Everquest Legends

xmod2

<Gold Donor>
836
1,289
Guys, you PAY to play the game and you must play the game to WIN. Ergo, EQ is already pay to win so just relax. 🤡
 
  • 1Worf
Reactions: 1 user

Mrniceguy

Blackwing Lair Raider
1,038
569
Then you can absolutely beat out people who use XP Pots as well. Time Played has a MUCH larger impact on advancement than anything sold in a P2W shop.

Not even remotely close to true when it comes to expansion launch races in EQ.
 

xmod2

<Gold Donor>
836
1,289
Let's settle this with some COMMON SENSE.

Kaines, what server first kills in the last 3 TLPs were you a part of? Let's say classic-pop when it matters.
 
  • 1Moron
  • 1Worf
Reactions: 1 users

Kaines

Potato Supreme
19,678
56,336
Let's settle this with some COMMON SENSE.

Kaines, what server first kills in the last 3 TLPs were you a part of? Let's say classic-pop when it matters.
Why does that matter? Math decides this debate. If I play twice as much as you, your little 10% XP Pot isn't going to do jack shit to help you keep up with me.
 

Burren

Silver Baronet of the Realm
6,083
10,067
You should have negative opinions about the p2w aspects. If you don't you're that's just massively cucked.



It will surely contribute to the opposite.
Ok. This conversation just isn’t going anywhere. Clearly you aren’t interested. So move on?
 
  • 1Like
Reactions: 1 user

Mrniceguy

Blackwing Lair Raider
1,038
569
You're telling me play time doesn't impact leveling advancement MORE than XP Pots? You are completely fucking stupid.

And a liar.

When it comes to expansion launch races It's like Guild size>Guild Organization>Skill>XP pots>Class>Gear>>>>>>>>>>play time.

On Phinny we had a Bard that would show up for 10% of our raids, only played the first week or 2 of expansion but was always our first or second Bard picked for expansion launch races because Skill as a puller.

I've done multiple server firsts in expansion when i was playing less than 10 hours a week. Play time really isn't that big of a deal.
 
  • 1Picard
Reactions: 1 user

Kaines

Potato Supreme
19,678
56,336
When it comes to expansion launch races It's like Guild size>Guild Organization>Skill>XP pots>Class>Gear>>>>>>>>>>play time.

On Phinny we had a Bard that would show up for 10% of our raids, only played the first week or 2 of expansion but was always our first or second Bard picked for expansion launch races because Skill as a puller.

I've done multiple server firsts in expansion when i was playing less than 10 hours a week. Play time really isn't that big of a deal.
Being carried by people who DO play every day is the most CUCK argument against XP Pots....
 
  • 1Picard
Reactions: 1 user

Mrniceguy

Blackwing Lair Raider
1,038
569
Being carried by people who DO play every day is the most CUCK argument against XP Pots....

Sure if "Getting carried" = constantly topping the DPS charts for your class or being the Raid/guild Leaders preferred Main Tank than sure...

You don't have to play ever day to get full BiS/Max AA on a TLP. You have to show up to like 6 hours of raiding a week and be available to show up to the 12 hours the OoW ect launch race takes.

If your guild doesn't buy enough of the XP pots you will lose, period.
 
  • 1Picard
Reactions: 1 user

General Antony

Ahn'Qiraj Raider
1,448
6,685
How many is there?

You earn about 60ish leveling to 50. (This means that the current meta will be to level 1 additional class at a time after your first loadout, because getting AAs as you level is a lot more time efficient than at 50.)

I'd say there is probably 100-150 AAs to spend on stuff that gives you real combat power, not fake and gay shit like double riposte.
 

Kithani

Vyemm Raider
2,272
3,253
You earn about 60ish leveling to 50. (This means that the current meta will be to level 1 additional class at a time after your first loadout, because getting AAs as you level is a lot more time efficient than at 50.)

I'd say there is probably 100-150 AAs to spend on stuff that gives you real combat power, not fake and gay shit like double riposte.
Nothing gayer than when you and your homie cross swords in the night and someone shouts DOUBLE RIPOSTE
 

imready2go

WTF is a Raider?
<Gold Donor>
1,475
6,363
It's 2026 and anyone who thinks that a nearly-three-decade-old video game still represents some sort of challenge/competition and they have to "be first" and they need to win, needs serious therapy. The way some of you talk about playing EQ like it's some sort of grand accomplishment is beyond ridiculous. Are your real lives that empty?

It's a video game, you pathetic fucking losers. Play it, or don't. Enjoy it, or don't. No one fucking cares.
 
