Dungeon Crawler Carl

Voyce

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I left the original item description in the comments, the point I’m making is that Matt took something that had been defined one way, and rewrote it with a funny idea in mind, with a paper thin narrative for why it could work, in my opinion it’s because he came up with this idea, and decided to work it in, after the fact.

I know he’s a “pantser” and that’s how he writes to begin with, but this is where it gets thin—because it doesn’t strike me as clever, if you make up new rules half way through the game for the sake of an idea.

He could later say that the AI did this on purpose because he wanted Carl or…Prepotente to abuse it, but if the narrative is that he wants entertainment he probably wouldn’t have wanted his highest level boss completely neutralized.

It’s sillier still, that the child of a major divinity wouldn’t have sapience, let alone the Big Bad itself—animals are dumb and can often be thwarted regardless of strength, you can scare off most animals with a damn fire. How often are dragons dumb beasts?

No one regularly puts a dumb animal as the final boss, especially one that is supposedly responsible for carrying out this sophisticated wave of nine tier attacks—Scolapendra is supposedly a representation of the Eulogist , krackaren (I don’t know the book spellings) the Apothecary was talking, why would the mega AI be a dumb beast?

Maybe there’s an opening where whomever (the AI, or the Syndicate) made Scolapendra was indeed making a point that the AI itself was not a sapient organism…even though it represents itself as being an intelligence…or rather that it was asleep, when it was attacked, but it would still mean the final dungeon boss was always going to be outsmart-able. To me it just feels like retconning something existing to make a funny ending.

Maybe probably he will go the route of claiming it was the AI’s intent to help Carl and crew all along hence, seeing the shine on the glass container in level 3 , the weird nonsense with donut that happened when the ogre knocked them out also on level 3, Peter Cole…yes I know he’s the AI’s pet, maybe it’s building to that
 
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Hoss

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I left the original item description in the comments, the point I’m making is that Matt took something that had been defined one way, and rewrote it with a funny idea in mind, with a paper thin narrative for why it could work, in my opinion it’s because he came up with this idea, and decided to work it in, after the fact.

I know he’s a “pantser” and that’s how he writes to begin with, but this is where it gets thin—because it doesn’t strike me as clever, if you make up new rules half way through the game for the sake of an idea.

He could later say that the AI did this on purpose because he wanted Carl or…Prepotente to abuse it, but if the narrative is that he wants entertainment he probably wouldn’t have wanted his highest level boss completely neutralized.

It’s sillier still, that the child of a major divinity wouldn’t have sapience, let alone the Big Bad itself—animals are dumb and can often be thwarted regardless of strength, you can scare off most animals with a damn fire. How often are dragons dumb beasts?

No one regularly puts a dumb animal as the final boss, especially one that is supposedly responsible for carrying out this sophisticated wave of nine tier attacks—Scolapendra is supposedly a representation of the Eulogist , krackaren (I don’t know the book spellings) the Apothecary was talking, why would the mega AI be a dumb beast?

Maybe there’s an opening where whomever (the AI, or the Syndicate) made Scolapendra was indeed making a point that the AI itself was not a sapient organism…even though it represents itself as being an intelligence…but it would still mean the final dungeon boss was always going to be outsmart-able. To me it just feels like retconning something existing to make a funny ending.

Maybe probably he will go the route of claiming it was the AI’s intent to help Carl and crew all along hence, seeing the shine on the glass container in level 3 , the weird nonsense with donut that happened when the ogre knocked them out also on level 3, Peter Cole…yes I know he’s the AI’s pet, maybe it’s building to that

It's not really neutralizing scolopendra though. The 9 tiered attacks are still happening every 30 hours and now if this level 1 crawler dies, they all go off at once. I'm not sure there was ever any more to scolopendra than the 9 tiered attacks. Hard to say since no one has ever gotten there and she was turned into a bed and breakfast over the milllenia.
 

Voyce

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Versus, not having to face a level 500 boss, I'd say it's pretty neutralized. Sure, they'll approach the issue of the other 7(?) attacks, but that would have probably been immediate death for all of the crawlers otherwise.
 

Void

Yeah, and?
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I left the original item description in the comments, the point I’m making is that Matt took something that had been defined one way, and rewrote it with a funny idea in mind, with a paper thin narrative for why it could work, in my opinion it’s because he came up with this idea, and decided to work it in, after the fact.

I know he’s a “pantser” and that’s how he writes to begin with, but this is where it gets thin—because it doesn’t strike me as clever, if you make up new rules half way through the game for the sake of an idea.

He could later say that the AI did this on purpose because he wanted Carl or…Prepotente to abuse it, but if the narrative is that he wants entertainment he probably wouldn’t have wanted his highest level boss completely neutralized.

It’s sillier still, that the child of a major divinity wouldn’t have sapience, let alone the Big Bad itself—animals are dumb and can often be thwarted regardless of strength, you can scare off most animals with a damn fire. How often are dragons dumb beasts?

No one regularly puts a dumb animal as the final boss, especially one that is supposedly responsible for carrying out this sophisticated wave of nine tier attacks—Scolapendra is supposedly a representation of the Eulogist , krackaren (I don’t know the book spellings) the Apothecary was talking, why would the mega AI be a dumb beast?

Maybe there’s an opening where whomever (the AI, or the Syndicate) made Scolapendra was indeed making a point that the AI itself was not a sapient organism…even though it represents itself as being an intelligence…or rather that it was asleep, when it was attacked, but it would still mean the final dungeon boss was always going to be outsmart-able. To me it just feels like retconning something existing to make a funny ending.

Maybe probably he will go the route of claiming it was the AI’s intent to help Carl and crew all along hence, seeing the shine on the glass container in level 3 , the weird nonsense with donut that happened when the ogre knocked them out also on level 3, Peter Cole…yes I know he’s the AI’s pet, maybe it’s building to that
I'm not saying your reasoning is or isn't sound, but essentially you are arguing that Batman's "carefully laid plans" to eliminate Superman are all bullshit and wouldn't actually work. I would agree with you on that premise, by the way, but it doesn't matter because the author at the time (of the comics or this book) decided it worked that way, so we can argue all we want but it doesn't change the reality of what they want to happen. We can complain that it is dumb or doesn't make sense or should never have been written...but it was. Batman would be a smear on the floor of the Batcave before he even knew Superman had turned evil, but apparently that's not good for the "story" the way the writer(s) wanted it, so here we are. You can call it lazy or inconsistent, but unless you stop reading, it doesn't matter.
 

Voyce

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You can call it lazy or inconsistent, but unless you stop reading, it doesn't matter.
That's reductive, it's a forum, voicing your opinions on the subject matter is literally the purpose of the thread.