EQ TLP 2025 Fangbreaker Expanded Start Resource Hunter Legacy Characters Encounter Locking

Sachee

Golden Squire
39
57
dorkpaw.gif
 
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Los_Necros

Trakanon Raider
397
179
The 2 box thing was known since the start?
Not only was it not in the FIRST FAQ that they released... but in the 2nd FAQ that was WEEKS later, they accidentally put "2 accounts per PC" and they had to edit it to say "2 accounts per person, 1 account per PC"

No idea how they put the entire schedule out and level cap and such and just don't even mention the 2 box rule till the 2nd FAQ. Made no sense.
 

Sachee

Golden Squire
39
57
Unfortunately the OGs, the original gamers, are completely divided in our views about the original game versus the post PoP game.

And as the OGs know, there's no point posting on the official forums. That's like trying to be heard over a village of preteen girls at a Taylor Swift concert.

bold strat.gif


They must have pretty good retention metrics on Teek, in what are normally historically weak retention eras, for them to pop out a hot one like this.

Guess I'll have to find some other delinquent hooligan activities to procure my time in 2025, as the world continues to get more retarded without fail.
 
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yerm

Avatar of War Slayer
6,940
17,771
They probably think the only reason tormax bombed was because of teek, and teek just entered no-truebox, so they're trying out the 2 box limit and vaniki stuff and other gimmicks hoping this one will hit.
 
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Elderan

Blackwing Lair Raider
652
480
They probably think the only reason tormax bombed was because of teek, and teek just entered no-truebox, so they're trying out the 2 box limit and vaniki stuff and other gimmicks hoping this one will hit.
Weird thinking though as Vaniki was a failure population wise. Aradune was a mixed bag. its population average ranks it lower than most other similar tlps.

Its like breeding a asian and a mexican thinking their offspring will be tall.
 
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Arbitrary

Tranny Chaser
31,173
88,545
I've continued trying to make something out of the resource finder bonuses on test and haven't had any luck. You need a bonus you care about to appear in a zone you care about at a level range you care about. When the stars align it's more of a pleasant surprise than a feature. I'm skeptical being able to crowd source bonuses is going to help much but maybe? Once AAs unlock bonus exp rolls in premier zones are going to be nice but at the same time people may funnel to such a degree that each pick fills to the brim with assholes. Squeezing bonus loot out of raid zones is going to be tough. It's open world only so you need things you want to kill to be up or spawn while the right bonus is active.
 

Elderan

Blackwing Lair Raider
652
480
I've continued trying to make something out of the resource finder bonuses on test and haven't had any luck. You need a bonus you care about to appear in a zone you care about at a level range you care about. When the stars align it's more of a pleasant surprise than a feature. I'm skeptical being able to crowd source bonuses is going to help much but maybe? Once AAs unlock bonus exp rolls in premier zones are going to be nice but at the same time people may funnel to such a degree that each pick fills to the brim with assholes. Squeezing bonus loot out of raid zones is going to be tough. It's open world only so you need things you want to kill to be up or spawn while the right bonus is active.

100 DB cash to reroll the zone bonus.
 

moonarchia

The Scientific Shitlord
25,480
47,205
Weird thinking though as Vaniki was a failure population wise. Aradune was a mixed bag. its population average ranks it lower than most other similar tlps.

Its like breeding a asian and a mexican thinking their offspring will be tall.
They seem to have not realized that non-free trade servers are never going to be popular ever again. You can make whatever shithole rulesets you want, but without free trade ain't noone going to put the hours in.
 
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Elderan

Blackwing Lair Raider
652
480
They seem to have not realized that non-free trade servers are never going to be popular ever again. You can make whatever shithole rulesets you want, but without free trade ain't noone going to put the hours in.
There are certain things that can lower or raise the population for servers for sure. FV loot is top of the list, bonus loot is as well. However things that lower population are things like vaniki rules, 2 box limit. If these things did not exist on the server the population would be higher.

I think most people accept they cant do FV loot servers every year but they certainly should not hurt the yearly server with failed server ideas.
 
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Lambourne

Bronze Baronet of the Realm
3,271
7,636
I like free trade/random loot but not the secondary effects of it. Often couldn't find anything to do on Teek because every single camp had someone farming it and I checked some pretty out of the way places. Got bored as a result and quit before Velious, shortest run I've had on a TLP.

I'll be checking this server out. The random zone buff thing doesn't sound like much of a gamechanger but some more zones to level up in as well as bazaar at start is great. Couple of weeks of fun at least.
 

yerm

Avatar of War Slayer
6,940
17,771
There can be variations, like bonus loot or group loot buffs without the fv, just attunable instead of no-nodrop, freetrade yes but less or no random behind it. It doesnt have to be mischief EXACTLY to follow the model and be a hit; if they follow the spirit of accessibility they could probably get creative and find a new winner.
 

Shmoopy

Avatar of War Slayer
4,575
20,055
Not sure if this has been posted, but dude goes behind the scenes at current Daybreak Studios.

There's a wall with all the original Larry Elmore EQ art paintings. Also an art guy who has been there apparently since EQ1 launch and current exec producer of EQ1 and EQ2.

 
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Greyman

Blackwing Lair Raider
784
1,114
Free trade loot is no doubt very popular but there is definitely a significant minority that do not like it.

It's about as pay 2 win as EQ can get and it takes away a lot of the sense of accomplishment from having the best gear. Literally anyone with a credit card or Paypal can be fully bis every expac, and it encourages a very anti social meta of making a 6 box group and farming the groupable raid mob each expac by yourself. Meanwhile many 1 or 2 boxers that aren't willing to do 6 subs and buy 6 computers (even cheap refurbished ones) can't partake and feel excluded.

