1. Same EQ Theme with various races to choose from, not just a few, with their own unique starting areas (Dark Elves, Ogres, Trolls, Humans, Halflings..etc)
2. First Person View (EQ was FPV, how many AAA FPV MMOs we have now?)
3. Slow Paced Combat (More Tactical/Resource Management/Strategic than Whack-A-Mole twitchy 1, 2, 3, 4 attack rotation)
4. Freedom (No Hand Holding, Not Quest Driven)
5. Faction System (You kill a creature, you get +faction towards some factions and -faction towards others)
6. Immersion (Night is dark, NO maps I miss getting lost, Sense Heading, Languages, little things like Alcohol Tolerance, food and water..etc)
7. Ability to attack ANYTHING including your trainer and city guards
8. Big Huge Non Instanced Dungeons (I miss trains, I miss being able to stumble upon a group of adventurers in my way in a dungeon)
9. Harsher Death Penalty (I miss being afraid to die)
10. The Unpredictable nature (Some spell effects have no guaranteed duration, Spells Fizzle, Misses)
11. Group Encourage (in a world of Solo-Forced content because of Quests and Storylines, I NEED grouping where it matters from a very early level)
12. No Auction Houses (I want to interact with players, AH is another distraction from player-to-player interaction... I am sick and tired of searching an in-game "website" very conveniently to find the item I have with a discount and I add it to my cart........)
13. Real Itemization, no more this generic crappy WoWish itemization (Diablo 2 actually) with VERY predictable patterns. I want odd variations of items, I want something more personalized and individually designed like Fungi Tunic, Circlets of Shadows, Efreet Boots, Jounreyman Boots, Swords of Ykesha...etc.
14. No insta-traveling unless it's community/player-interdependence based (like Druid and Wizard teleportations).
If the MMO has at least 80% of the above mentioned, it is a true EQ sequel to me. If you find an MMO like this I'll pay 2 years subscription upfront.
The reason why I don't play EQ Live is because EQ live is NOTHING like EQ Classic. It's a whole new different game, mutated.
I did play P1999 and had a blast. It was at a time where new games get released and I BUY them but don't feel motivated to play them. I know this is my personal taste and personal opinion but God Damn I know what I want. I loved SWTOR and wanted to play it (I have the collector's edition) but the reason why I couldn't motivate myself to login is this "damn... I can't handle doing a story and listening to voice over... god I wish I can just cope with the pain that it inflicts on me so I can enjoy the game itself." Story lines and quest-driven content and soloing bores me to tears.
However, I'm also looking for a game that "expands" on what EQ was (not necessary an exact copy, even though I would definitely play an exact copy with improved Interface and graphics GLADLY). But it would great if they keep the CORE philosophy of what made EQ the game it was and just improve on it, expand on it. Not to be dumped down like in World of Warcraft and every game that plays like it.