Everquest Legends

yerm

Avatar of War Slayer
7,699
20,385
They should just let you go sk/sk/sk and multiply everything by 4 (exponential gains here, 1>2>4) and fuck having to play these pleb ass other classes.
 
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Creslin

Trakanon Raider
2,591
1,223
The latest change to SK bumps them above paladin again I think in terms of choice. LOH is nice but one big advantage of HT over LOH is HT can basically be used on cooldown, LOH you often need to wait to use it until your health is low enough to justify it, that is partially balanced with HTs longer cooldown but not entirely I think. That plus smite taking mana being so much worse than reave taking HP really pushes SK over the edge imo.
 

TheBeagle

JunkiesNetwork Donor
9,598
33,723
Shd/Enc/Wiz. Try to lull and pull when I can but if that ain't working should be able to handle a few whacking on me until I get em mezzed. Slow em, debuff, wake em up with a fat nuke. No idea how effective it will be but it sure sounds fun.
 
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Burren

Silver Baronet of the Realm
6,911
12,067
Shd/Enc/Wiz. Try to lull and pull when I can but if that ain't working should be able to handle a few whacking on me until I get em mezzed. Slow em, debuff, wake em up with a fat nuke. No idea how effective it will be but it sure sounds fun.
Fun is all that matters.
 
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Creslin

Trakanon Raider
2,591
1,223
Shd/Enc/Wiz. Try to lull and pull when I can but if that ain't working should be able to handle a few whacking on me until I get em mezzed. Slow em, debuff, wake em up with a fat nuke. No idea how effective it will be but it sure sounds fun.
should be fun to level, higher tier content you will prolly end up wanting to swap out the wiz cause you will be tap tanking with the SKs great taps and the amount of mana you can devote to wiz nukes will be not much considering the cost of slows and taps.

Wiz isn't a bad class to have maxed though for the rituals even if it isn't always in your loadout and wiz is good for early farming of like hate and fear because you can delete stuff.
 
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Cybsled

Naxxramas 1.0 Raider
18,867
15,386
Monk / shaman / enchanter - a monk that can get their haste and move speed from themselves.

Or monk / necro / cleric - the ultimate corpse recovery class
 

Amerzel

Bronze Knight of the Realm
10
6
Speaking of unofficial vibe coded semi-slop:


May be helpful, but at a quick glance NOT SURE their spell stuff is 100% accurate because it's probably pulling from the wiki which isn't completely accurate because it pulls from p99 wiki. It's an okay eyeballer thing, though.
Some of the items and zones still have legacy p99 stuff on them but the wiki has come a long way. Most of the in era stuff should actually be up to date at this point. The spells on the wiki should be accurate. Some of the descriptions still need a little tweaking but the raw spell data should be correct.
 

Arden

Vyemm Raider
3,159
2,490
should be fun to level, higher tier content you will prolly end up wanting to swap out the wiz cause you will be tap tanking with the SKs great taps and the amount of mana you can devote to wiz nukes will be not much considering the cost of slows and taps.

Wiz isn't a bad class to have maxed though for the rituals even if it isn't always in your loadout and wiz is good for early farming of like hate and fear because you can delete stuff.

I was planning pal/enc/wiz myself. Went Pal over sk because I was concerned that the taps/leeches an sk gets wouldn't hold up in big fights compared to the healing a pal gets.

I've always found pal/enc to be an extremely effective/underrated combo. And sk/enc always felt inefficient bc clarity and lich lines don't stack.
 

Ashe

Molten Core Raider
23
26
The wait for Tuesday is killing me. Been reading up a little more on how crazy warriors can get their hp regen. Some of my best memories in classic-kunark were playing my shaman and standing toe to toe with slowed stuff while regenning hp. It wasn’t fast, but it was nonstop. Anxious to try it out. My first trio to 50 was war/rog/shm, but it was pretty lackluster back then. Sooo many changes have come since then.
 
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General Antony

Ahn'Qiraj Raider
1,494
6,751
Double pure melee is just going to be shit in every case; you're just getting a marginal benefit of an extra attack skill and almost never any real synergy compared to a class with a mana bar.
 

Tredge

Ahn'Qiraj Raider
1,476
7,494
THJ wasn't just about the model, it was about execution.

EQL is going to be a fake and gay version of THJ that Secrets and DBG claimed to have had vision for all along.
I'll never see it for anything else.

There was another way to go, and they choose this path. Support it or don't. I just can't see it going anywhere good.
 
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Arden

Vyemm Raider
3,159
2,490
They don't know that THJ wasn't just about the model, it was about execution.

EQL is going to be a fake and gay version of THJ that Secrets and DBG claimed to have had vision for all along.
I'll never see it for anything else.

There was another way to go, and they choose this path. Support it or don't. I just can't see it going anywhere good.

1784925916418.png
 
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moonarchia

The Scientific Shitlord
<Bronze Donator>
32,039
63,340
THJ wasn't just about the model, it was about execution.

EQL is going to be a fake and gay version of THJ that Secrets and DBG claimed to have had vision for all along.
I'll never see it for anything else.

