Everquest Legends

Chimney

Trakanon Raider
2,000
1,525
You're my favorite type of gamer. Wrong, bad and condescending.

Ever heard of a Pinnacle/Uber Boss.

Every heard of just having an enjoyable endgame?

Enjoyable is subjective. Dent heads continue think that they are owed something so much more when this is literally classic EQ end game with more hp settings. Raids weren't promised to be different, weren't shown to be different and there was plenty of time to either watch or experience it yourself before the game even launched. When they deviate to do their custom content you can come back in this thread and bitch some more to the people having fun.

Also I'm like top 3 gamer on this forum across ANY genre you crybaby cunt. I've gamed with many of you so I know. You can also add "does ad hominems" to my condescending trait.
 
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Punko

Macho Ma'am
<Gold Donor>
8,479
13,614
Everyone was saying how easy Innoruuk is, but even with OverChannel I was getting everything resisted.

I had a D1 naggy which I could not slow (-105mr) with overchannel on.

Sometimes it just seems to spawn mobs that are immune to magic.
 
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Burren

Golden Baronet of the Realm
7,150
12,753
Everyone was saying how easy Innoruuk is, but even with OverChannel I was getting everything resisted. I used some motes on Languid Pace and was able to get it to land enough to beat him on my 3rd or 4th attempt. I had to stance dance between Mage Hunter to begin, then between Evasive, Balanced, and Defensive while healing myself to barely eke out a win with 17% HPs and completely out of mana and endurance. I also used LoH twice during the fight and bought Spirit Frenzy with 4 AAs just because I couldn't land DoTs on him and needed a DPS boost.
Anyway, the bracer and ring were huge upgrades...then I got a piece of Valorium just killing trash in PoH after this, so my power is going to skyrocket with the planar gear. I'll probably try to get the torn, burnt book off Naggy and go do the rest of the Fiery Avenger, but Ghoulbane is my best weapon right now, so I kinda need an upgrade before I turn it in.

View attachment 636974
Just go snag a D0 Ghoulbane to quest.
 
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Mrniceguy

Blackwing Lair Raider
1,260
-248
Enjoyable is subjective.

Sure, but when 80% of you playerbase doesn't enjoy your endgame you're going to lose a lot of money.

Dent heads continue think that they are owed something so much more when this is literally classic EQ end game with more hp settings. Raids weren't promised to be different, weren't shown to be different

It's irrelevant if it was promised or not. The discussion is about is it good or not. It's already been demonstrated to be possible. It's obviously good.
 

krismunich

<Silver Donator>
670
458
If you want to impress me, show me a valid killshot of Bizzzt (Isle 6) (endboss of endbosses).

To spawn him kill left bee on isle 6, kill the three yellow bees coming out of it

1786551694837.png
 
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moonarchia

The Scientific Shitlord
<Bronze Donator>
32,155
63,566
I had a D1 naggy which I could not slow (-105mr) with overchannel on.

Sometimes it just seems to spawn mobs that are immune to magic.
Dragons are weird, you have to be literally under them to get debuffs to land.
 

Ritley

Bronze Baron of the Realm
16,696
37,864
I had played an OP combo. Sure the enchanter charm and CC is super strong. However, as I said a week ago, the problem is their tiering system just doesn’t work. No one really needs +4 gear whatsoever, let alone +10. The difficulty at the top end just doesn’t require it, so why bother with that treadmill mechanic whatsoever? Hell, I think like 75% of my spells are rank 5 or lower. Beyond that is mostly for spell duration because everything just lands, especially with overchannel.

I did have fun, honestly. I just don’t think their systems were implemented well. They had interesting ideas, but the execution is a big disappointment.
Why do people raid any end game content after beating it once? I mean you don’t need the gear from it to beat it right?

The answer is we are all autists who like bigger numbers
 
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Metalhead

Vyemm Raider
1,203
3,428
Level 50 war/wiz/shm, missing a good BP (fuckers in hate refuse to drop it) and missing Dagas from sky. Beyond that all my other slots are CT/Inny/CoF etc, mostly all level 5+, spells are mostly all 5+. Gotta be honest, I'm getting kinda bored. They need to drop some new content fast for sure.
 

Needless

Toe Sucker
<Silver Donator>
10,072
3,956
Mote's just need to be redesigned already, their current system of preventing using anything higher than the current tier of the item just feels bad when all the motes dropping generally only scale off of difficulty levels.

Make that shit drop in level ranges and remove the tier limit so people can fuck around and have fun in any difficulty. Hell make D1+ just have higher chances of dropping more motes in the same range or w/e.

