Elden Ring - From Software + George RR Martin

Penance

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Yeah new Bloodborne would be amazing but I'll settle for anything single player and non-AC. I did enjoy the earlier Armored Core games, but I actually would still choose Kings Field before AC at this point; I'm a FromSoft addict for sure.
I loved ac6. The megalithic world was awesome, backdrops were amazing, combat was great, story good. Solid gaming experience.
 
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kroenen

Regimen Morum
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I'd kill for some more Bloodborne but Sony doesn't seem to want to do anything with the franchise.
Me too, but it wouldn’t surprise me if we first see a remake of Bloodborne as a PS6 launch title, like they did with Demon’s Souls on the PS5.
 
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Caeden

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Sony has such a good stable of 1st party stuff that they continually fuck up. I’ve still enjoyed my ps5 for ease of use and gaming on my home theater setup.
 
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Noodleface

A Mod Real Quick
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Scholars isn't a remaster though. It was an enhanced edition that came out basically a year after the dlc trilogy to package all the DLC and add a couple new things.

Don't get me wrong, I hope I'm wrong. But I feel it's a good chance.

Maybe even just release it as Dark Souls Trilogy edition even and add ds3 to the mix.
I think you could argue it is a "remaster". I would anyways.
 

Folanlron

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I would call Scholar more of, A Team Fixing B Teams shit.

Not really a remaster, more of a re-packing of the overall game.
 
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Yaamean

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I loved ac6. The megalithic world was awesome, backdrops were amazing, combat was great, story good. Solid gaming experience.
Still plan to try it at some point, if for nothing else other than to give them a sale....I think the last one I played was on Ps2 but I could be wrong.
 

Rajaah

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Got an issue with multiplayer on PS5. Friend and I are trying to co-op Stormveil Castle on our new characters (his first time through the game, I started a n00b to also play the beginning) and neither of us can get a summon sign to show up for the other. We're both outside the main gate, neither has gone through the dungeon yet. We also tried summoning at a different dungeon that neither had cleared yet and it didn't work there either.

We're using a password, we both used that consumable that makes summon signs appear, and just nada. He's level 62 and I'm level 48, which google says is within range.

Weird thing is, my level 197 character dropped a summon sign in the same place and it appeared for him right away / let him summon me so I could drop some loot (mostly cosmetic stuff and consumables, don't want to ruin the game).

TLDR: My level 62 friend (who hasn't beaten Stormveil) can summon my level 197 character (who has beaten Stormveil), but can't summon my level 48 character (who hasn't beaten Stormveil) or vice versa.

Can you only be summoned to dungeons you've cleared, meaning one of us has to do it without the other? Only thing I can think of. Edit: Nope, tried summoning him to a dungeon he's cleared and I haven't, still nothing.

EDIT: Problem solved
 
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Seananigans

Honorary Shit-PhD
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Got an issue with multiplayer on PS5. Friend and I are trying to co-op Stormveil Castle on our new characters (his first time through the game, I started a n00b to also play the beginning) and neither of us can get a summon sign to show up for the other. We're both outside the main gate, neither has gone through the dungeon yet. We also tried summoning at a different dungeon that neither had cleared yet and it didn't work there either.

We're using a password, we both used that consumable that makes summon signs appear, and just nada. He's level 62 and I'm level 48, which google says is within range.

Weird thing is, my level 197 character dropped a summon sign in the same place and it appeared for him right away / let him summon me so I could drop some loot (mostly cosmetic stuff and consumables, don't want to ruin the game).

TLDR: My level 62 friend (who hasn't beaten Stormveil) can summon my level 197 character (who has beaten Stormveil), but can't summon my level 48 character (who hasn't beaten Stormveil) or vice versa.

Can you only be summoned to dungeons you've cleared, meaning one of us has to do it without the other? Only thing I can think of. Edit: Nope, tried summoning him to a dungeon he's cleared and I haven't, still nothing.

