LOL.... It was probably silly of me to think that EQ had something to even talk about or that everyone had even been keeping with the lore. All EQ has left are some random tangents to speak about.
The lore in EQ hasn't been interesting in a long time, as I understand it.
The last time I personally got much out of it was during the Velious remake (level 115) where we had Velious get nuked by Vulak and have to go to Sleeper's Tomb to stop him. Even the other dragons are generally against him on it, I think he went rogue and decided it was finally time to win with a literal nuclear option. The nuke turns all of Velious into White Walker esque zombies with the phazon color scheme from Metroid Prime.
Other than that... there was a little bit of interesting stuff with the dragons before that (the level 110 expansion has Talendor take over the presidency of Veeshan's Peak, you defeat him, then later in Velious you find that Zlandicar basically grafted Talendor's severed head onto his own body to create this two-headed dragon monstrosity that has both of their personalities)
Seeds of Destruction (way, way, way back at level 85) is probably the last time the game really had any deep lore or intriguing premise. Muramites (or rather, Discordians, since Mata is long-dead) are traveling in time to try and mess up Norrath's history and ensure that the people of Norrath are weaker in the present so their GoD invasion can succeed. There was setup for more Discordian expansions/stories after that, with Brekt (SoD final boss) being referred to as just one of several "spear tips" that advance the element of Discord (I guess our pantheon of Gods is the "order" side of the coin and these guys are the "chaos" side of the coin).
So they could have done more with those guys, but didn't. They also left half of the Burning Lands story on the table (Burning Lands is probably the best of the lategame expansions, IMO, on content). What we got covered the Planes of Air and Fire and everything in-between (Smoke, etc). They didn't do much with Earth (outside of one zone) and nothing with Water, despite that you get faction hits for various forces in both of those by doing the existing TBL content. So it appears like a sequel was planned and then dropped. Was really hoping we'd see Loruella the Water Citadel at some point, along with the Plane of Ice, Plane of Mud, etc.
Most of the expansions we've gotten in the last ten years or so have been either a bunch of repurposed old zones, or a random storyline with random zones (like Laurion's Song or Call of the Forsaken).
There's no real focus or direction. The new expansion is likely just bringing back more Planes content and doing a redux of story we already got with things like Prophecy of Ro and Buried Sea.