Current mote design is awful and punishes you for not playing miserable difficulties if you arent an enchanter lol
 
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Burren

Golden Baronet of the Realm
7,150
12,753
Level 50 war/wiz/shm, missing a good BP (fuckers in hate refuse to drop it) and missing Dagas from sky. Beyond that all my other slots are CT/Inny/CoF etc, mostly all level 5+, spells are mostly all 5+. Gotta be honest, I'm getting kinda bored. They need to drop some new content fast for sure.
BPs drop in Fear.
 

Metalhead

Vyemm Raider
1,203
3,428
Why? most of you arent gonna cancel your subs.
I haven't subbed past the free month for the box price unless they have auto signed me up when I bought the thing. I figure I'll have everything I'm missing by the time that runs out here in a couple weeks. When they drop Kunark or something with some meat to it I'll definately resub though, this has been fun for what it is I just didn't expect to consume all the content this fast. I haven't really been going super hard on it like its a new TLP drop or anything.
 

Burren

Golden Baronet of the Realm
7,150
12,753
Warrior? The wiki has the grandmaster mini in hate as the guy that drops it, but if you're right that certainly explains it. I haven't done fear outside of the raid instance.
He can. He will drop only Indicolite. But they decided to shuffle all the armor drops around. For instance, Amagdallyn (spelling?) mobs in Fear drop all chests for all classes.
 
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Ritley

Bronze Baron of the Realm
16,696
37,864
Mote's just need to be redesigned already, their current system of preventing using anything higher than the current tier of the item just feels bad when all the motes dropping generally only scale off of difficulty levels.

Make that shit drop in level ranges and remove the tier limit so people can fuck around and have fun in any difficulty. Hell make D1+ just have higher chances of dropping more motes in the same range or w/e.

Current mote design is awful and punishes you for not playing miserable difficulties if you arent an enchanter lol
Yeah mote system is pretty poorly implemented. Really mote type should be tied to mob level and D level, not just D level and con. But I guess they wanted to incentivize leveling alt classes. It’s definitely a poor design when it’s infinitely faster farming killing 15-25 mobs instead of actually killing high level content.

Also the mote exp value itself is retarded past the level 2 motes, lose lots of exp having to combine them to use on gear.

Also, combining duplicates of gear should give much more exp to encourage actually targeting the drops you need after getting the first one
 
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dragonbr

Trakanon Raider
184
243
I had played an OP combo. Sure the enchanter charm and CC is super strong. However, as I said a week ago, the problem is their tiering system just doesn’t work. No one really needs +4 gear whatsoever, let alone +10. The difficulty at the top end just doesn’t require it, so why bother with that treadmill mechanic whatsoever? Hell, I think like 75% of my spells are rank 5 or lower. Beyond that is mostly for spell duration because everything just lands, especially with overchannel.

I did have fun, honestly. I just don’t think their systems were implemented well. They had interesting ideas, but the execution is a big disappointment.
I mean lets be real here, upgrades are going to feel really meaningless when you select easy mode at the start menu. Your trio is 1 of the 2 most busted builds currently in the game with a majority of it's viability being dealt out by a charm pet that requires no effort to gear/upgrade.
 

Chimney

Trakanon Raider
2,000
1,525
Sure, but when 80% of you playerbase doesn't enjoy your endgame you're going to lose a lot of money.



It's irrelevant if it was promised or not. The discussion is about is it good or not. It's already been demonstrated to be possible. It's obviously good.

Look when you toss out hyperbole with ridiculous numbers it is really hard to take you serious even if I know in my heart of hearts you really love EQL and just want more content to keep the love going.

Odds are much higher that 80% of the player base hasn't even done a raid yet. Odds are much higher they are making absolute bank from bags, ornament tokens, unlocks, aa pots etc. which at least on Freeport server are visible on practically every dork you see running around. Odds are much higher they could not care less about the 1% of players who spent literally 5-7+ entire real life days engaged with the game in the two weeks it has been out and now complain that it's too easy or there isn't anything to do.

The majority of players (casuals) will spend months getting their first trio to 50 while farming their lambent armor and doing nostalgia memberberry shit they never got a chance to do in any iteration of early EQ or TLP. The raiding endgame doesn't even exist to these people. They have social anxiety about failing a solo raid. By the time it dawns on them that maybe they can try their first D4 yael raid Kunark will likely be rolling around and then all the 1% of players will repeat the process again while these casual dorks are back fighting sabertooths on the ledge for 6 months.