It's a cool ruleset if you can look past all that but humans gonna human and have different opinions.
 

moonarchia

The Scientific Shitlord
25,480
47,205
There are certain things that can lower or raise the population for servers for sure. FV loot is top of the list, bonus loot is as well. However things that lower population are things like vaniki rules, 2 box limit. If these things did not exist on the server the population would be higher.

I think most people accept they cant do FV loot servers every year but they certainly should not hurt the yearly server with failed server ideas.
They should just wholesale steal everything THJ has done if they want to take all the monies. That is hands down the best ruleset I have ever seen, and it is just a blast to play. Current xpac full DZs eliminates antosocial bullshittery by making camps impossible to monopolize in the first place. Attunable everything, with a compelling reason to equip it and take it out of the economy forever.
 
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Mahes

Silver Baronet of the Realm
6,004
7,766
Not sure if this has been posted, but dude goes behind the scenes at current Daybreak Studios.

There's a wall with all the original Larry Elmore EQ art paintings. Also an art guy who has been there apparently since EQ1 launch and current exec producer of EQ1 and EQ2.


Wish they would just do another game with a truly updated engine. As far as going on forever, I doubt it. Wish there was a way to know how many players play it now that have nothing to do with Krono but just enjoy the game. I feel as though every year that number drops.
 

Elderan

Blackwing Lair Raider
652
480
They should just wholesale steal everything THJ has done if they want to take all the monies. That is hands down the best ruleset I have ever seen, and it is just a blast to play. Current xpac full DZs eliminates antosocial bullshittery by making camps impossible to monopolize in the first place. Attunable everything, with a compelling reason to equip it and take it out of the economy forever.

Also fix the 2 mil bazaar limit and then add a 2-5% bazaar fee to everything sold to take more plat out of the economy.
 

Zaide

TLP Idealist
4,034
5,070
Free trade loot is no doubt very popular but there is definitely a significant minority that do not like it.

It's about as pay 2 win as EQ can get and it takes away a lot of the sense of accomplishment from having the best gear. Literally anyone with a credit card or Paypal can be fully bis every expac, and it encourages a very anti social meta of making a 6 box group and farming the groupable raid mob each expac by yourself. Meanwhile many 1 or 2 boxers that aren't willing to do 6 subs and buy 6 computers (even cheap refurbished ones) can't partake and feel excluded.

It's a cool ruleset if you can look past all that but humans gonna human and have different opinions.
People already paypal'd bis before free trade. You buy loot rights which are advertised in general chat at the same primetime raids every week or you buy a character. Free trade is immensely beneficial to the casual player who can now trade loot to his characters and accounts, or sell last expansions items to always have enough krono to play for free.
 
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Elderan

Blackwing Lair Raider
652
480
People already paypal'd bis before free trade. You buy loot rights which are advertised in general chat at the same primetime raids every week or you buy a character. Free trade is immensely beneficial to the casual player who can now trade loot to his characters and accounts, or sell last expansions items to always have enough krono to play for free.
Ask anyone who sells loot rights, FV is a million times better lol. If you sell loot rights you need to either have your buyers online or you need to do content in prime time to have the most amount of potential buyers online. Then you got the massive pain in the rear of getting the krono from the person, then getting them into the zone then getting them to the corpse. Countless times having the corpse poof 10 seconds before they get there.

But FV loot can be a negative if you cater to whales. On non FV server whales will buy out entire runs of raid zones and will pay a premium to have you logging them in to get the items they want they pre paid for.
 
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Daidraco

Avatar of War Slayer
10,778
11,453
People already paypal'd bis before free trade. You buy loot rights which are advertised in general chat at the same primetime raids every week or you buy a character. Free trade is immensely beneficial to the casual player who can now trade loot to his characters and accounts, or sell last expansions items to always have enough krono to play for free.

Ask anyone who sells loot rights, FV is a million times better lol. If you sell loot rights you need to either have your buyers online or you need to do content in prime time to have the most amount of potential buyers online. Then you got the massive pain in the rear of getting the krono from the person, then getting them into the zone then getting them to the corpse. Countless times having the corpse poof 10 seconds before they get there.

But FV loot can be a negative if you cater to whales. On non FV server whales will buy out entire runs of raid zones and will pay a premium to have you logging them in to get the items they want they pre paid for.
Its just one of those situations where the remedy is just as cumbersome as the problem itself in most cases.

The only thing I can actively think of that would be the biggest deterrent in RMT would be for... an item to be bound to any account that was actively engaged (in combat) with the NPC that dropped said item. Can trade it between any other account and any other character on that account tied to that event-ID. Once its actually equipped, that item is then bound to that specific character so that the server could drop that massive laundry list of account names tied to that event. This being tied directly, and specifically to mobs marked "raid encounters".

I'd like to see a system developed for rare mobs out in the rest of the world. But the one above is too heavy handed for rare mobs. Maybe an account cannot have more than two of the same item (with different ID's) within a 48 hour period? Have to be engaged with the mob to loot it (but tradeable after the fact). Maybe? But something has to be put into place to discourage krono farmers from just owning the same camp indefinitely. The crown for the Cleric Epic in Lake Rathe, for example. Or an FBSS. Yaks, etc. etc.

If theres anything Ive learned about MMO's in the last decade - RMT completely undermines the entire idea of what an MMO is and hollows out the experience. Your accomplishments within the game mean jack shit. Those that would sit there and belittle the accomplishments are most often the ones that havent or wont put the time in to accomplish the same thing. More often than not, buying the reward for the accomplishment themselves.

The Warrior you saw in OS with his epic, sporting a full suit of Cobalt during Kunark? He was bad ass back then. You typically knew what he had to do, to get all that shit. Now? Its just assumed the person dropped 30-40 Krono.
 
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