Here's an example in how it will go down using the information I was given.
Your group rolls up into Crushbone and in front of you is a group of 4 orcs.
In addition to normal NPC AI scripting like assisting and Agro and such they will also include storybricks.
Every Orc in Crushbone has set traits that
ALWAYSinclude these (made up) bricks
*Crushbone Faction (Attacks anyone with low Crushbone Faction)
*Enmity towards: High Elves (Elvish characters generate 25% more hate)
*Loves Money (The character on the mobs hate list with the most money him generates 25% more hate)
They also have a few random traits as well, These traits are unknown to the player and can change every time the Orc re-spawns.
Orc 1
He is an Orc warrior and this time he spawned with a 2-handed sword this will give him 4 abilities unique to a -2handed wielding warrior.
Hidden Traits:
- Hates Clerics (Hate is strong than Enmity and Clerics generate 50% more agro.
- Kinship: Dark Elves (Dark Elves Generate 25% less agro)
Orc 2
He is also an Orc Warrior but he spawns with a sword and a shield giving him a completely different move-set than his companion.
Hidden Traits:
- Cowardly (Runs when agro'd to attempt to flee the group and look for help)
- Devout (Players who follow the same god as him are non-KOS, Players who follow an opposing god generate 25% more agro)
Orc 3
Orc 3 is a Shaman he wields a cudgel and since you are smart EQ players you know that shamans that wield cudgels have more healing magic than spear weilding shamans.
Hidden Trains
- Afraid of: Fire (Fire spells have a built in fear component)
- Care Giver (Will have an increased desire to heal friendly NPCS)
Orc 4
Orc 4 is a Berzerker and he wields a pair of axes, You know that axes move sets usually cause a lot of bleed damage in the form of DOTS you prepare accordingly.
Hidden Traits
- Prideful: The first player to attack the NPC will be the only player the Orc will attack until one of them is dead)
- Frenzied: Likes to use AE attacks like whirlwind and swipe as opposed to single target attacks)
So here's how it plays out.
You have a Dark Elf Warrior, a High Elf Cleric, A Gnome Rogue, Human Wizard and a Wood Elf Ranger.
Warrior pulls Orc 1 with a arrow 3 of the 4 rush and and Orc 2 runs in the opposite direction saying
"I didn't sign up for this HELP", Panicking the ranger casts an AE snare on the group slowing down the runner but triggering Orc 3's Prideful trait The orc shouts
"You dare challenge ME?!". The cleric seeing his warrior take damage casts greater heal on the warrior triggering both Elvish Enmity and Hates Cleric so Orc 1 is GLUED to the cleric now, Orc 1 says
"Clerics like you will pay!"
The Dark Elf Wizard and Rogue focus down the runner while the ranger kites around the berzerker and warrior knowing Orc hates the cleric pop's a huge agro cool-down to try pull the mob off. The rogue seeing the shaman casting a heal blinds him but watches out not to over agro because he has been pick pocketing all day and is filled with platinum.
Our Poor cleric can't shake the agro and since he didn't socket Divine shield dies before the warrior can pull agro off since he is a Dark Elf and can't generate enough threat. Once the cleric is dead he turns his attention to the warrior and is destroyed by the ranger and warrior.
The wizard looking to make short work of the Orc Shaman launches a giant fireball at him triggering his fear of fire causing him to scream
"FIRE!"and running down the hall into the second orc pack causing a wipe. The only one left is the ranger who ended up kiting the orc berzerker for an hour wondering where his group went.