Everquest Legends

Burren

Silver Baronet of the Realm
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He’s not reading our posts, is he?

Yes, you can successfully make a 3 class combo of pure melee and do very well.
 

Ryoz

meat tornado
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War/rog/bask was murder on THJ ;) or swap one with rng. It was just so much dmg and you could keep alive with AAs, augs, and the heal buff proc thing. That combo also had a cool backstab dmg calculation.

so I guess I got my answer, need something with heals, can’t do pure melee DPS

so it’s basically what would a strong 3 person group be….not a fun try anything like THJ
oh yea i remember thj. if you're looking for that type of game, there are some solid emus out there you'd probably enjoy.
 

Ridas

Pay to play forum
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He’s not reading our posts, is he?

Yes, you can successfully make a 3 class combo of pure melee and do very well.
I dont think you understand what he is asking. E.g. can you heal yourself with meele augs in a meaningful fashion as a war/rog/berserk. Or do you need pal, sk for sustain in a meele comb.
 
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Rangoth

Vyemm Raider
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He’s not reading our posts, is he?

Yes, you can successfully make a 3 class combo of pure melee and do very well.

I am reading them
I dont think you understand what he is asking. E.g. can you heal yourself with meele augs in a meaningful fashion as a war/rog/berserk. Or do you need pal, sk for sustain in a meele comb.
This is exactly what I am asking. I get that I can use a stance and something like ench or Druid with a heal or rune in that proc stance, but that requires them in my combo, yes? I am specifically asking if it’s possible to do PURE melee and survive anything of note beyond xping blue cons. It sounds like no because while there are heal augs they are not as strong as the THJ(all I have for comparison). So I need something in my combo.

I guess that’s fine but my point will be that it always limits combos if you must have something like that. I also tried wiz/dru/enc combo and even that could survive due to the buffs and gear. I get that everyone is sick of the comparison and I get that they are different but THJ just allowed you to ply and have fun even without well designed combos. It sounds like I could maybe do that here but I’d never be able to do anything of consequence. Which is fine I guess, this is closer to original EQ but I suppose I’m making the argument that they forgot the “fun” factor of a 20 year old game and it will not be popular or have holding strength with population.
 
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Burren

Silver Baronet of the Realm
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I am reading them

This is exactly what I am asking. I get that I can use a stance and something like ench or Druid with a heal or rune in that proc stance, but that requires them in my combo, yes? I am specifically asking if it’s possible to do PURE melee and survive anything of note beyond xping blue cons. It sounds like no because while there are heal augs they are not as strong as the THJ(all I have for comparison). So I need something in my combo.

I guess that’s fine but my point will be that it always limits combos if you must have something like that. I also tried wiz/dru/enc combo and even that could survive due to the buffs and gear. I get that everyone is sick of the comparison and I get that they are different but THJ just allowed you to ply and have fun even without well designed combos. It sounds like I could maybe do that here but I’d never be able to do anything of consequence. Which is fine I guess, this is closer to original EQ but I suppose I’m making the argument that they forgot the “fun” factor of a 20 year old game and it will not be popular or have holding strength with population.
Aaah ok. My mistake then.

So I’ve watched some streams of people running, for instance, Rogue/SK/Bard and they do awesome. In my mind that’s pure melee. The rogue poison health proc plus the SK life tap spells and proc and then the bard regen song.

Saw a very similar one that was Rogue/Monk/Bard. He couldn’t handle as many mobs at a time, but didn’t risk death much.

Both of those examples were running difficulty 4.
 

Mrniceguy

Blackwing Lair Raider
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I am reading them

This is exactly what I am asking. I get that I can use a stance and something like ench or Druid with a heal or rune in that proc stance,

They didn't put spell power on the gear. It will never be a thing the way it was on THJ.
 
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moonarchia

The Scientific Shitlord
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I am reading them

This is exactly what I am asking. I get that I can use a stance and something like ench or Druid with a heal or rune in that proc stance, but that requires them in my combo, yes? I am specifically asking if it’s possible to do PURE melee and survive anything of note beyond xping blue cons. It sounds like no because while there are heal augs they are not as strong as the THJ(all I have for comparison). So I need something in my combo.

I guess that’s fine but my point will be that it always limits combos if you must have something like that. I also tried wiz/dru/enc combo and even that could survive due to the buffs and gear. I get that everyone is sick of the comparison and I get that they are different but THJ just allowed you to ply and have fun even without well designed combos. It sounds like I could maybe do that here but I’d never be able to do anything of consequence. Which is fine I guess, this is closer to original EQ but I suppose I’m making the argument that they forgot the “fun” factor of a 20 year old game and it will not be popular or have holding strength with population.
If Burren Burren is correct and rogues have a heal proc poison, that leaves war/ber/wiz as the only 3 classes that don't have built in heals or damage avoidance. So that is literally one build out of kajillions of others. Out of combat regen is pretty big, and there are things like rubicite bp, which has huge hp regen as you get it up towards +10. Someone linked one in chat with 12 hp regen, and I think it was +5 or so.

This is definitely a game that rewards building towards the meta and raiding with friends, but it is also a game where casual players will be able to do everything in time. It's also a game where you can respec any time you are in a city, and you can build a couple gear sets to be BIS when you do.
 
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Scoresby

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Berserker's do get rune on crit through AAs. Was thinking about BRD / SHD / BER to couple regen, lifetaps, and rune. Also thinking ahead I was curious if that rune would be enough to prevent deadly lifetap as I think any rune can prevent it from proccing?
 

Xevy

Log Wizard
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Zerker is very popular for melee heavy builds as their stance is insane with double haste (but they take more dmg and take damage each hit) so people running stuff like Zerker/Monk just rip stuff up. Guildmate was Clr/Zerker/Monk because Cleric has a heal on every hit thing that countered the zerker and the monk DW/Double attack with zerker stance just pounded stuff down.
 
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Creslin

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I want to try a ranger now. Ranger gets spell blade and a ton of attack buffs and very solid damage shields. They also count as a healer and buff the divine invocation which is very strong. I am torn between clr monk brd right now and clr ranger bard. Ranger gets triple atk and block and their fast cast nukes are solid too and divine invocation turns them into lifetaps basically.
 
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Rangoth

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Thanks for info. I’ll keep an open mind and depending on ‘try it’ cost I will absolutely give it a go. But from reading this thread alone I get the impression they are more focused on “true EQ” and less on “relive old memories and have fun”, which is what I loved about THJ and why I would have happily paid them 5-10/month
 
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Burren

Silver Baronet of the Realm
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I want to try a ranger now. Ranger gets spell blade and a ton of attack buffs and very solid damage shields. They also count as a healer and buff the divine invocation which is very strong. I am torn between clr monk brd right now and clr ranger bard. Ranger gets triple atk and block and their fast cast nukes are solid too and divine invocation turns them into lifetaps basically.
I thought it was only monk that got triple attk.
 

moonarchia

The Scientific Shitlord
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Thanks for info. I’ll keep an open mind and depending on ‘try it’ cost I will absolutely give it a go. But from reading this thread alone I get the impression they are more focused on “true EQ” and less on “relive old memories and have fun”, which is what I loved about THJ and why I would have happily paid them 5-10/month
It kind of has to be that way to have a distinct identity. Live is what it is. TLPs exist for the "relive old memories" fogies. This is a fork off of EQ in story and gameplay just like EQ2 is. Still needs to be better than TLPs if it wants to survive, though. DBG pulled a total dick move not putting it on the All Access.