Everquest - Live Servers

Muligan

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Maybe I've reached a new level of gaming bordem but what's going on lore-wise here? Are they going back to the planes? Can gods be "murdered"? (Why couldn't I murder some of them in PoP? lol) Anyone keeping up with Live nowadays? I can't even imagine what EQ is like now but at least I knew some of the names this time. Some of their expansions I'm like... who? where? THJ was a fun dose of EQ.. too bad there's really not a fun alternative to play.

 

Kithani

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Maybe I've reached a new level of gaming bordem but what's going on lore-wise here? Are they going back to the planes? Can gods be "murdered"? (Why couldn't I murder some of them in PoP? lol) Anyone keeping up with Live nowadays? I can't even imagine what EQ is like now but at least I knew some of the names this time. Some of their expansions I'm like... who? where? THJ was a fun dose of EQ.. too bad there's really not a fun alternative to play.


You could probably have fun exploring the lore through Seeds of Destruction using a two box + mercenary group, IDK I retired an expansion or two later
 

Jackie Treehorn

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Go to 1:03 (one hour 3 minutes) in this video

Is that not 100 percent stolen background noise from everquest in Feerott? Or somewhere. I had this on in the background and my brain was like…I’ve heard that a million times. If it’s not Feerott I’m sure that’s sound from Everquest somewhere they stole.
 
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Janx

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Go to 1:03 (one hour 3 minutes) in this video

Is that not 100 percent stolen background noise from everquest in Feerott? Or somewhere. I had this on in the background and my brain was like…I’ve heard that a million times. If it’s not Feerott I’m sure that’s sound from Everquest somewhere they stole.

Weren't quite a few sounds in EQ out of some free sound pack? People on the board have noticed the same sounds across a wide variety of games.
 
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Folanlron

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General Series 6000(1992) from Sound Idea, is what everyone thinks a lot of the sound effects came from..

I remember having to track it down for some contract work I did a long fucking time ago.
 
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hory

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Did you get your answer about live EverQuest from the last few responses? Sounds like nothing has changed
 
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krismunich

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Questions to the "live" veterans: is there any form of catchup mechanic gearwise if you step in today? (can I buy power with currency in the bazaar without spending hundreds of bucks on Kronos?) How much AAX are autogranted (up to what expansion)?

I'm not feeling the wow housing vibe and three months to kill until march it seems.
 

RobXIII

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General Series 6000(1992) from Sound Idea, is what everyone thinks a lot of the sound effects came from..

I remember having to track it down for some contract work I did a long fucking time ago.

Yeah I hear the leveling DING in the wild all the time.
 

Tuco

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Questions to the "live" veterans: is there any form of catchup mechanic gearwise if you step in today? (can I buy power with currency in the bazaar without spending hundreds of bucks on Kronos?) How much AAX are autogranted (up to what expansion)?

I'm not feeling the wow housing vibe and three months to kill until march it seems.
The catchup mechanic is not great. You can buy a level 100 heroic character for $35 that has a bunch of gear, AAs, and then autogrant up a few more expansions, up till ToL i believe.

The problem is there are very few ways to group at level 100, so you're in a grouping desert until level 125ish (the level cap increased to 130 today) and even then getting a group without being integrated into a social circle is hard.

Your best bet is two or three boxing, which is a huge turn off for most people both because the game is so overwhelming but also because of the up front cost.

I've been pushing for a squiring system to auto level to the highest level in group, which would at least let you tag along in a group without being a complete liability.
 

Muligan

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Did you get your answer about live EverQuest from the last few responses? Sounds like nothing has changed
LOL.... It was probably silly of me to think that EQ had something to even talk about or that everyone had even been keeping with the lore. All EQ has left are some random tangents to speak about.
 

Rajaah

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LOL.... It was probably silly of me to think that EQ had something to even talk about or that everyone had even been keeping with the lore. All EQ has left are some random tangents to speak about.

The lore in EQ hasn't been interesting in a long time, as I understand it.

The last time I personally got much out of it was during the Velious remake (level 115) where we had Velious get nuked by Vulak and have to go to Sleeper's Tomb to stop him. Even the other dragons are generally against him on it, I think he went rogue and decided it was finally time to win with a literal nuclear option. The nuke turns all of Velious into White Walker esque zombies with the phazon color scheme from Metroid Prime.

Other than that... there was a little bit of interesting stuff with the dragons before that (the level 110 expansion has Talendor take over the presidency of Veeshan's Peak, you defeat him, then later in Velious you find that Zlandicar basically grafted Talendor's severed head onto his own body to create this two-headed dragon monstrosity that has both of their personalities)

Seeds of Destruction (way, way, way back at level 85) is probably the last time the game really had any deep lore or intriguing premise. Muramites (or rather, Discordians, since Mata is long-dead) are traveling in time to try and mess up Norrath's history and ensure that the people of Norrath are weaker in the present so their GoD invasion can succeed. There was setup for more Discordian expansions/stories after that, with Brekt (SoD final boss) being referred to as just one of several "spear tips" that advance the element of Discord (I guess our pantheon of Gods is the "order" side of the coin and these guys are the "chaos" side of the coin).

So they could have done more with those guys, but didn't. They also left half of the Burning Lands story on the table (Burning Lands is probably the best of the lategame expansions, IMO, on content). What we got covered the Planes of Air and Fire and everything in-between (Smoke, etc). They didn't do much with Earth (outside of one zone) and nothing with Water, despite that you get faction hits for various forces in both of those by doing the existing TBL content. So it appears like a sequel was planned and then dropped. Was really hoping we'd see Loruella the Water Citadel at some point, along with the Plane of Ice, Plane of Mud, etc.

Most of the expansions we've gotten in the last ten years or so have been either a bunch of repurposed old zones, or a random storyline with random zones (like Laurion's Song or Call of the Forsaken).

There's no real focus or direction. The new expansion is likely just bringing back more Planes content and doing a redux of story we already got with things like Prophecy of Ro and Buried Sea.
 

Muligan

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Appreciate it! Laurion's Song really felt random and disconnected and then when I saw this expansion it help like they tried to connect to something again. It seems like its totally being ran without any idea of direction.... shame. I always felt like EQ lore was interesting and even underrated.