Certain boss kills turn off summoning for an area. The host needs to not have killed the trigger boss. For main stormveil, I’m not sure what the trigger is, possibly the stupid worm in the basement? Maybe the knight on the outside edge?

If either of you still hasn’t killed Godric, you should be able to summon to his door… maybe…

FromSoft multiplayer is pants on head retarded annoying clown shit. So frustrating.
 

Hateyou

Not Great, Not Terrible
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They really just need to make true multiplayer in their games. Make it raise enemy HP and damage and be done with it. Who gives a shit if it makes the game easier. I say this as someone who wouldn’t even play multiplayer. Their approach to it is fucking stupid.
 
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Rajaah

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They really just need to make true multiplayer in their games. Make it raise enemy HP and damage and be done with it. Who gives a shit if it makes the game easier. I say this as someone who wouldn’t even play multiplayer. Their approach to it is fucking stupid.

Yeah, ER would be perfect if it just let people play through it co-op if they want to. My friend has done pretty much everything himself for the first 12 hours of the game (and made serious progress for someone who has never played a Fromsoft game before) and we just wanted to co-op some dungeons for the hell of it, and even just that has to be a pain in the ass.

Certain boss kills turn off summoning for an area. The host needs to not have killed the trigger boss. For main stormveil, I’m not sure what the trigger is, possibly the stupid worm in the basement? Maybe the knight on the outside edge?

If either of you still hasn’t killed Godric, you should be able to summon to his door… maybe…

FromSoft multiplayer is pants on head retarded annoying clown shit. So frustrating.

Never figured it out. Neither of us did anything in Stormveil at all, so we were in the same exact boat, and neither could summon the other.

What makes no sense is that he can summon my level 197 character but not my level 48 character that is MUCH closer to his level.

So I could run him through the dungeon with a ringer character that trivializes everything, but we can't do a normal two-player run with appropriate-level characters that would actually be fun.

Also, we both have the same weapon (Carian Knight's Sword +5) which is the highest weapon either of us has, so it isn't a weapon level issue either.

EDIT: Problem solved
 
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Rajaah

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Problem solved, when checking the two files for setting discrepancies this morning, I noticed one file had a password on it and the other one didn't. I would think that the summon sign still should have worked even without the password, for two similar-leveled players standing next to each other in the world, but I guess not. Do passwords mean you can only be summoned by someone else who has the same password on? Hopefully that doesn't block non-passworded people from showing up as summon signs.

Should I delete the password entirely when not doing specific multiplayer? Maybe this is why I hardly ever see summon signs ingame anymore on my main, but saw a lot on my un-passworded new character. I assumed that was because my level was higher.

Was under the impression that passwords were mainly for summoning someone who is outside of your level range. Though admittedly I've done very little multiplayer outside of occasionally summoning random folks at boss doors.

WTB a simple/convenient opt-in/out two-player mode because I'm too old for this password stuff
 

Ambiturner

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Problem solved, when checking the two files for setting discrepancies this morning, I noticed one file had a password on it and the other one didn't. I would think that the summon sign still should have worked even without the password, for two similar-leveled players standing next to each other in the world, but I guess not. Do passwords mean you can only be summoned by someone else who has the same password on? Hopefully that doesn't block non-passworded people from showing up as summon signs.

Should I delete the password entirely when not doing specific multiplayer? Maybe this is why I hardly ever see summon signs ingame anymore on my main, but saw a lot on my un-passworded new character. I assumed that was because my level was higher.

Was under the impression that passwords were mainly for summoning someone who is outside of your level range. Though admittedly I've done very little multiplayer outside of occasionally summoning random folks at boss doors.

WTB a simple/convenient opt-in/out two-player mode because I'm too old for this password stuff

If you set a password, only people with the same password can summon or be summoned by you. Its main purpose is to be able to specifically choose who you play with, the level range thing is secondary to that.

When you put down a summon sign, it doesn't go out to every other Elden Ring player in the world within your level range. If it did, the ground would be covered in nothing but summon signs.

You're very unlikely to see a buddy's sign without a password
 
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