EQ Never

Cinge

Ahn'Qiraj Raider
7,382
2,449
They are probably really concerned about accessibility in the future because in its current state, EQ is damn near impossible for a new person to start up and enjoy. SOE wants to make sure that someone can buy EQNext two years (or 10 years) down the road and jump right into the fray with everyone else.
Didn't they say content will be designed around tiers? So a tier1 or 2 cant really go fight tier4 crap. Tier is just the new "level". I would assume in 2 years, you will have things like tier xxx and someone just starting at tier1 cant go join his buddies doing tier10 stuff.
 

Lenas

Trump's Staff
7,699
2,415
Yeah that's another cool thing, every stat is a benefit to every character in some way.

Didn't they say content will be designed around tiers? So a tier1 or 2 cant really go fight tier4 crap. Tier is just the new "level". I would assume in 2 years, you will have things like tier xxx and someone just starting at tier1 cant go join his buddies doing tier10 stuff.
I expect that the tier locks will not be due to monster strength, but probably will be due to abilities you'll need to beat the encounter. Like maybe AOE mez is a tier 4 enchanter spell, so you'll be fucked if you don't have a T4 chanter.
 

tad10

Elisha Dushku
5,534
601
Don't forget it seems as if player attributes will modify our class abilities, and they will be unique per player. So each class / class combination may play a bit differently depending on all the modifiers- gear, attributes, tier, etc. The example given was +str to a warrior might make him jump higher / hit harder, whereas +int would give him wider swings.
This is confirmed. Dev my ranger will not be your ranger.
 

Abefroman

Naxxramas 1.0 Raider
12,597
11,941
Game is looking pretty interesting. Didn't learn much that wasn't pieced together already. I applaud them for doing something different. Heavily inspired by Disney, dunno how the fuck people think Disney and WoW are alike at all. Best part was when they mentioned they were rebooting it like J.J Abrams did with Star Trek. I swear I could hear Dumar screaming Darth Vader style NOOOOOOOOOOOOOOOOO!.

This thread delivered like I expected. So many people just had their inner child skull fucked today lol.
 

tad10

Elisha Dushku
5,534
601
Didn't they say content will be designed around tiers? So a tier1 or 2 cant really go fight tier4 crap. Tier is just the new "level". I would assume in 2 years, you will have things like tier xxx and someone just starting at tier1 cant go join his buddies doing tier10 stuff.
Who knows. Currently only 5 tiers. I'd speculate that they'd never advance more than one tier at a time.
 

Caliel

Bronze Knight of the Realm
186
0
This also has the side effect of no single character ever becoming godlike. You will never be able to clear out an entire zone by yourself. The implication here is that content will always stay relevant and difficult.
It sounds like if you are a tier 4 in a tier 1 area, you should be able to clear it out.
 

Teekey

Mr. Poopybutthole
3,644
-6,335
They are probably really concerned about accessibility in the future because in its current state, EQ is damn near impossible for a new person to start up and enjoy. SOE wants to make sure that someone can buy EQNext two years (or 10 years) down the road and jump right into the fray with everyone else. As long as they can level up at least one class, that is.
That and the fact that levels are increasingly becoming a pretty stupid barrier for the majority of hardcore players. I have like 6 level 90's in World of Warcraft, and leveling up a new one is just an annoyance at this point. I'd wager most people consider max level the 'real game' in most MMOs...so why not just let everyone start there? Why not make the entire game that 'end-game experience' instead of wasting resources on leveling content that people will just blow right by without stopping to appreciate any of the work that was put into it?

It makes so much sense I really can't believe it hasn't been done sooner in a traditional AAA MMO. Too many companies too scared to take a chance, I suppose. I think it's a great idea, I just hope they implement it right.
 

etchazz

Trakanon Raider
2,707
1,056
There are no levels or exp in a traditional sense. You start with one class, and that class has set tiers for you to unlock to gain new abilities for that class. You unlock these tiers by completing certain requirements based on the class. The example given was unlocking tier 3 warrior by completing an armor set of the previous tier. Each class has its own progression tiers and you can switch to any class after you have discovered it somewhere in the world and unlocked it for your character.

This also has the side effect of no single character ever becoming godlike. You will never be able to clear out an entire zone by yourself. The implication here is that content will always stay relevant and difficult.
sorry, but i see this as a bad thing, not a good one. i like feeling god like; aspiring to be elite is what makes me play these games. if i cannot become better, then why the fuck am i playing the game? if i'm the same guy the first day as i'll be two or three years down the road, or equal to someone who has just started to play, that sounds extremely stupid.
 

Creslin

Trakanon Raider
2,508
1,153
AA is fun for people currently playing a game but really really awful for a games long term health.

