Some serious haters right now.. EQN looks awesome from the little we know. I thought it was seriously cool. UT you had it wrong guy!
Some serious haters right now.. EQN looks awesome from the little we know. I thought it was seriously cool. UT you had it wrong guy!
I said skills would be based on weapons carried: Check. I said dynamic events would be like Guild Wars 2. Check. I told Draegen in PM's that you would be able to choose from pokemon style classes with really, a fairly endless supply of combinations. Check. (You can verify that with him if the forums stay up long enough). Spells will also be this way although Flipmode stated that before.
Personally, I am waiting to see what happens to the precedurally generated landmasses AFTER destruction. The time between a new procedure build is around 5 minutes (Obviously tweakable).
I am glad you were entertained with a few abilities. I liked the sound effects myself. But the fact of the matter is, this design method creates a whole new can of worms that detracts heavily from a persistent world feel. Especially with the procedurally generated content and it's replacement of what should be static landmarks. Hopefully they have enough sense to mark important POI's as non destructable, but given these are the same idiots that didn't have the foresight to do that with Player Cities and Militia in SWG, I highly doubt it.
And I am against the norm here in that I like the art direction. I have always liked the art direction here (and in WoW) The problem is going to be most of what they talked about isn't in the game yet, and it is easy to make a rally sound more than it is on paper - when really, if you look at it, WoW had rally's then with permanent changes to terrain (Long term events brought in via patches) since Wrath.
I like the Sound effects, the music is copy cat horseshit, I actually liked the animations and the art direction. My concern is more of just why the hell will I want to log in? If I want to play with Legos, I would do so. They didn't talk about the game itself and what made EQ what it is. Player interdependence. And you are not going to get that by depending on others to make your content for you.
In the end, there will be an empty shell of a game here without any reason to log in and play. It most definitely won't be a persistent world.
But, it's free. So who the fuck cares
I have no reason to bitch. None of us will be forking over money for it so no skin off my wallet.