The price was never an issue for anyone who isn't a broke boy. The problem is the maladaptive design effects that come from having P2W/P4QOL mechanics in your game. There is a financial incentive to make shit grindy and shitty and less fun to inspire people to pay for QoL. Everquest is already a property completely caked in the shit of MTX, so nobody is surprised. I just don't give any credit to the developers of such shit covered slop as 'artists' because their goal is obviously milking people for a few extra bucks vs making the best product they can. This is an ideological and moral complaint, not a financial one.