It is an insane burden to put on people to ask them to earn 1000 AA to be viable in endgame because your game keeps adding new ones constantly.

Horizontal progression is way way better, it means you can add new skills that are grindy to get but they won't exclude people who are new cause those people can come in and be viable in other roles using the abilities that are easy to get.

EDIT: @etchazz, you can become better, you can become alot better. You just cant become so good that you are a one man army rolling into a zone and soloing it like a lvl 60 coming back to goldshire because of levels. Figure EVE is horizontal progression, but go look up what a titan can do.
 
Didn't they say content will be designed around tiers? So a tier1 or 2 cant really go fight tier4 crap. Tier is just the new "level". I would assume in 2 years, you will have things like tier xxx and someone just starting at tier1 cant go join his buddies doing tier10 stuff.
Tiers are the new levels, but they also implied any tier would be able to work together, sorry its late I forget the source. But no need for a mentoring-type system. Also, tiers are defined by much more than XP, instead a number of different factors, XP, gear, quests, possibly achievements?
 

tad10

Elisha Dushku
5,534
601
Cool, so its not a group based system, but down to the individual? They didn't cover storybricks much but its sounding better and better.
Yep storybricks goes to both NPCs and things. Example of "Dark energy" could cause different reactions in people if you're carrying a "dark energy" item. Tried to nail down Storybricks and gods but told to wait for lore panel.

Also there may be (not decided) some impossible combinations such as paladin and shadowknight. Would be exception if it was the case.
 

tad10

Elisha Dushku
5,534
601
Tiers are the new levels, but they also implied any tier would be able to work together, sorry its late I forget the source. But no need for a mentoring-type system. Also, tiers are defined by much more than XP, instead a number of different factors, XP, gear, quests, possibly achievements?
Yes. I can confirm achievements as one of the tier requirements. Forgot it before
wink.png
Thanks Jack D.
 

Lenas

Trump's Staff
7,699
2,415
It sounds like if you are a tier 4 in a tier 1 area, you should be able to clear it out.
I think you will just have better tools at your disposal. AOE snare wouldn't mean I could single handedly kill 100 orcs in Crushbone. A volley type attack doesn't mean that I'm going to have a ton more HP or tanking ability.
 

tad10

Elisha Dushku
5,534
601
sorry, but i see this as a bad thing, not a good one. i like feeling god like; aspiring to be elite is what makes me play these games. if i cannot become better, then why the fuck am i playing the game? if i'm the same guy the first day as i'll be two or three years down the road, or equal to someone who has just started to play, that sounds extremely stupid.
You're not getting it.
To make the best cleric possible in the game takes forever.
You have to get the right gear, right weapons, right spells, right abilities. Nothing is handed to you.
 

etchazz

Trakanon Raider
2,707
1,056
You're not getting it.
To make the best cleric possible in the game takes forever.
You have to get the right gear, right weapons, right spells, right abilities. Nothing is handed to you.
no, i get it, it's just that it sounds terrible. one of the best things about the original EQ was going back and face raping content that used to kick your ass.
 

Caliel

Bronze Knight of the Realm
186
0
I think you will just have better tools at your disposal. AOE snare wouldn't mean I could single handedly kill 100 orcs in Crushbone. A volley type attack doesn't mean that I'm going to have a ton more HP or tanking ability.
It sounded like higher tiers grants you access to better gear, weapons, and spells. I'm sure these "tools" will allow for more efficient clearing of an area.
 

Cinge

Ahn'Qiraj Raider
7,382
2,449
Tiers are the new levels, but they also implied any tier would be able to work together, sorry its late I forget the source. But no need for a mentoring-type system. Also, tiers are defined by much more than XP, instead a number of different factors, XP, gear, quests, possibly achievements?
maybe, but it not "I can join after 2 years and jump in right where my buddies are". There is still a progression and its not horizontal. You will need requirements to see and do certain things. Instead of it just being levels/gear, its now tiers, gear and more. That's still a vertical progression.
 

Lenas

Trump's Staff
7,699
2,415
no, i get it, it's just that it sounds terrible. one of the best things about the original EQ was going back and face raping content that used to kick your ass.
Except that didn't happen until a few expansions in and EQ was great before that. If you want a god character go play Final Fantasy. EQN ain't for you bro.
 

Teekey

Mr. Poopybutthole
3,644
-6,335
no, i get it, it's just that it sounds terrible. one of the best things about the original EQ was going back and face raping content that used to kick your ass.
That was one of the best things? Really? I mean, it's fun for a laugh every now and then...but I don't want entire game systems to be designed to maintain that ability.