I will agree thatsomeversion of Fallout is better than no Fallout and Bethesda deserves some credit for "saving" the IP. I also agree that Interplay did their damnedest to sink the franchise and cash out before doing so.The thing is, Interplay had already taken the rpg out of the game, and watered it down, shat out a stinker for consoles, and then essentially abandoned the ip to rot.
Weighed against the universe is dead in the water and the last fallout game was brotherhood of shit (which defecated on the canon more so than anything bethesda has done thus far) what we have is preferable.
I dont disagree with your sentiments in entirety, but some fallout is better than interplays final years with the franchise
Also thanks to bethesda we did get a fairly true sequel to fallout 2 in new vegas.
I have exactly this.I use the Overseer combat rifle as my primary weapon. Chambered for .308 and with a reflex dot sight instead of a scope so that it doesn't fuck up VATS. I do have a two shot hunting rifle also, so with that set up as a .50 sniper I have no need of the combat rifle for long range. I carry a gauss rifle too, even though I have yet to find a single legendary one. A plain one still one-shots almost everything in the game.
the text mod is probably #1.
"Full dialogue interface" It moves the conversation options to a list. 1-4. And then, changes it so you can read what your actual response will be instead of the "sarcastic".
Theres a few settlement mods which enable many more building items.
Ammo crafting one is nice. but fucks with balance. it should have been part of the base game... But at the same time, the only time game is hard, is when ammo is scarce level 1-20ish. by 20 you are probably swimming in ammo even without the mod, and scrounger.
To me, I thought the closest you are ever going to get with this new generation of Fallout that does the IP the most justice was New Vegas. In these types of games the writing is everything and that game had it in spades. I also agree with something that was brought up earlier. Witcher 3 really set the bar on how to do these types of games. Bethesda develops these games now (this goes for Elder Scrolls too) where they are so locked into their formula that any game they produce is always going to have most of the same issues they always have. Fans can look past it and accept it but when other games are doing it better than they are, it leaves you wanting more especially where it concerns an IP such as Fallout.For those complaining about the game's direction, what exactly are you seeking to have changed?
The game is enjoyable to me and honestly I love the FPS+RPG mix.
I don't think I'm really complaining about the game's direction, but rather just the direction of the games industry in general.For those complaining about the game's direction, what exactly are you seeking to have changed?
The game is enjoyable to me and honestly I love the FPS+RPG mix.
no. my docs is on my C, while my steam/fallout folder is my F drive.Speaking of the full-text mod, I installed it but I don't get the full text, just the 1-4 rework. If it matters, I have the game on a different drive than my documents folder (I know it has you install some stuff in the documents folder).
Simple Bug FixesAre there any "must have" mods, and is there a mod that links all the work stations together so I can upgrade my weapons on the fly?
I **think** when you actually inspect the weapon it tells you the effective damage based upon your perks. At least when I was leveling up and I leveled into melee damage my weapon showed it's damage going up. So if you're specced into rifles and you pick up a rifle it will tell you the total damage based upon your spec.Is there any way to tell what "type" a given weapon is? So that you can now which perks will apply to it?
So still confused whats happening. I'm at abernathy farm, doing a little gardening. I happen to before leaving to wander again, check my "workshop" info tab. Shows abernathy farm with the warning by happiness. 5 people. 8 beds, 10 water, 20 food, 40 defense. Why would they be unhappy? Still have never received a warning of an attack. Never lost anything, but also did happen upon some mutants approaching a settlement once.
Haha awesome. When that happens can you shoot them?One or more of them is a synth