  • 4Like
  • 1Picard
Reactions: 4 users

moonarchia

The Scientific Shitlord
<Bronze Donator>
30,788
60,761
That's a much more reasonable argument than the usual "XP pots aren't P2W because convenience magically doesn't count" nonsense, but I still think you're underselling how progression advantage functions even in heavily instanced environments. You're basically arguing that because the degree of competitive impact is reduced, the monetization no longer qualifies as P2W at all. I don't think that tracks.

Instancing absolutely mitigates a lot of the worst MMO behaviors, agreed. But reduced impact is not the same thing as "no impact." Even in a fully instanced game, progression speed still affects: access to stronger gear sooner, AA accumulation sooner, farming efficiency sooner, economic generation sooner, market influence sooner, raid readiness sooner, group desirability sooner, etc. Those are still forms of measurable character advantage obtained via real money.

The thing I think people keep doing is conflating: "Does this negatively affect MY personal enjoyment?" with "Is this P2W?". Those are not the same question. You personally not caring if Faceless clears everything instantly doesn't somehow erase the monetized advantage that got them there faster. It just means you've decided it doesn't meaningfully damage your own gameplay experience.

But there are absolutely shades to this stuff. A mostly instanced server with XP pots is obviously nowhere near as toxic as an uninstanced krono-ridden sweatfest where guilds weaponize every progression advantage to dominate content access. Still, paying real money for accelerated progression in an RPG where progression directly translates into character effectiveness is, definitionally, paying for advantage. Even if the environment softens the downstream impact.

So I think the more intellectually honest position is: "Yes, XP pots are technically P2W, but in a heavily instanced environment the practical impact on other players is reduced." That's a much stronger argument than pretending the mechanic somehow stops being P2W entirely because the server ruleset is "friendlier".
From what I have heard so far this is meant to be a solo server. Your personal enjoyment is the only thing that matters. There's no competition other than what you and whoever you want to compete with make up. If tradeskills and baz are useful, great. They probably aren't going to be required, but the social component for solo/casual friendly servers is mostly just chat.

What is the actual game advantage in a game where everyone is going to be able to get to cap and grind out their AAs in short order? Getting to the end game faster just means you reach the end sooner. A little extra gold from baz as everyone else reaches where you are in a few hours/days doesn't really move the needle.

There might be some soul eroding farms like the dodge/block/shielding augs off Kerafyrm on THJ. Getting to that a day or two sooner isn't going to make a lick of difference.

XP pots in eq are just a convenience. Personally, I put that in the QOL corner, and not the power corner. If they are totally unbalanced and somehow allow people to interfere with my private instances, that would be a different story.

However it turns out, I hope we all get to play soon.
 

Mrniceguy

Blackwing Lair Raider
1,038
569
It's 2026 and anyone who thinks that a nearly-three-decade-old video game still represents some sort of challenge/competition and they have to "be first" and they need to win, needs serious therapy. The way some of you talk about playing EQ like it's some sort of grand accomplishment is beyond ridiculous. Are your real lives that empty?

It's a video game, you pathetic fucking losers. Play it, or don't. Enjoy it, or don't. No one fucking cares.

ITT retards that don't understand second order effects call people that do losers.
 

Creslin

Trakanon Raider
2,546
1,179
Every game that designs around high end racing and neckbeard competition ends up being a completely shit game. The best solution for devs is to ignore all that and not care if someone clears your hard raid zone in 2 minutes after expansion release if players are having fun.

The idea that you should cater and design your game around a toxic unemployed 2-5% of your player base is completely retarded. In no other industry would anyone do that. Cater to the whales, cater to the masses of casuals atleast that shit somewhat makes sense.
 
  • 3Like
  • 1Faggotry
Reactions: 3 users

rolien

Golden Squire
158
171
When it comes to expansion launch races It's like Guild size>Guild Organization>Skill>XP pots>Class>Gear>>>>>>>>>>play time.

On Phinny we had a Bard that would show up for 10% of our raids, only played the first week or 2 of expansion but was always our first or second Bard picked for expansion launch races because Skill as a puller.

I've done multiple server firsts in expansion when i was playing less than 10 hours a week. Play time really isn't that big of a deal.
...

Skill... Everquest
...

Bro it's fucking Everquest, time invested is literally the skill required.

No one playing Everquest is going online looking up class guides like they do for WoW or FF14.

Even classes like enc just requires common sense not fucking skill.

Holy fuck, imagine being proud of getting a server first kill on a game thats 26 years old and the main skill is not fucking falling asleep.

Guys we had a really skilled bard like so skilled like someone was using a vision skill and letting him assist them to target things so he could pacify since Bard lull can go through walls so fucking skilled bro!

These are the same faggots that will shit on WoW players for using an addon to warn them that the boss is about to use it's 5th ability that's different in phase 3 than it was in phase 1.
 
  • 2Like
Reactions: 1 users