There was another way to go, and they choose this path. Support it or don't. I just can't see it going anywhere good.
That's fine. Plenty of people having fun that feel positive about it too. Going to be tens of thousands of people ready to roll next Tuesday. Bigger and more important question is how many of them will return for Kunark.
 
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rolien

Bronze Knight of the Realm
262
219
THJ wasn't just about the model, it was about execution.

EQL is going to be a fake and gay version of THJ that Secrets and DBG claimed to have had vision for all along.
I'll never see it for anything else.

There was another way to go, and they choose this path. Support it or don't. I just can't see it going anywhere good.
EQL confuses the fuck out of me. Other than having obvious cash grabs.

Like seriously I want one person to explain the reason outside of it being a cash grab to launch with only 3 loadouts and not releasing the ability to unlock them for free at launch. I mean it's an obvious cash grab, we know Secrets is lying about the technical reasons for only 1 character I'm sorry if you believe this you're an idiot and I'm positive none of the people here believe that, but you guys happily accept it.

Now I hope you guys the best and I hope you enjoy the game but why the fuck are they talking they'll be doing new expansions instead of sticking with what exists?

Velious was a great expansion and instead they're going to go with something else? Fucking why? Oh I know why, they plan on selling you a new expansion and it's going to be some half assed slop.

Like seriously if you enjoy it great but seriously there are so many things wrong with this it's mind blowing and people defend it.

Like stop fanboying and actually acknowledge the problems, you are setting yourselves up to eat shit because you actively refuse to acknowledge problems.
 
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Flobee

Ahn'Qiraj Raider
3,407
4,027
EQL confuses the fuck out of me. Other than having obvious cash grabs.

Like seriously I want one person to explain the reason outside of it being a cash grab to launch with only 3 loadouts and not releasing the ability to unlock them for free at launch. I mean it's an obvious cash grab, we know Secrets is lying about the technical reasons for only 1 character I'm sorry if you believe this you're an idiot and I'm positive none of the people here believe that, but you guys happily accept it.

Now I hope you guys the best and I hope you enjoy the game but why the fuck are they talking they'll be doing new expansions instead of sticking with what exists?

Velious was a great expansion and instead they're going to go with something else? Fucking why? Oh I know why, they plan on selling you a new expansion and it's going to be some half assed slop.

Like seriously if you enjoy it great but seriously there are so many things wrong with this it's mind blowing and people defend it.

Like stop fanboying and actually acknowledge the problems, you are setting yourselves up to eat shit because you actively refuse to acknowledge problems.
It's pretty simple. Spent $20 and I'll get $20, of value. Personally I don't do MTX in any game, and while I'm fundamentally against it as it negatively impacts developer incentives, it realistically has no affect on me

Yes they're doing a lot of cash grab stuff, but at the end of the day I'm spending $20 and will get to play a pretty fun game with a bunch of people that I haven't played EQ in years because this version interests them. I agree with the haters, but reject the purity test regarding how people should spend their money.
 
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rolien

Bronze Knight of the Realm
262
219
It's pretty simple. Spent $20 and I'll get $20, of value. Personally I don't do MTX in any game, and while I'm fundamentally against it as it negatively impacts developer incentives, it realistically has no affect on me

Yes they're doing a lot of cash grab stuff, but at the end of the day I'm spending $20 and will get to play a pretty fun game with a bunch of people that I haven't played EQ in years because this version interests them. I agree with the haters, but reject the purity test regarding how people should spend their money.
I can totally respect and understand that. I just see it as scummy with putting something in that people will need but then say you can earn it later. Like it should be in at the start.

More power to you, people that bought it, their money to do with as they please. I mean I've bought shit on WoW and other games but it was never gameplay defining.

The 1 character limit also really fucks over altaholics. We enjoy making different characters and gearing them up 1 character where you can just gather everything kinda defeats that.
 

Torrid

Molten Core Raider
982
700
Smite and Reave being percent based is problematic. The skills get worse the better your gear. This is particularly true if stats don't improve the damage. The min/max play for paladin is to swap to gear without wisdom or +mana on it (assuming the same AC) after your remaining mana in combat gets below your base (naked) mana pool. I doubt people would do this but it illustrates the point. This is why WoW's percent based mana cost spells calculate from the base mana pool. Since nothing else is percent based in terms of mana gains and losses, having a large mana pool as a paladin will make clarity, bard song, canni etc. worse for them as they enlarge their mana pool. (they will enable fewer smites and therefore LoHs) Reave taking HP isn't nearly as bad, so as gear gets better SK will start to narrow the gap or pull ahead. But if reave is doing like 3% of the total DPS (very possible, esp in groups) and you're losing to the boss by small margins then concievably turning it off would allow you to kill something you couldn't with it on because it is essentially a DoT on you.

I think for now paladin still > SK when paired with a shaman or enchanter because of canni and theft of thought (ignoring how fast paladins level due to undead dps which makes pal superior for leveling in all cases) but if not paired with either of those classes then SK might be the better option. They gave paladins 6% better heals and monks 10% overhaste so I'm certainly still going PAL MNK SHM at launch and the HT improvements didn't sway me but SK is more tempting and I may swap to it in other trios.