that cringes when developers do videos like this with such voiceovers.
As to the video above, I can command other party members to drink potions? No really?
Not a one thing except perhaps ability to move then set defend/attack points was new in terms of gameplay mechanics. Other than that it just listed the same features we've come to expect from RPGs since... rpgs.
I bought that shit it was outdated before it even came out lol.yeah boyyyyy![]()
That might be old hat to you and me... but to the sort of chumps who'd dish out $120 for a box with a promo pen? That shit is revolutionary.As to the video above, I can command other party members to drink potions? No really?
Not a one thing except perhaps ability to move then set defend/attack points was new in terms of gameplay mechanics. Other than that it just listed the same features we've come to expect from RPGs since... rpgs.
now you can use the pen to make notes too.Strategy guides are great bathroom reading material.
Jesus, how many of us bought that stupid ass guide? I remember being so little thinking that that book was the coolest thing in the fucking world. I remember having the Diablo guide too. What a complete waste of money those guides were. The EQ one especially, since a strategy guide for an MMO is obsolete in one f'n patch.yeah boyyyyy![]()
Wow, yes! The party member pathing in Dragon Age 2 was the worst Ive ever seen in a game. That DLC shit where the boss at the end of the crypt raises walls to create a maze as he spins around the room with fire? Fuck that mess if you did it on a difficulty that didnt let you cheese on the outside edge of that shit. Moving each party member separately to the correct path. Press Space, let them start running to that spot, see one of your party members take a left into a dead end that was so tight that fire would kill them before you could get them out - shit just made me want to scream.I believe what they are trying to show is a bit more than you took from it. The AI on previous games was horrendous; the AI in this game seems to be expanded enough to make commands mean something a little bit more. There was far less of "walking into stupid shit" that I could see in the demo, and commands seemed to hold for far longer.
Asari vanguard was a slaughter fest on silver. Charge and ae heavy melee all day.vanguards got a shit rep because 80% of the player base just charge-nova spamm'd, basically slowing everything down through the easy waves by stopping the enemies from coming in LOS to everyone, and then in hard waves they died quickly. The other 20% were good enough to not die but still disrupted the flow and messed people up / slowed everything down. The only time they really shined were in organized groups and difficult content where they could disrupt the flow in a positive way.
To be fair, I loved charge-nova the shit out of everything on my vanguard in silver.